FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/vCmnRyPw"]
[Date "2023.07.15"]
[White "fws1234"]
[Black "AudreyRizov"]
[Result "0-1"]
[GameId "vCmnRyPw"]
[UTCDate "2023.07.15"]
[UTCTime "22:51:49"]
[WhiteElo "1046"]
[BlackElo "1220"]
[WhiteRatingDiff "-59"]
[BlackRatingDiff "+28"]
[Variant "Antichess"]
[TimeControl "600+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5?? { (Mate in 15 → -3.28) Lost forced checkmate sequence. b5 was best. } { [%eval -3.28] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... e6?? { (-4.67 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. fxe6 { [%eval #15] } 3... dxe6 { [%eval #15] } 4. Nf3?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe1 7. Qxg8 Bxf2 8. Qxh7 Rxh7) 4... Qxd2 { [%eval #-13] } 5. Qxd2 { [%eval #-10] } 5... Bb4 { [%eval #-13] } 6. Qxb4 { [%eval #-12] } 6... Bd7?? { (Mate in 12 → 0.69) Lost forced checkmate sequence. e5 was best. } { [%eval 0.69] } (6... e5 7. Nxe5 b5 8. Qxb5 Kf7 9. Nxf7 Bg4 10. Nxh8 Bf3 11. gxf3 Na6 12. Qxa6 Rf8 13. Qxa7) 7. Qxb7 { [%eval 0.54] } 7... Ne7?? { (0.54 → Mate in 13) Checkmate is now unavoidable. e5 was best. } { [%eval #13] } (7... e5 8. Nxe5 a6 9. Qxa6 Nxa6 10. Nxd7 Kxd7 11. Bxa6 Rxa6 12. Bh6 Nxh6 13. a3 Rxa3 14. Nxa3) 8. Qxa7 { [%eval #12] } 8... Rxa7 { [%eval #11] } 9. Bb5 { [%eval #11] } 9... Bxb5 { [%eval #10] } 10. c4 { [%eval #11] } 10... Rxa2 { [%eval #9] } 11. cxb5?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-7] } (11. Rxa2 Bxc4 12. b3 Bxb3 13. Kd2 Bxa2 14. Ke3 Bxb1 15. Kd3 Bxd3 16. Bh6 gxh6 17. Rf1 Bxf1) 11... Rxb2 { [%eval #-7] } 12. Bxb2 { [%eval #-6] } 12... Nd5 { [%eval #-7] } 13. Bxg7 { [%eval #-6] } 13... Ke7 { [%eval #-7] } 14. Bxh8 { [%eval #-6] } 14... Nc3 { [%eval #-6] } 15. Nxc3 { [%eval #-5] } 15... Kf6?? { (Mate in 5 → 1.33) Lost forced checkmate sequence. e5 was best. } { [%eval 1.33] } (15... e5 16. Bxe5 Kf7 17. Bxc7 h5 18. Bxb8 h4 19. Nxh4 Kg6 20. Nxg6#) 16. Bxf6 { [%eval 1.58] } 16... e5 { [%eval 2.81] } 17. Bxe5?? { (2.81 → Mate in 3) Checkmate is now unavoidable. Nxe5 was best. } { [%eval #-3] } (17. Nxe5 Nd7 18. Nxd7 c5 19. bxc6 h5 20. g4 hxg4 21. f4 gxf3 22. Kd1 f2 23. Rg1 fxg1=K) 17... h5 { [%eval #-3] } 18. Bxc7 { [%eval #-2] } 18... h4 { [%eval #-2] } 19. Nxh4 { [%eval #-1] } 19... Nc6 { [%eval #-1] } 20. bxc6# { Game ends by variant rule. } 0-1