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[Event "Rated Antichess game"] [Site "https://lichess.org/vVAuy9Kw"] [Date "2024.01.27"] [White "Dima11122012"] [Black "mot-1234"] [Result "0-1"] [UTCDate "2024.01.27"] [UTCTime "09:03:40"] [WhiteElo "1080"] [BlackElo "891"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+124"] [Variant "Antichess"] [TimeControl "360+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... d5?? { (Mate in 15 → 0.30) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exd5 Qxd5 3. Bd3?? { (0.21 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Qe2 Qxg1 6. Rxg1 Bg2 7. Rxg2 g5) 3... Qxa2?? { (Mate in 13 → -0.80) Lost forced checkmate sequence. Qxg2 was best. } (3... Qxg2 4. Bxh7 Qxh1 5. Bxg8 Qxg1 6. Bxf7 Qxh2 7. Bxe8 Qxf2 8. Kxf2 g6 9. Bxg6 Bf5 10. Bxf5) 4. Bxh7?? { (-0.80 → Mate in 13) Checkmate is now unavoidable. Rxa2 was best. } (4. Rxa2 Bh3 5. gxh3 Nh6 6. Rxa7 Rxa7 7. Bxh7 Rxh7 8. Qh5 Rh8) 4... Rxh7 5. Rxa2 Rxh2 6. Rxa7 Rxh1?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Rxa7 was best. } (6... Rxa7 7. Rxh2 Bg4 8. Qxg4 g5 9. Qxg5 e5 10. Qxe5 f5 11. Qxe8 c5 12. Qxb8 Ra4 13. Qxf8) 7. Rxa8?! { (0.00 → -0.87) Inaccuracy. Rxb7 was best. } (7. Rxb7 Rxg1 8. Rxb8 Rxg2 9. Rxc8 Rxf2 10. Kxf2 Rxc8 11. Nc3 g5 12. Ke2 Kd7 13. Qe1 f5) 7... Rxg1 8. Rxb8 Rxg2 9. Rxc8 Rxf2 10. Rxe8 Rxd2 11. Rxf8 Rxc2?? { (0.72 → Mate in 11) Checkmate is now unavoidable. Rxd1 was best. } (11... Rxd1) 12. Rxg8?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. Rxf7 was best. } (12. Rxf7 Rxc1 13. Rxg7 Rxb1 14. Rxg8 Rxd1 15. Kxd1 e6 16. Rd8 e5 17. Kd2 e4 18. Kd3 exd3) 12... Rxb2?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Rxc1 was best. } (12... Rxc1 13. Qxc1 c5 14. Rxg7 c4 15. Rxf7 b5 16. Rxe7 b4 17. Qxc4 b3 18. Qxb3#) 13. Rxg7 Rxb1 14. Rxf7 Rxc1 15. Rxe7 Rxd1 16. Rxc7?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Kxd1 was best. } (16. Kxd1 c6 17. Rxb7 c5 18. Rb1 c4 19. Rb3 cxb3 20. Kc2 bxc2#) 16... Rxe1 17. Rxb7 Re7 18. Rxe7# { Game ends by variant rule. } 0-1