- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Three-check Shield Arena"] [Site "https://lichess.org/vkUvD3vj"] [Date "2024.01.28"] [White "Otaranca"] [Black "Wilsonpalencia"] [Result "0-1"] [GameId "vkUvD3vj"] [UTCDate "2024.01.28"] [UTCTime "18:05:09"] [WhiteElo "1523"] [BlackElo "2012"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+3"] [BlackTitle "IM"] [Variant "Three-check"] [TimeControl "180+2"] [ECO "A00"] [Opening "Van Geet Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3 { [%eval 1.43] } { A00 Van Geet Opening } 1... e6 { [%eval 1.52] } 2. Ne4?? { (1.52 → -1.43) Blunder. e4 was best. } { [%eval -1.43] } (2. e4 c5) 2... Be7? { (-1.43 → 0.16) Mistake. d5 was best. } { [%eval 0.16] } (2... d5 3. Ng3) 3. Nf3?! { (0.16 → -0.68) Inaccuracy. c3 was best. } { [%eval -0.68] } (3. c3) 3... d5 { [%eval -0.92] } 4. Nd6+?? { (-0.92 → -3.01) Blunder. e3 was best. } { [%eval -3.01] } (4. e3 c6 5. Ng3 Nf6 6. Be2 h5 7. h4 Nbd7 8. Ng5 g6 9. f4 Qc7 10. O-O Ng4) 4... Qxd6 { [%eval -3.38] } 5. e3 { [%eval -3.51] } 5... c6 { [%eval -3.38] } 6. a3?! { (-3.38 → -4.38) Inaccuracy. c4 was best. } { [%eval -4.38] } (6. c4 Nd7 7. Be2 Ngf6 8. O-O e5 9. Ng5 O-O 10. f4 Ne4 11. cxd5 Nxg5 12. fxg5 cxd5) 6... Nf6 { [%eval -4.61] } 7. g3 { [%eval -5.07] } 7... Nbd7?! { (-5.07 → -4.00) Inaccuracy. e5 was best. } { [%eval -4.0] } (7... e5 8. b4 O-O 9. Bb2 e4 10. Ne5 Nbd7 11. f4 exf3 12. Nxf3 Ne4 13. Bg2 Bf6 14. Nd4) 8. Ng5 { [%eval -4.54] } 8... Ne5?! { (-4.54 → -3.12) Inaccuracy. e5 was best. } { [%eval -3.12] } (8... e5 9. Bh3) 9. Bg2? { (-3.12 → -5.63) Mistake. f4 was best. } { [%eval -5.63] } (9. f4 Neg4 10. Be2 h5 11. O-O g6 12. Bd3 O-O 13. b4 Nxh2 14. Bb2 Nxf1 15. Qxf1 Qd8) 9... h6 { [%eval -5.1] } 10. Nh3 { [%eval -4.82] } 10... O-O?! { (-4.82 → -3.73) Inaccuracy. h5 was best. } { [%eval -3.73] } (10... h5) 11. d4?? { (-3.73 → Mate in 3) Checkmate is now unavoidable. O-O was best. } { [%eval #-3] } (11. O-O Neg4 12. d4 b6 13. Nf4 e5 14. dxe5 Nxe5 15. Nd3 a5 16. f3 Ra7 17. Bd2 Nc4) 11... Nf3+?! { (Mate in 3 → -36.37) Lost forced checkmate sequence. Qb4+ was best. } { [%eval -36.37] } (11... Qb4+ 12. Kf1 Qb5+ 13. Kg1 Nf3#) 12. Bxf3?! { (-36.37 → Mate in 2) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-2] } (12. Kf1 c5) 12... Qb4+ { [%eval #-1] } 13. axb4 { [%eval #-1] } 13... Bxb4# { Game ends by variant rule. } 0-1