FEN
[Event "casual variant:kingOfTheHill game"]
[Site "https://lichess.org/vAfNVr8n"]
[Date "2026.01.23"]
[Round "-"]
[White "SluchyPlushy"]
[Black "lichess AI level 1"]
[Result "1-0"]
[GameId "vAfNVr8n"]
[UTCDate "2026.01.23"]
[UTCTime "12:42:40"]
[WhiteElo "1634"]
[BlackElo "?"]
[Variant "King of the Hill"]
[TimeControl "-"]
[ECO "C20"]
[Opening "Bongcloud Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.61] } 1... e5 { [%eval 0.98] } 2. Ke2?? { (0.98 → -2.32) Blunder. Nc3 was best. } { [%eval -2.32] } { C20 Bongcloud Attack } (2. Nc3 Nc6 3. Nf3 d5 4. d4 dxe4 5. Nxe5 Nxe5 6. dxe5 Qxd1+) 2... Qh4?? { (-2.32 → 0.08) Blunder. Nc6 was best. } { [%eval 0.08] } (2... Nc6 3. Nc3 Nf6 4. Nd5 Nd4+ 5. Ke1 Nxd5 6. c3 Nf6 7. cxd4) 3. Ke3?? { (0.08 → -5.46) Blunder. Nc3 was best. } { [%eval -5.46] } (3. Nc3 Bc5 4. g3 Qh5+ 5. Ke1 Qxd1+ 6. Kxd1 d6 7. Bg2 Nf6) 3... f6?? { (-5.46 → 1.00) Blunder. Nc6 was best. } { [%eval 1.0] } (3... Nc6 4. d4) 4. d4 { [%eval 0.69] } 4... g6?? { (0.69 → 2.55) Blunder. Nc6 was best. } { [%eval 2.55] } (4... Nc6 5. Nc3) 5. dxe5?? { (2.55 → 0.00) Blunder. Nc3 was best. } { [%eval 0.0] } (5. Nc3 d6) 5... c5?? { (0.00 → 4.76) Blunder. Bc5+ was best. } { [%eval 4.76] } (5... Bc5+ 6. Qd4) 6. b4? { (4.76 → 2.48) Mistake. Nf3 was best. } { [%eval 2.48] } (6. Nf3 Qh5) 6... fxe5 { [%eval 2.15] } 7. bxc5?? { (2.15 → -5.15) Blunder. Nf3 was best. } { [%eval -5.15] } (7. Nf3) 7... Ne7?? { (-5.15 → 4.39) Blunder. Bxc5+ was best. } { [%eval 4.39] } (7... Bxc5+) 8. f4?? { (4.39 → 0.23) Blunder. Nf3 was best. } { [%eval 0.23] } (8. Nf3 Bh6+) 8... Nbc6? { (0.23 → 1.69) Mistake. Nec6 was best. } { [%eval 1.69] } (8... Nec6 9. Nf3) 9. fxe5?? { (1.69 → -6.58) Blunder. g3 was best. } { [%eval -6.58] } (9. g3 exf4+) 9... Bg7?? { (-6.58 → 1.98) Blunder. Nf5+ was best. } { [%eval 1.98] } (9... Nf5+ 10. Kd2) 10. e6?? { (1.98 → -8.30) Blunder. Nf3 was best. } { [%eval -8.3] } (10. Nf3) 10... O-O?? { (-8.30 → -3.57) Blunder. d5 was best. } { [%eval -3.57] } (10... d5 11. Nf3) 11. e5?? { (-3.57 → Mate in 4) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-4] } (11. Nf3) 11... Bxe5? { (Mate in 4 → -7.52) Lost forced checkmate sequence. Bh6+ was best. } { [%eval -7.52] } (11... Bh6+ 12. Kd3 Qd4+ 13. Ke2 Qe4+ 14. Be3 Qxe3#) 12. g4 { [%eval -8.99] } 12... Qf6?? { (-8.99 → Mate in 1) Checkmate is now unavoidable. Rf4 was best. } { [%eval #1] } (12... Rf4 13. Nf3 Qxg4 14. c3 d5 15. Be2 Kg7 16. Rg1 Rxf3+ 17. Bxf3 Bf4+ 18. Kf2) 13. Ke4# { Game ends by variant rule. } 1-0