FEN
[Event "81st Tata Steel GpA"]
[Site "Wijk aan Zee NED"]
[Date "2019.01.14"]
[Round "3.3"]
[White "Giri, A."]
[Black "Mamedyarov, S."]
[Result "1/2-1/2"]
[GameId "vdm3GUGl"]
[WhiteElo "2783"]
[BlackElo "2817"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "D97"]
[Opening "Grünfeld Defense: Russian Variation, Byrne Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.19] } 1... Nf6 { [%eval 0.22] } 2. c4 { [%eval 0.18] } 2... g6 { [%eval 0.24] } 3. Nc3 { [%eval 0.13] } 3... d5 { [%eval 0.13] } 4. Nf3 { [%eval 0.25] } 4... Bg7 { [%eval 0.4] } 5. Qb3 { [%eval 0.0] } 5... dxc4 { [%eval 0.39] } 6. Qxc4 { [%eval 0.15] } 6... O-O { [%eval 0.28] } 7. e4 { [%eval 0.14] } 7... Nc6 { [%eval 0.36] } { D97 Grünfeld Defense: Russian Variation, Byrne Variation } 8. Be2 { [%eval 0.58] } 8... e5 { [%eval 0.81] } 9. d5 { [%eval 0.76] } 9... Nd4 { [%eval 0.56] } 10. Nxd4 { [%eval 0.44] } 10... exd4 { [%eval 0.5] } 11. Qxd4 { [%eval 0.54] } 11... c6 { [%eval 0.79] } 12. Qc4 { [%eval 0.76] } 12... b5 { [%eval 0.39] } 13. Qxc6 { [%eval 0.3] } 13... Bd7 { [%eval 0.59] } 14. Qd6 { [%eval 1.02] } 14... Re8 { [%eval 0.84] } 15. Bg5?! { (0.84 → 0.23) Inaccuracy. f3 was best. } { [%eval 0.23] } (15. f3) 15... Rb8?! { (0.23 → 0.92) Inaccuracy. b4 was best. } { [%eval 0.92] } (15... b4) 16. a3 { [%eval 0.64] } 16... a5 { [%eval 0.44] } 17. O-O { [%eval 0.66] } 17... b4 { [%eval 0.39] } 18. axb4 { [%eval 0.43] } 18... axb4 { [%eval 0.48] } 19. Nd1 { [%eval 0.34] } 19... Nxe4 { [%eval 0.43] } 20. Bxd8 { [%eval 0.48] } 20... Nxd6 { [%eval 0.4] } 21. Bc7 { [%eval 0.44] } 21... Rb7 { [%eval 0.57] } 22. Bxd6 { [%eval 0.52] } 22... Rxe2 { [%eval 0.78] } 23. Ra8+ { [%eval 0.66] } 23... Re8 { [%eval 0.58] } 24. Rxe8+ { [%eval 0.75] } 24... Bxe8 { [%eval 0.73] } 25. Re1 { [%eval 0.4] } 25... Bd7 { [%eval 0.42] } 26. Re4 { [%eval 0.29] } 26... Ba4 { [%eval 0.42] } 27. b3 { [%eval 0.16] } 27... f5 { [%eval 0.4] } 28. Rxb4 { [%eval 0.0] } 28... Rxb4 { [%eval 0.0] } 29. Bxb4 { [%eval 0.0] } 29... Bxb3 { [%eval 0.0] } 30. Nc3 { [%eval 0.0] } 30... Bxc3 { [%eval 0.09] } 31. Bxc3 { [%eval 0.0] } 31... Bxd5 { [%eval 0.01] } { The game is a draw. } 1/2-1/2