FEN
[Event "rated rapid game"]
[Site "https://lichess.org/vk2NoRj1"]
[Date "2026.06.06"]
[Round "-"]
[White "Glebobel02"]
[Black "Herhangibiri0055"]
[Result "0-1"]
[GameId "vk2NoRj1"]
[UTCDate "2026.06.06"]
[UTCTime "09:25:20"]
[WhiteElo "933"]
[BlackElo "943"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C47"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Nc3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } 4. Bc4 { [%eval 0.0] } { C47 Four Knights Game: Italian Variation } 4... d6?! { (0.00 → 0.90) Inaccuracy. Nxe4 was best. } { [%eval 0.9] } (4... Nxe4 5. Nxe4 d5 6. Bd3 dxe4 7. Bxe4 Bd6 8. O-O O-O 9. Re1) 5. Ng5 { [%eval 0.93] } 5... d5 { [%eval 0.96] } 6. exd5 { [%eval 0.98] } 6... h6? { (0.98 → 2.83) Mistake. Na5 was best. } { [%eval 2.83] } (6... Na5 7. Bb5+ c6 8. dxc6 bxc6 9. Bd3 Be7 10. O-O O-O 11. Re1) 7. dxc6?! { (2.83 → 1.75) Inaccuracy. Nxf7 was best. } { [%eval 1.75] } (7. Nxf7 Kxf7 8. dxc6+ Kg6 9. Bd3+ Kf7 10. Qf3 bxc6 11. b3 Bd6) 7... hxg5 { [%eval 1.52] } 8. cxb7 { [%eval 1.03] } 8... Bxb7 { [%eval 0.91] } 9. d3 { [%eval 0.95] } 9... Bxg2 { [%eval 1.01] } 10. Rg1 { [%eval 0.91] } 10... Bc6 { [%eval 1.02] } 11. Bxg5 { [%eval 0.99] } 11... Bc5?! { (0.99 → 1.75) Inaccuracy. Bb4 was best. } { [%eval 1.75] } (11... Bb4 12. Qe2 Qd6 13. Bd2 Rxh2 14. O-O-O Kf8 15. Kb1 Bc5 16. Be3 Re8 17. Ne4) 12. Bxf6?? { (1.75 → -3.30) Blunder. Qe2 was best. } { [%eval -3.3] } (12. Qe2 Bd4 13. O-O-O Bxc3 14. bxc3 Qd6 15. Kb2 Kf8 16. d4 e4 17. d5 Bxd5) 12... Bxf2+ { [%eval -3.32] } 13. Kxf2 { [%eval -3.79] } 13... Qxf6+ { [%eval -3.75] } 14. Ke3?? { (-3.75 → Mate in 4) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-4] } (14. Ke1 Rxh2 15. Ne2 Bf3 16. Rf1 Qh4+ 17. Kd2 Bxe2 18. Qxe2 Qg5+ 19. Kd1 Rxe2) 14... Rh3+?? { (Mate in 4 → -3.14) Lost forced checkmate sequence. Qf4+ was best. } { [%eval -3.14] } (14... Qf4+ 15. Ke2 Rxh2+ 16. Rg2 Rxg2+ 17. Ke1 Qf2#) 15. Rg3?? { (-3.14 → Mate in 4) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-4] } (15. Kd2 Qh6+ 16. Ke1 Rxh2 17. Ne2 Bf3 18. Rf1 Qh4+ 19. Kd2 Bxe2 20. Qxe2 Rxe2+) 15... Rxg3+?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Qf4+ was best. } { [%eval 0.0] } (15... Qf4+ 16. Ke2 Rxh2+ 17. Rg2 Rxg2+ 18. Ke1 Qf2#) 16. hxg3 { [%eval 0.0] } 16... Qg5+ { [%eval 0.05] } 17. Kf2 { [%eval 0.1] } 17... Qf5+?? { (0.10 → 2.82) Blunder. O-O-O was best. } { [%eval 2.82] } (17... O-O-O 18. Qe2 Rh8 19. Ne4 Qg6 20. Qe3 Rh2+ 21. Kg1 Rh3 22. Qf3 f5 23. Bf7) 18. Kg1?? { (2.82 → 0.43) Blunder. Ke1 was best. } { [%eval 0.43] } (18. Ke1 O-O-O 19. Qe2 Bf3 20. Qf2 e4 21. dxe4 Qh5 22. Nd5 Kb8 23. Bf1 Bxe4) 18... Bf3?? { (0.43 → 3.42) Blunder. Qh3 was best. } { [%eval 3.42] } (18... Qh3 19. Qe2 O-O-O 20. Ne4 f5 21. Be6+ Kb8 22. Rf1 Rh8 23. Kf2 Qh2+ 24. Ke1) 19. Qf1 { [%eval 3.52] } 19... O-O-O { [%eval 2.95] } 20. Nb5?? { (2.95 → -4.00) Blunder. Bd5 was best. } { [%eval -4.0] } (20. Bd5 Rxd5 21. Nxd5 Qg4 22. Ne3 Qxg3+ 23. Ng2 f5 24. Re1 e4 25. dxe4 fxe4) 20... Qh5?? { (-4.00 → 1.36) Blunder. Rh8 was best. } { [%eval 1.36] } (20... Rh8 21. Kf2 Bd5+ 22. Ke1 Rh1 23. Qxh1 Bxh1 24. Kd2 Bg2 25. a4 Qf2+ 26. Kc3) 21. d4?? { (1.36 → -2.76) Blunder. Kf2 was best. } { [%eval -2.76] } (21. Kf2 Qg4 22. Nc3 Rh8 23. Qg1 f5 24. Rf1 Rh1 25. Qxh1 Bxh1 26. Rxh1 c6) 21... Qh1+?? { (-2.76 → 2.12) Blunder. Rh8 was best. } { [%eval 2.12] } (21... Rh8 22. Kf2 Qf5 23. Ke3 Qe4+ 24. Kd2 exd4 25. Re1 Rh2+ 26. Re2 Qe3+ 27. Kd1) 22. Kf2 { [%eval 2.2] } 22... Qxf1+?? { (2.20 → 4.90) Blunder. Qh5 was best. } { [%eval 4.9] } (22... Qh5 23. Nc3 Rxd4 24. Ba6+ Kd8 25. Ke1 e4 26. Qg1 Rd6 27. Be2 Bxe2 28. Nxe2) 23. Kxf1 { [%eval 3.93] } 23... e4 { [%eval 4.26] } 24. Nxa7+ { [%eval 4.06] } 24... Kb7 { [%eval 4.05] } 25. Nb5 { [%eval 3.95] } 25... Rh8 { [%eval 4.23] } { White left the game. } 0-1
