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[Event "rated Antichess game"] [Site "https://lichess.org/vWy1my2y"] [Date "2025.06.22"] [White "LiliaChe"] [Black "YA17204"] [Result "1-0"] [GameId "vWy1my2y"] [UTCDate "2025.06.22"] [UTCTime "10:18:51"] [WhiteElo "1039"] [BlackElo "1073"] [WhiteRatingDiff "+141"] [BlackRatingDiff "-18"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. d4?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxf7 Bxf2 6. Qxh7 Rxh7) 2... Ba3 { [%eval #-15] } 3. bxa3 { [%eval #-14] } 3... d5?? { (Mate in 14 → -1.40) Lost forced checkmate sequence. Qg5 was best. } { [%eval -1.4] } (3... Qg5 4. Bxg5 Kd8 5. Bxd8 d6 6. Bxc7 Nd7 7. Bxd6 Ne7 8. Bxe7 Rd8 9. Bxd8) 4. exd5 { [%eval -1.5] } 4... exd5?? { (-1.50 → Mate in 14) Checkmate is now unavoidable. Qxd5 was best. } { [%eval #14] } (4... Qxd5 5. Qg4) 5. Bh6?? { (Mate in 14 → 1.00) Lost forced checkmate sequence. Qg4 was best. } { [%eval 1.0] } (5. Qg4 Bxg4 6. Kd1 Bxd1 7. Nd2 Bxc2 8. a4 Bxa4 9. Bb5 Bxb5 10. Ne2 Bxe2) 5... gxh6?? { (1.00 → Mate in 12) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #12] } (5... Nxh6 6. Bc4 dxc4 7. Qf3 Qxd4 8. Qxb7 Qxa1 9. Qxc8 Qxa2 10. Qxb8 Qxb1 11. Qxe8) 6. Qg4 { [%eval #12] } 6... Bxg4 { [%eval #11] } 7. f3?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. Kd1 was best. } { [%eval #-13] } (7. Kd1 Bxd1 8. a4 Bxc2 9. Nd2 Bxa4 10. Rd1 Bxd1 11. a4 Bxa4 12. Bb5 Bxb5) 7... Bxf3 { [%eval #-13] } 8. Nxf3 { [%eval #-10] } 8... Qh4 { [%eval #-10] } 9. Nxh4 { [%eval #-9] } 9... f5 { [%eval #-10] } 10. Nxf5 { [%eval #-9] } 10... Nf6 { [%eval #-9] } 11. Nxh6 { [%eval #-8] } 11... Rg8?? { (Mate in 8 → -2.25) Lost forced checkmate sequence. Kf7 was best. } { [%eval -2.25] } (11... Kf7 12. Nxf7 Rd8 13. Nxd8 Ne4 14. Nxb7 Na6 15. Bxa6 Ng3 16. hxg3 h6 17. Rxh6) 12. Nxg8 { [%eval -2.38] } 12... Nxg8 { [%eval -2.44] } 13. Ba6 { [%eval -2.44] } 13... bxa6? { (-2.44 → -0.76) Mistake. Nxa6 was best. } { [%eval -0.76] } (13... Nxa6 14. Kf2) 14. c4?! { (-0.76 → -1.91) Inaccuracy. Ke2 was best. } { [%eval -1.91] } (14. Ke2 Nd7 15. Kf3 Ke7 16. Nd2 Kf6 17. Raf1 Kg6 18. a4 Rd8 19. Rb1 Nc5) 14... dxc4 { [%eval -1.91] } 15. a4?! { (-1.91 → -3.00) Inaccuracy. Nc3 was best. } { [%eval -3.0] } (15. Nc3) 15... c3? { (-3.00 → -1.41) Mistake. Nd7 was best. } { [%eval -1.41] } (15... Nd7 16. Kd2) 16. Nxc3 { [%eval -0.98] } 16... Nf6?? { (-0.98 → Mate in 8) Checkmate is now unavoidable. Nd7 was best. } { [%eval #8] } (16... Nd7) 17. Nd5?? { (Mate in 8 → -0.76) Lost forced checkmate sequence. g4 was best. } { [%eval -0.76] } (17. g4 Nxg4 18. Rf1 Nxh2 19. Rf3 Nxf3 20. Ke2 Nxd4 21. Nd1 Nxe2 22. Rc1 Nxc1) 17... Nxd5 { [%eval 0.4] } 18. Rb1?? { (0.40 → -2.53) Blunder. Kf2 was best. } { [%eval -2.53] } (18. Kf2) 18... Nb4?? { (-2.53 → -0.23) Blunder. Kd8 was best. } { [%eval -0.23] } (18... Kd8 19. Rxb8) 19. Rxb4 { [%eval 0.0] } 19... a5? { (0.00 → 1.23) Mistake. Nd7 was best. } { [%eval 1.23] } (19... Nd7 20. d5 Kf7 21. d6 cxd6 22. Kf2 a5 23. a3 axb4 24. axb4 Rh8 25. b5) 20. Rxb8 { [%eval 1.18] } 20... Rxb8 { [%eval 0.69] } 21. Kf2 { [%eval 1.71] } 21... Rb5?? { (1.71 → 4.02) Blunder. Ra8 was best. } { [%eval 4.02] } (21... Ra8 22. d5 Kd7 23. Rf1 h6 24. Ke3 Rf8 25. Rxf8 Kc8 26. Rxc8 h5 27. Rxc7) 22. axb5 { [%eval 3.61] } 22... c6?? { (3.61 → 9.90) Blunder. a4 was best. } { [%eval 9.9] } (22... a4 23. Ke3 a3 24. d5 Kd7 25. h3 a6 26. bxa6 c6 27. dxc6 Kxc6 28. a7) 23. bxc6 { [%eval 9.05] } 23... Kd7 { [%eval 10.07] } 24. cxd7 { [%eval 11.38] } 24... h5 { [%eval 11.55] } 25. Rb1 { [%eval 10.81] } 25... a4 { [%eval 12.71] } 26. Rb3?? { (12.71 → 2.27) Blunder. h4 was best. } { [%eval 2.27] } (26. h4 a3) 26... axb3 { [%eval 2.83] } 27. axb3 { [%eval 3.2] } 27... h4 { [%eval 2.43] } 28. g3 { [%eval 2.09] } 28... hxg3 { [%eval 1.49] } 29. hxg3 { [%eval 1.04] } 29... a5 { [%eval 1.17] } 30. b4 { [%eval 1.59] } 30... axb4 { [%eval 1.84] } 31. d8=B?? { (1.84 → 0.00) Blunder. d8=R was best. } { [%eval 0.0] } (31. d8=R b3 32. Re8 b2 33. d5 b1=K 34. Rh8 Kc2 35. d6 Kc3 36. Rf8 Kd4) 31... b3 { [%eval 0.0] } 32. Bg5 { [%eval 0.0] } 32... b2 { [%eval -0.68] } 33. Bc1?? { (-0.68 → Mate in 4) Checkmate is now unavoidable. Bd8 was best. } { [%eval #-4] } (33. Bd8) 33... bxc1=K { [%eval #-13] } 34. d5 { [%eval #-12] } 34... Kd2?? { (Mate in 12 → 1.23) Lost forced checkmate sequence. Kb2 was best. } { [%eval 1.23] } (34... Kb2 35. d6 Kb3 36. d7 Kc4 37. Kf3 Kd5 38. Kg4 Kd6 39. Kf4 Kxd7 40. Kg5) 35. Kg2?? { (1.23 → Mate in 8) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-8] } (35. Ke1 Kxe1 36. g4 Ke2 37. g5 Kd3 38. g6 Kc3 39. g7 Kb4 40. d6 Kb5) 35... Ke3?? { (Mate in 8 → Mate in 17) Lost forced checkmate sequence. Kd3 was best. } { [%eval #17] } (35... Kd3 36. g4 Ke4 37. Kf3 Kxd5 38. Ke4 Kxe4 39. g5 Kf4 40. g6 Ke5 41. g7) 36. Kf3 { [%eval #17] } 36... Kxf3 { [%eval #16] } 37. d6 { [%eval #16] } 37... Kxg3 { [%eval #15] } 38. d7 { [%eval #15] } 38... Kf4 { [%eval #14] } 39. d8=N?? { (Mate in 14 → Mate in 5) Lost forced checkmate sequence. d8=R was best. } { [%eval #-5] } (39. d8=R Kf5 40. Rd3 Kf6 41. Rd4 Kg7 42. Re4 Kg6 43. Re8 Kg5 44. Re3 Kg6) 39... Kf5?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Ke3 was best. } { [%eval #1] } (39... Ke3 40. Nf7 Kd3 41. Nh6 Kd4 42. Ng8 Ke4 43. Nf6 Kd5 44. Nxd5#) 40. Ne6 { [%eval #1] } 40... Kxe6# { Game ends by variant rule. } 1-0