FEN
[Event "ReydelasColinas"]
[Site "https://lichess.org/vfVWPaRT"]
[Date "2021.06.04"]
[Round "-"]
[White "Light_py"]
[Black "Huguitovera08"]
[Result "0-1"]
[GameId "vfVWPaRT"]
[UTCDate "2021.06.04"]
[UTCTime "22:32:33"]
[WhiteElo "1779"]
[BlackElo "1991"]
[WhiteRatingDiff "-57"]
[BlackRatingDiff "+48"]
[Variant "King of the Hill"]
[TimeControl "180+1"]
[ECO "A45"]
[Opening "Queen's Pawn Game: Chigorin Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.79] } 1... d5 { [%eval 0.95] } 2. Nc3?! { (0.95 → -0.09) Inaccuracy. c4 was best. } { [%eval -0.09] } (2. c4 e6 3. Bf4 Nf6 4. Nc3 b6 5. g3 Bb7 6. Bg2 Be7) 2... Nf6 { [%eval 0.4] } { A45 Queen's Pawn Game: Chigorin Variation } 3. Nf3 { [%eval -0.09] } 3... Nc6?! { (-0.09 → 0.63) Inaccuracy. c5 was best. } { [%eval 0.63] } (3... c5 4. Bg5 Nc6 5. e3 Bf5 6. Bxf6 exf6 7. Qe2 Qb6 8. O-O-O) 4. Kd2?? { (0.63 → -2.21) Blunder. Ne5 was best. } { [%eval -2.21] } (4. Ne5 Bf5 5. Bf4 e6 6. e3 Nxe5 7. dxe5 Ne4 8. Nxe4 dxe4) 4... Bf5?! { (-2.21 → -1.59) Inaccuracy. Ne4+ was best. } { [%eval -1.59] } (4... Ne4+ 5. Ke1 e5 6. e3 Nxc3 7. bxc3 e4 8. Nd2 Ke7 9. f4 f5 10. Bb5 Ke6 11. Nb3) 5. e4?? { (-1.59 → -5.37) Blunder. e3 was best. } { [%eval -5.37] } (5. e3 Ne4+ 6. Ke1 e6 7. Bb5 Bd6 8. Bd2 Qf6 9. Nxe4 dxe4 10. Ne5 Bxe5 11. dxe5 Qxe5) 5... dxe4 { [%eval -4.97] } 6. Ke3? { (-4.97 → -9.34) Mistake. Bb5 was best. } { [%eval -9.34] } (6. Bb5) 6... exf3 { [%eval -7.9] } 7. gxf3 { [%eval -12.1] } 7... g6 { [%eval -7.4] } 8. Bc4 { [%eval -12.36] } 8... Bh6+ { [%eval -9.57] } 9. f4 { [%eval -11.07] } 9... Nd5+?? { (-11.07 → -1.50) Blunder. Qd6 was best. } { [%eval -1.5] } (9... Qd6) 10. Kf3?? { (-1.50 → -8.22) Blunder. Bxd5 was best. } { [%eval -8.22] } (10. Bxd5) 10... Qd6?? { (-8.22 → -1.67) Blunder. Nf6 was best. } { [%eval -1.67] } (10... Nf6 11. Kg2) 11. Qe1?? { (-1.67 → -13.94) Blunder. Bxd5 was best. } { [%eval -13.94] } (11. Bxd5 O-O-O 12. Be3 Nb4 13. Be4 Qe6 14. h3 Bg7 15. Rc1 h5 16. Rg1 Bxe4+ 17. Nxe4 f5) 11... Qxf4+?? { (-13.94 → 0.00) Blunder. Nxf4 was best. } { [%eval 0.0] } (11... Nxf4 12. Be3 Nxd4+ 13. Bxd4 Qxd4 14. Bb5+ c6 15. Rg1 Ne6 16. Rg3 O-O-O 17. Rd1 Qh4 18. Kg2) 12. Bxf4 { [%eval 0.0] } 12... Bxf4?? { (0.00 → 8.51) Blunder. Nxd4+ was best. } { [%eval 8.51] } (12... Nxd4+ 13. Kg3 Nxf4 14. Rd1 Nh5+ 15. Kg2 Nf4+) 13. Kg2?? { (8.51 → 1.90) Blunder. Nxd5 was best. } { [%eval 1.9] } (13. Nxd5 Bd6 14. c3 Na5 15. Bf1 e6 16. Ne3 O-O-O 17. b4 Nc6 18. b5 Ne7 19. c4 Rhe8) 13... e6?? { (1.90 → 6.26) Blunder. Ndb4 was best. } { [%eval 6.26] } (13... Ndb4 14. Ne2 Bg5 15. c3 Nc2 16. Qg1 e5 17. Ng3 Ke7 18. Nxf5+ gxf5 19. Qd1 Na5 20. Qxc2) 14. Qe2?? { (6.26 → -1.37) Blunder. Bxd5 was best. } { [%eval -1.37] } (14. Bxd5) 14... O-O-O?? { (-1.37 → 0.86) Blunder. Nxd4 was best. } { [%eval 0.86] } (14... Nxd4) 15. Rad1 { [%eval 0.66] } 15... Rhe8 { [%eval 0.73] } 16. Rd3?? { (0.73 → -2.06) Blunder. Bb5 was best. } { [%eval -2.06] } (16. Bb5 Bd6 17. Qc4 Nb6 18. Qf1 Nd5 19. Rg1 g5 20. Qc4 Nb6 21. Qe2 Nd5 22. Nxd5 exd5) 16... e5?? { (-2.06 → 1.71) Blunder. Bg5 was best. } { [%eval 1.71] } (16... Bg5 17. Bxd5) 17. Re1?? { (1.71 → -2.39) Blunder. Bxd5 was best. } { [%eval -2.39] } (17. Bxd5 Nxd4 18. Rxd4 exd4 19. Qf3 Rxd5 20. Qxd5 dxc3 21. Qxf7 Re4 22. Rd1 Bd6 23. bxc3 Re7) 17... exd4? { (-2.39 → -0.90) Mistake. Nxd4 was best. } { [%eval -0.9] } (17... Nxd4) 18. Kf3?? { (-0.90 → -8.17) Blunder. Nxd5 was best. } { [%eval -8.17] } (18. Nxd5 Rxe2 19. Rxe2 Bc1 20. f4 Bxd3 21. cxd3 f5 22. Nf6 Rd6 23. Ne8 Kd7 24. Nxd6 Kxd6) 18... Rxe2 { [%eval -6.66] } 19. Rxe2 { [%eval -7.31] } 19... Kd7?! { (-7.31 → -4.49) Inaccuracy. Ne5+ was best. } { [%eval -4.49] } (19... Ne5+) 20. h4?? { (-4.49 → -13.71) Blunder. Bxd5 was best. } { [%eval -13.71] } (20. Bxd5 Bxh2) 20... Re8? { (-13.71 → -4.60) Mistake. Ne5+ was best. } { [%eval -4.6] } (20... Ne5+) 21. Rxd4?? { (-4.60 → Mate in 4) Checkmate is now unavoidable. Rxe8 was best. } { [%eval #-4] } (21. Rxe8 Kxe8) 21... Nxd4+ { [%eval #-3] } 22. Kg2 { [%eval #-3] } 22... Nxe2 { [%eval #-2] } 23. Nxe2 { [%eval #-2] } 23... Rxe2 { [%eval #-2] } 24. Kf3 { [%eval #-2] } 24... Re4 { [%eval #-2] } 25. Bd3 { [%eval #-2] } 25... Rd4 { [%eval #-3] } 26. Bxf5+ { [%eval #-2] } 26... Ke7 { [%eval #-3] } 27. c3 { [%eval #-3] } 27... Rc4 { [%eval #-2] } 28. b3 { [%eval #-2] } 28... Kf6 { [%eval #-1] } 29. bxc4 { [%eval #-1] } 29... Ke5# { Game ends by variant rule. } 0-1