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1d3??#−16...Checkmate is now unavoidable. e3 was best.1...Nc6??+1.0Lost forced checkmate sequence. g5 was best.1...g52.Bxg5Bg7[...]2b4+0.9Nxb4+0.83c4??−6.1...Blunder. Bh6 was best.3.Bh6Nxa23...Nxd3−5.44exd3??#−15...Checkmate is now unavoidable. Qxd3 was best.4.Qxd3g54...a5??+0.2Lost forced checkmate sequence. b5 was best.4...b55.cxb5g5[...]5Na3??#−15...Checkmate is now unavoidable. Nd2 was best.5.Nd2d55...Rb8??+0.5Lost forced checkmate sequence. g5 was best.5...g56.Bxg5e5[...]6Bh6+0.2gxh6+0.57Qh5?−0.7...Mistake. Qa4 was best.7.Qa4c57...Nf6??#11Checkmate is now unavoidable. a4 was best.7...a48.Qxf7Kxf7[...]8Qxf7??+0.1...Lost forced checkmate sequence. Qxh6 was best.8.Qxh6Bxh69.Kd2[...]8...Kxf7+0.99g4+0.6Nxg4+0.510Bh3??#−12...Checkmate is now unavoidable. h3 was best.10.h310...Nxf2#−1211Bxd7#−11Bxd7??#10Lost forced checkmate sequence. Nxh1 was best.11...Nxh112.Bxc8Qxd3[...]12Kxf2#10Bh3#913Nxh3#9Qxd3#814Raf1??#−9...Lost forced checkmate sequence. c5 was best.14.c5Qxa315.Rad1[...]14...Qxf1??+2.2Lost forced checkmate sequence. Qxc4 was best.14...Qxc415.Nxc4Rd8[...]15Rxf1+1.7h5??+3.9Blunder. b5 was best.15...b516Nc2+5.7Bh6??#6Checkmate is now unavoidable. Ke6 was best.16...Ke617.c517Nf4#6Bxf4#518Ne3??#−8...Lost forced checkmate sequence. Rb1 was best.18.Rb1Bxh219.Rxb7[...]18...Bxe3#−819Kxe3#−7Rhg8#−820Rxf7#−7a4#−721Rxh7#−5Rg7#−522Rxh5#−4Rh7#−523Rxh7#−4Rc8#−424Rxe7#−3Ra8#−325Rxc7#−2Ra6#−326Rxb7#−2Ra7#−227Rxa7#−1a3#−128Rxa3#
0-1
Variant ending • Black is victorious
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/vfwXf237"] [Date "2025.03.09"] [White "Elsylve"] [Black "IgorFV89"] [Result "0-1"] [GameId "vfwXf237"] [UTCDate "2025.03.09"] [UTCTime "13:28:28"] [WhiteElo "1113"] [BlackElo "1236"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+9"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Nc6?? { (Mate in 16 → 0.95) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. b4 Nxb4 3. c4?? { (0.84 → -6.07) Blunder. Bh6 was best. } (3. Bh6 Nxa2) 3... Nxd3 4. exd3?? { (-5.37 → Mate in 15) Checkmate is now unavoidable. Qxd3 was best. } (4. Qxd3 g5) 4... a5?? { (Mate in 15 → 0.15) Lost forced checkmate sequence. b5 was best. } (4... b5 5. cxb5 g5 6. Bxg5 Bb7 7. Bxe7 Bxg2 8. Bxg2 Qxe7 9. Bxa8 Qxe1 10. Qxe1) 5. Na3?? { (0.15 → Mate in 15) Checkmate is now unavoidable. Nd2 was best. } (5. Nd2 d5) 5... Rb8?? { (Mate in 15 → 0.45) Lost forced checkmate sequence. g5 was best. } (5... g5 6. Bxg5 e5 7. Bxd8 Bxa3 8. Bxc7 Rb8 9. Bxe5 Bf8 10. Bxh8 Nf6 11. Bxf6) 6. Bh6 gxh6 7. Qh5? { (0.53 → -0.74) Mistake. Qa4 was best. } (7. Qa4 c5) 7... Nf6?? { (-0.74 → Mate in 11) Checkmate is now unavoidable. a4 was best. } (7... a4 8. Qxf7 Kxf7 9. Kd2 Ke6 10. Nh3 d5 11. cxd5 Qxd5 12. Re1 Qxd3 13. Rxe6) 8. Qxf7?? { (Mate in 11 → 0.14) Lost forced checkmate sequence. Qxh6 was best. } (8. Qxh6 Bxh6 9. Kd2 Bxd2 10. Rc1 Bxc1 11. Ne2 Bxa3 12. g4 Nxg4 13. Rg1 Nxf2) 8... Kxf7 9. g4 Nxg4 10. Bh3?? { (0.49 → Mate in 12) Checkmate is now unavoidable. h3 was best. } (10. h3) 10... Nxf2 11. Bxd7 Bxd7?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Nxh1 was best. } (11... Nxh1 12. Bxc8 Qxd3 13. Bxb7 Qxa3 14. Bxh1 Qxa2 15. Rxa2 Bg7 16. Rxa5 c6 17. Bxc6) 12. Kxf2 Bh3 13. Nxh3 Qxd3 14. Raf1?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. c5 was best. } (14. c5 Qxa3 15. Rad1 Qxa2 16. Rd2 Qxd2 17. Ke2 Qxe2 18. Ra1 Qxh2 19. Rxa5 Qxh3) 14... Qxf1?? { (Mate in 9 → 2.15) Lost forced checkmate sequence. Qxc4 was best. } (14... Qxc4 15. Nxc4 Rd8 16. Nxa5 h5 17. Nxb7 Rg8 18. Nxd8 Bh6 19. Nxf7 Bc1 20. Rxc1) 15. Rxf1 h5?? { (1.68 → 3.88) Blunder. b5 was best. } (15... b5) 16. Nc2 Bh6?? { (5.65 → Mate in 6) Checkmate is now unavoidable. Ke6 was best. } (16... Ke6 17. c5) 17. Nf4 Bxf4 18. Ne3?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Rb1 was best. } (18. Rb1 Bxh2 19. Rxb7 Rxb7 20. Kg1 Bxg1 21. c5 Bxc5 22. Na3 Bxa3#) 18... Bxe3 19. Kxe3 Rhg8 20. Rxf7 a4 21. Rxh7 Rg7 22. Rxh5 Rh7 23. Rxh7 Rc8 24. Rxe7 Ra8 25. Rxc7 Ra6 26. Rxb7 Ra7 27. Rxa7 a3 28. Rxa3# { Game ends by variant rule. } 0-1
0 Inaccuracies
1 Mistake
8 Blunders
350 Average centipawn loss
35%Accuracy
Learn from your mistakes
0 Inaccuracies
0 Mistakes
8 Blunders
307 Average centipawn loss
37%Accuracy