FEN
[Event "rated rapid game"]
[Site "https://lichess.org/vBLxeNPV"]
[Date "2026.06.14"]
[Round "-"]
[White "GentooFanboy"]
[Black "jgeden"]
[Result "0-1"]
[GameId "vBLxeNPV"]
[UTCDate "2026.06.14"]
[UTCTime "22:30:10"]
[WhiteElo "959"]
[BlackElo "933"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+11"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C44"]
[Opening "Scotch Game: Göring Gambit, Double Pawn Sacrifice"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. d4 { [%eval 0.07] } 3... exd4 { [%eval 0.04] } 4. c3 { [%eval -0.11] } 4... dxc3 { [%eval -0.1] } 5. Bc4 { [%eval -0.09] } { C44 Scotch Game: Göring Gambit, Double Pawn Sacrifice } 5... Bc5? { (-0.09 → 1.17) Mistake. Bb4 was best. } { [%eval 1.17] } (5... Bb4 6. O-O Nf6 7. e5 d5 8. exf6 dxc4 9. fxg7 Rg8 10. Qxd8+) 6. Nxc3? { (1.17 → -0.12) Mistake. Bxf7+ was best. } { [%eval -0.12] } (6. Bxf7+ Kxf7 7. Qd5+ Kf8 8. Qxc5+ Qe7 9. Qe3 d5 10. exd5 Qxe3+) 6... Nf6?! { (-0.12 → 0.97) Inaccuracy. d6 was best. } { [%eval 0.97] } (6... d6 7. O-O Nge7 8. Na4 O-O 9. Nxc5 dxc5 10. Bf4 Bd7 11. h3) 7. Bd5?? { (0.97 → -0.92) Blunder. e5 was best. } { [%eval -0.92] } (7. e5 Ng4 8. Bxf7+ Kxf7 9. Qd5+ Kf8 10. Qxc5+ d6 11. exd6 cxd6) 7... Nxd5 { [%eval -0.69] } 8. exd5 { [%eval -0.84] } 8... Nb4? { (-0.84 → 0.45) Mistake. Ne7 was best. } { [%eval 0.45] } (8... Ne7 9. O-O O-O 10. Re1 d6 11. Bg5 f6 12. Be3 b6 13. Nd4 Bxd4 14. Qxd4) 9. O-O { [%eval 0.51] } 9... O-O { [%eval 0.26] } 10. Na4?! { (0.26 → -0.60) Inaccuracy. a3 was best. } { [%eval -0.6] } (10. a3 Na6 11. b4 Be7 12. Ra2 d6 13. Re1 Bg4 14. h3 Bxf3 15. Qxf3 Nb8) 10... d6?! { (-0.60 → 0.00) Inaccuracy. Be7 was best. } { [%eval 0.0] } (10... Be7 11. a3 Na6 12. Be3 d6 13. Rc1 Bg4 14. h3 Bh5 15. b4 Nb8 16. Qc2) 11. Bd2?? { (0.00 → -1.82) Blunder. a3 was best. } { [%eval -1.82] } (11. a3 Na6 12. b4 Bb6 13. Nxb6 cxb6 14. Bb2 Re8 15. h4 Nc7 16. Rc1 f6) 11... Nxd5 { [%eval -1.69] } 12. Nxc5 { [%eval -1.86] } 12... dxc5 { [%eval -1.77] } 13. Bg5?! { (-1.77 → -2.84) Inaccuracy. Qc2 was best. } { [%eval -2.84] } (13. Qc2 b6 14. Ng5 f5 15. Rfe1 h6 16. Nf3 Qd6 17. Rad1 Bb7 18. Bc3 Rae8) 13... Qd6 { [%eval -2.52] } 14. Re1 { [%eval -2.76] } 14... Bg4 { [%eval -2.87] } 15. Qd3 { [%eval -3.08] } 15... Nb4 { [%eval -3.06] } 16. Qb3 { [%eval -3.82] } 16... Bf5?? { (-3.82 → -0.20) Blunder. Bxf3 was best. } { [%eval -0.2] } (16... Bxf3 17. Be7 Qd5 18. Qxf3 Qxf3 19. gxf3 Nc2 20. Bxf8 Rxf8 21. Re5 Nxa1 22. Rxc5) 17. Ne5?? { (-0.20 → -4.41) Blunder. Be7 was best. } { [%eval -4.41] } (17. Be7 Qd3 18. Bxf8 Kxf8 19. Qa4 Bd7 20. Qd1 Qxd1 21. Rexd1 Bb5 22. b3 b6) 17... Nc2 { [%eval -4.32] } 18. Rad1 { [%eval -4.16] } 18... Nd4?! { (-4.16 → -3.06) Inaccuracy. Qb6 was best. } { [%eval -3.06] } (18... Qb6 19. Qf3 Qe6 20. g4 Bg6 21. Re2 Nd4 22. Rxd4 cxd4 23. h4 Rae8 24. h5) 19. Qd3?? { (-3.06 → -6.54) Blunder. Nc4 was best. } { [%eval -6.54] } (19. Nc4 Qg6 20. Qg3 Rfe8 21. Ne3 Bd3 22. Kh1 c4 23. Bh4 c5 24. Qc7 Qc6) 19... Bxd3 { [%eval -6.75] } 20. Rxd3 { [%eval -7.69] } 20... Qa6 { [%eval -6.6] } 21. Be7 { [%eval -7.34] } 21... Nc2 { [%eval -6.06] } 22. Bxf8 { [%eval -7.12] } 22... Nxe1 { [%eval -6.9] } 23. Rd7 { [%eval -7.77] } 23... Rxf8 { [%eval -7.74] } 24. Rxc7 { [%eval -8.11] } 24... Qxa2 { [%eval -8.56] } 25. Re7 { [%eval -8.55] } 25... Qb1 { [%eval -8.6] } 26. g3 { [%eval -8.3] } 26... Nf3+ { [%eval -8.31] } 27. Kg2 { [%eval -8.52] } 27... Nxe5 { [%eval -8.44] } 28. Rxe5 { [%eval -8.15] } 28... Qxb2 { [%eval -7.95] } 29. h4? { (-7.95 → Mate in 7) Checkmate is now unavoidable. Rxc5 was best. } { [%eval #-7] } (29. Rxc5 Qe2 30. Ra5 Qe4+ 31. Kh3 Qh1 32. Rxa7 f5 33. Ra4 g5 34. Ra1 Qxa1) 29... Qxe5 { [%eval #-7] } 30. f4 { [%eval #-5] } 30... Qd5+ { [%eval #-4] } 31. Kh3 { [%eval #-4] } 31... c4 { [%eval #-5] } 32. g4 { [%eval #-4] } 32... c3 { [%eval #-4] } 33. h5 { [%eval #-4] } 33... c2 { [%eval #-4] } 34. Kh4 { [%eval #-3] } 34... c1=Q { [%eval #-2] } 35. g5 { [%eval #-2] } 35... Qxf4+ { [%eval #-1] } 36. Kh3 { [%eval #-1] } 36... Qdf3# { Black wins by checkmate. } 0-1