FEN
[Event "rated rapid game"]
[Site "https://lichess.org/vivBSqHd"]
[Date "2023.02.10"]
[Round "-"]
[White "Veturi"]
[Black "blumenfee25"]
[Result "1-0"]
[GameId "vivBSqHd"]
[UTCDate "2023.02.10"]
[UTCTime "07:05:36"]
[WhiteElo "635"]
[BlackElo "783"]
[WhiteRatingDiff "+39"]
[BlackRatingDiff "-8"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C20"]
[Opening "King's Pawn Game: Wayward Queen Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.32] } 2. Qh5?! { (0.32 → -0.44) Inaccuracy. Nf3 was best. } { [%eval -0.44] } { C20 King's Pawn Game: Wayward Queen Attack } (2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5 Nxe5) 2... g6?? { (-0.44 → 9.59) Blunder. Nc6 was best. } { [%eval 9.59] } (2... Nc6 3. Bc4 g6 4. Qf3 Nf6 5. Ne2 d6 6. Nbc3 Nb4 7. Bb3) 3. Qxe5+ { [%eval 8.77] } 3... Ne7 { [%eval 8.63] } 4. Qxh8 { [%eval 9.21] } 4... Nbc6 { [%eval 9.87] } 5. Qxh7 { [%eval 8.67] } 5... Nd4 { [%eval 9.0] } 6. Kd1 { [%eval 8.47] } 6... Nec6 { [%eval 8.9] } 7. e5 { [%eval 8.02] } 7... Nxe5 { [%eval 8.92] } 8. d3 { [%eval 7.0] } 8... d5 { [%eval 7.28] } 9. Nc3 { [%eval 6.67] } 9... Bg4+ { [%eval 7.51] } 10. f3 { [%eval 7.0] } 10... Bf5 { [%eval 8.58] } 11. f4? { (8.58 → 4.14) Mistake. Qh8 was best. } { [%eval 4.14] } (11. Qh8) 11... Ng4 { [%eval 4.5] } 12. h3?? { (4.50 → -0.21) Blunder. Qh8 was best. } { [%eval -0.21] } (12. Qh8 c5) 12... Qe7?? { (-0.21 → 10.40) Blunder. Nf2+ was best. } { [%eval 10.4] } (12... Nf2+) 13. hxg4 { [%eval 10.3] } 13... Bxg4+ { [%eval 10.27] } 14. Nf3 { [%eval 10.51] } 14... Qe6 { [%eval 10.38] } 15. Rh6 { [%eval 8.35] } 15... O-O-O { [%eval 8.6] } 16. f5 { [%eval 6.51] } 16... Qxf5 { [%eval 8.04] } 17. Be3?! { (8.04 → 5.09) Inaccuracy. Rh1 was best. } { [%eval 5.09] } (17. Rh1 Nxf3) 17... Bxh6?! { (5.09 → 6.79) Inaccuracy. Nxf3 was best. } { [%eval 6.79] } (17... Nxf3 18. gxf3) 18. Bxd4?? { (6.79 → -4.24) Blunder. Qxh6 was best. } { [%eval -4.24] } (18. Qxh6) 18... Bxf3+?? { (-4.24 → -0.61) Blunder. Qf4 was best. } { [%eval -0.61] } (18... Qf4) 19. Be2?? { (-0.61 → -8.39) Blunder. gxf3 was best. } { [%eval -8.39] } (19. gxf3) 19... Bxe2+ { [%eval -7.92] } 20. Kxe2 { [%eval -8.12] } 20... Re8+ { [%eval -8.23] } 21. Be3? { (-8.23 → Mate in 4) Checkmate is now unavoidable. Ne4 was best. } { [%eval #-4] } (21. Ne4 dxe4 22. Qxh6 exd3+ 23. Kd2 Re2+ 24. Kc3 Rxc2+ 25. Kb4 c5+ 26. Ka3 cxd4 27. Qf8+ Kc7) 21... Bxe3? { (Mate in 4 → -8.29) Lost forced checkmate sequence. Rxe3+ was best. } { [%eval -8.29] } (21... Rxe3+ 22. Kd2 Qf2+ 23. Ne2 Rxd3+ 24. Kxd3 Qe3#) 22. Rf1? { (-8.29 → Mate in 6) Checkmate is now unavoidable. Qh3 was best. } { [%eval #-6] } (22. Qh3 Bc1+ 23. Ne4 Qxh3 24. gxh3 Bxb2 25. Rf1 f5 26. h4 dxe4 27. c3 Bxc3 28. Rg1 Re6) 22... Qg4+ { [%eval #-6] } 23. Ke1 { [%eval -69.82] } 23... Qxg2 { [%eval #-8] } 24. Qxf7 { [%eval #-1] } 24... Qg3+?? { (Mate in 1 → -0.34) Lost forced checkmate sequence. Qd2# was best. } { [%eval -0.34] } (24... Qd2#) 25. Ke2?? { (-0.34 → -7.72) Blunder. Kd1 was best. } { [%eval -7.72] } (25. Kd1) 25... Qg2+ { [%eval -7.76] } 26. Kd1? { (-7.76 → Mate in 1) Checkmate is now unavoidable. Rf2 was best. } { [%eval #-1] } (26. Rf2 Qxf2+ 27. Qxf2 Bxf2+ 28. Kxf2 Rf8+ 29. Kg2 Rf5 30. Ne2 Rf6 31. Nc3 Rc6 32. Kf3 Kd7) 26... Re5?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qd2# was best. } { [%eval 0.0] } (26... Qd2#) 27. d4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Qg8+ was best. } { [%eval #-1] } (27. Qg8+ Kd7 28. Rf7+ Kc6 29. Rf6+ Kd7) 27... Rf5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qd2# was best. } { [%eval #1] } (27... Qd2#) 28. Qe8# { White wins by checkmate. } 1-0