FEN
[Event "gijs Arena"]
[Site "https://lichess.org/vjX6aGl5"]
[Date "2024.10.17"]
[White "lexolas"]
[Black "Thor-1Ac"]
[Result "1-0"]
[GameId "vjX6aGl5"]
[UTCDate "2024.10.17"]
[UTCTime "10:54:59"]
[WhiteElo "1524"]
[BlackElo "1631"]
[WhiteRatingDiff "+95"]
[BlackRatingDiff "-114"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... a5?? { (Mate in 16 → 1.72) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. b4 axb4 3. c3?? { (2.37 → -1.07) Blunder. Nc3 was best. } (3. Nc3 Rxa2) 3... bxc3 4. Nxc3 Rxa2 5. Rxa2 b5 6. Nxb5 Nc6? { (-0.68 → 0.69) Mistake. g5 was best. } (6... g5 7. Bxg5) 7. Nxc7 Qxc7 8. Ra7?? { (0.52 → -2.26) Blunder. Bh6 was best. } (8. Bh6 Nxh6) 8... Qxa7?? { (-2.26 → 1.06) Blunder. Qxh2 was best. } (8... Qxh2) 9. Qa4?? { (1.06 → -0.63) Blunder. d4 was best. } (9. d4 Nxd4) 9... Qxf2 10. Qxc6 Qxe2?? { (-1.24 → Mate in 8) Checkmate is now unavoidable. Qxe1 was best. } (10... Qxe1) 11. Qxd7?? { (Mate in 8 → -0.76) Lost forced checkmate sequence. Bxe2 was best. } (11. Bxe2 dxc6 12. Bg4 Bxg4 13. Kd1 Bxd1 14. Ne2 Bxe2 15. h4 Bxd3 16. Rf1 Bxf1) 11... Qxf1 12. Qxe7?? { (-0.71 → Mate in 7) Checkmate is now unavoidable. Kxf1 was best. } (12. Kxf1 Kxd7) 12... Kxe7 13. Kxf1 Bh3?? { (Mate in 8 → -2.00) Lost forced checkmate sequence. g5 was best. } (13... g5 14. Bxg5 Kd8 15. Bxd8 Bh3 16. Nxh3 Nf6 17. Bxf6 Bg7 18. Bxg7 h5 19. Bxh8) 14. gxh3?? { (-2.00 → Mate in 7) Checkmate is now unavoidable. Nxh3 was best. } (14. Nxh3 g5) 14... Kd6?? { (Mate in 7 → -5.08) Lost forced checkmate sequence. g5 was best. } (14... g5 15. Bxg5 Kd8 16. Bxd8 Nf6 17. Bxf6 Bg7 18. Bxg7 h5 19. Bxh8 f6 20. Bxf6) 15. Bh6 gxh6?? { (-4.79 → -2.21) Blunder. Nxh6 was best. } (15... Nxh6 16. Ne2 Ke6 17. Ke1 f5 18. Nc1 Bb4 19. Ke2 Kf6 20. Re1 Bxe1 21. Kxe1) 16. h4 Kc5?? { (-2.08 → 0.01) Blunder. Ke6 was best. } (16... Ke6 17. Nh3 Kf5 18. Ng5 hxg5 19. hxg5 Kxg5 20. h4 Kxh4 21. Rxh4 Nf6 22. Rxh7) 17. d4?? { (0.01 → -2.46) Blunder. Kf2 was best. } (17. Kf2 Kd6) 17... Kxd4 18. Kg2?! { (-1.84 → -2.68) Inaccuracy. Kf2 was best. } (18. Kf2 Ke5) 18... f5 19. h5 f4?? { (-2.78 → 1.74) Blunder. Ba3 was best. } (19... Ba3) 20. Kg3?? { (1.74 → Mate in 10) Checkmate is now unavoidable. h3 was best. } (20. h3 Be7) 20... fxg3 21. hxg3 Ke3?? { (Mate in 13 → Mate in 3) Lost forced checkmate sequence. Bb4 was best. } (21... Bb4 22. g4 Ne7 23. g5 hxg5 24. Rh4 gxh4 25. Nh3 Kd3 26. Ng5 Rc8 27. Nxh7) 22. Ne2 Kxe2 23. Re1 Kxe1 24. g4 Ba3 25. g5 hxg5 26. h6 Nxh6# { Game ends by variant rule. } 1-0