FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/viqvrQkd"]
[Date "2025.10.05"]
[White "SF_Bot1nok"]
[Black "TestingBot1"]
[Result "0-1"]
[GameId "viqvrQkd"]
[UTCDate "2025.10.05"]
[UTCTime "16:07:14"]
[WhiteElo "2197"]
[BlackElo "1659"]
[WhiteRatingDiff "-484"]
[BlackRatingDiff "+255"]
[WhiteTitle "BOT"]
[BlackTitle "BOT"]
[Variant "Antichess"]
[TimeControl "60+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. b4? { (2.54 → 0.75) Mistake. Ba6 was best. } { [%eval 0.75] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... Bxb4 { [%eval 0.25] } 3. Ba6 { [%eval 0.39] } 3... Nxa6 { [%eval 1.61] } 4. Qe2?? { (1.61 → -0.83) Blunder. Nh3 was best. } { [%eval -0.83] } (4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3 Rb8 7. Bxe7 Kxe7 8. Qe2 g5) 4... Bxd2 { [%eval -0.42] } 5. Qxa6 { [%eval -0.53] } 5... bxa6 { [%eval -0.63] } 6. Kxd2 { [%eval -0.71] } 6... a5 { [%eval -0.64] } 7. Ne2 { [%eval -0.74] } 7... e5?! { (-0.74 → 0.21) Inaccuracy. d5 was best. } { [%eval 0.21] } (7... d5 8. a3 d4 9. exd4 Qxd4 10. Nxd4 Bd7 11. Nxe6 fxe6 12. Ra2) 8. Ke1?! { (0.21 → -0.43) Inaccuracy. Rg1 was best. } { [%eval -0.43] } (8. Rg1 Qf6) 8... Ba6 { [%eval -0.9] } 9. c4?? { (-0.90 → -2.80) Blunder. Nbc3 was best. } { [%eval -2.8] } (9. Nbc3 Bxe2) 9... Bxc4 { [%eval -2.11] } 10. Na3 { [%eval -2.73] } 10... Bxe2 { [%eval -2.41] } 11. Kxe2 { [%eval -2.17] } 11... Qf6 { [%eval -2.35] } 12. Nc2 { [%eval -2.14] } 12... Qxf2 { [%eval -1.46] } 13. Kxf2 { [%eval -2.05] } 13... a4 { [%eval -1.44] } 14. Ke2 { [%eval -2.32] } 14... a5 { [%eval -2.59] } 15. Kd2 { [%eval -2.44] } 15... Ne7 { [%eval -3.3] } 16. Nb4? { (-3.30 → -5.36) Mistake. g4 was best. } { [%eval -5.36] } (16. g4 a3) 16... axb4 { [%eval -5.17] } 17. Ba3 { [%eval -6.29] } 17... bxa3 { [%eval -5.92] } 18. Ke2 { [%eval -7.15] } 18... Nc6 { [%eval -6.44] } 19. Kf1 { [%eval -7.22] } 19... Ke7 { [%eval -6.69] } 20. Rg1 { [%eval -9.07] } 20... Na5 { [%eval -9.17] } 21. h3? { (-9.17 → Mate in 16) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-16] } (21. Ke1 Rad8) 21... Rad8 { [%eval -17.69] } 22. Rd1?! { (-17.69 → Mate in 9) Checkmate is now unavoidable. Re1 was best. } { [%eval #-9] } (22. Re1) 22... Nc4 { [%eval #-9] } 23. Rxd7 { [%eval #-8] } 23... Nxe3 { [%eval #-8] } 24. Rxd8 { [%eval #-7] } 24... Nxf1 { [%eval #-7] } 25. Rxh8 { [%eval #-6] } 25... Nh2 { [%eval #-6] } 26. Rxh7 { [%eval #-5] } 26... Kd6 { [%eval #-5] } 27. Rxg7 { [%eval #-4] } 27... Kd5 { [%eval #-4] } 28. Rxf7 { [%eval #-3] } 28... Kd4 { [%eval #-3] } 29. Rxc7 { [%eval #-2] } 29... Nf3 { [%eval #-2] } 30. gxf3 { [%eval #-1] } 30... Ke4 { [%eval #-1] } 31. fxe4# { Game ends by variant rule. } 0-1
