FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/vZ9xXuyE"]
[Date "2026.05.31"]
[Round "-"]
[White "emreozilmen"]
[Black "sithumchanchala"]
[Result "1-0"]
[GameId "vZ9xXuyE"]
[UTCDate "2026.05.31"]
[UTCTime "07:24:52"]
[WhiteElo "961"]
[BlackElo "983"]
[WhiteRatingDiff "+81"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... dxc6?? { (5.05 → Mate in 14) Checkmate is now unavoidable. Nxc6 was best. } { [%eval #14] } (3... Nxc6 4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1) 4. Qg4 { [%eval #15] } 4... Bxg4 { [%eval #13] } 5. Nf3?? { (Mate in 13 → -0.72) Lost forced checkmate sequence. Kd1 was best. } { [%eval -0.72] } (5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nb5 cxb5 8. e4 Bxe4 9. b4 Bxg2) 5... Bxf3 { [%eval -0.4] } 6. gxf3 { [%eval -0.14] } 6... Qxd2 { [%eval -0.31] } 7. Bxd2 { [%eval -0.36] } 7... a5?! { (-0.36 → 0.64) Inaccuracy. Nh6 was best. } { [%eval 0.64] } (7... Nh6 8. Bb4 Na6 9. Bxe7 Bxe7 10. b4 Nxb4 11. a4 Nxc2 12. Rg1) 8. Bxa5 { [%eval -0.32] } 8... Rxa5 { [%eval 0.9] } 9. Na3?? { (0.90 → -4.21) Blunder. a3 was best. } { [%eval -4.21] } (9. a3) 9... Rxa3 { [%eval -4.19] } 10. bxa3 { [%eval -3.8] } 10... h6?! { (-3.80 → -2.61) Inaccuracy. Kd7 was best. } { [%eval -2.61] } (10... Kd7 11. f4 Na6 12. a4 c5 13. f5 h5 14. f6 gxf6 15. Kd2 Kc6 16. a5) 11. Rd1?? { (-2.61 → Mate in 9) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-9] } (11. Ke2 g5 12. Kd3 c5 13. Kd4 cxd4 14. exd4 Kd7 15. f4 gxf4 16. Rhe1 Kc6) 11... Nd7?? { (Mate in 9 → -2.23) Lost forced checkmate sequence. Kd8 was best. } { [%eval -2.23] } (11... Kd8 12. Rxd8 h5 13. Rxb8 Rh6 14. Rxf8 Rd6 15. Rxg8 f5 16. Rxg7 h4 17. Rxe7) 12. Rxd7 { [%eval -2.35] } 12... Kxd7 { [%eval -2.24] } 13. Rg1?? { (-2.24 → -6.61) Blunder. Ke2 was best. } { [%eval -6.61] } (13. Ke2 h5) 13... g5?? { (-6.61 → Mate in 8) Checkmate is now unavoidable. e5 was best. } { [%eval #8] } (13... e5 14. Rxg7 Bxg7 15. Ke2 e4 16. fxe4 Bd4 17. exd4 c5 18. dxc5 Ne7 19. c6) 14. Rxg5 { [%eval #8] } 14... hxg5 { [%eval #7] } 15. f4?? { (Mate in 7 → -2.30) Lost forced checkmate sequence. c4 was best. } { [%eval -2.3] } (15. c4 Rxh2 16. Kd1 Rxf2 17. Kc1 Rxa2 18. c5 Rxa3 19. Kb1 Rxe3 20. Kc2 Rxf3) 15... Rxh2 { [%eval -2.53] } 16. fxg5 { [%eval -2.37] } 16... Rxf2 { [%eval -2.18] } 17. Kxf2 { [%eval -2.25] } 17... f6 { [%eval -2.07] } 18. gxf6 { [%eval -2.22] } 18... exf6?? { (-2.22 → Mate in 7) Checkmate is now unavoidable. Nxf6 was best. } { [%eval #7] } (18... Nxf6 19. e4) 19. e4 { [%eval #7] } 19... Bxa3 { [%eval #6] } 20. e5 { [%eval #6] } 20... fxe5 { [%eval #5] } 21. Ke3 { [%eval #5] } 21... e4 { [%eval #4] } 22. Kxe4 { [%eval #4] } 22... Kd8 { [%eval #2] } 23. Kd5 { [%eval #2] } 23... cxd5 { [%eval #1] } 24. c4 { [%eval #1] } 24... dxc4# { Game ends by variant rule. } 1-0