FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/v8ByI9sZ"]
[Date "2021.05.14"]
[Round "-"]
[White "MBare"]
[Black "PatrikValach"]
[Result "1-0"]
[GameId "v8ByI9sZ"]
[UTCDate "2021.05.14"]
[UTCTime "10:38:26"]
[WhiteElo "817"]
[BlackElo "1108"]
[WhiteRatingDiff "+116"]
[BlackRatingDiff "-20"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... d5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Nh3?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. e4 was best. } { [%eval #-14] } (2. e4 dxe4 3. Ba6 Nxa6 4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2) 2... Bxh3 { [%eval #-15] } 3. Bxh3 { [%eval #-13] } 3... f5?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Qc8 was best. } { [%eval 0.0] } (3... Qc8 4. Bxc8 Nh6 5. Bxb7 f5 6. Bxd5 Nd7 7. Bxa8 f4 8. gxf4 c6 9. Bxc6 Nb8 10. Bxe8) 4. Bxf5 { [%eval 0.14] } 4... Qd7?? { (0.14 → 3.62) Blunder. d4 was best. } { [%eval 3.62] } (4... d4) 5. Bxh7 { [%eval #16] } 5... Rxh7 { [%eval #15] } 6. g4?? { (Mate in 15 → -0.25) Lost forced checkmate sequence. e4 was best. } { [%eval -0.25] } (6. e4 Rxh2 7. Rxh2 dxe4 8. Qf3 exf3 9. g4 Qxd2 10. Kxd2 c6 11. Rh6 gxh6 12. Ke2 fxe2) 6... Rxh2 { [%eval 0.05] } 7. Rxh2 { [%eval 0.0] } 7... Qxg4 { [%eval 0.05] } 8. Rg2?? { (0.05 → -2.57) Blunder. Rh6 was best. } { [%eval -2.57] } (8. Rh6 gxh6 9. d3 Qxe2 10. Kxe2 Kf7 11. Bxh6 Nxh6 12. Qc1 d4 13. Qxh6 Bxh6 14. Kf1 Be3) 8... Qxe2 { [%eval -2.68] } 9. Rxg7 { [%eval -2.71] } 9... Qxd2?? { (-2.71 → Mate in 8) Checkmate is now unavoidable. Bxg7 was best. } { [%eval #8] } (9... Bxg7) 10. Rxe7?? { (Mate in 8 → -5.48) Lost forced checkmate sequence. Nxd2 was best. } { [%eval -5.48] } (10. Nxd2 Bxg7 11. b4 Bxa1 12. Ne4 dxe4 13. c3 Bxc3 14. Ke2 Bxb4 15. Ba3 Bxa3 16. Qd7 Nxd7) 10... Qxc2?? { (-5.48 → 0.13) Blunder. Qxe1 was best. } { [%eval 0.13] } (10... Qxe1) 11. Rxc7?? { (0.13 → Mate in 9) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #-9] } (11. Qxc2 Bxe7 12. Qxc7 Bd6 13. Qxb7 Be5 14. Qxa7 Rxa7 15. a3 Bxb2 16. Bxb2 Rxa3 17. Bxa3 Ne7) 11... Qxb2 { [%eval #-9] } 12. Rxb7 { [%eval #-8] } 12... Qxf2 { [%eval #-15] } 13. Rxa7 { [%eval #-7] } 13... Qxa2?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #7] } (13... Rxa7 14. Kxf2 Rxa2 15. Rxa2 Bb4 16. Qxd5 Kf7 17. Qxf7 Bc3 18. Qxg8 Ba1 19. Qxb8 Bc3 20. Nxc3#) 14. Rxa8?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. R7xa2 was best. } { [%eval #-6] } (14. R7xa2 Rxa2 15. Qxd5 Rxa1 16. Qxg8 Rxb1 17. Qxf8 Rxc1 18. Qxe8 Rxe1 19. Qxe1 Nd7 20. Qe5 Nxe5#) 14... Qxb1 { [%eval #-6] } 15. Rxb8 { [%eval #-5] } 15... Qxc1?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Qxb8 was best. } { [%eval #4] } (15... Qxb8 16. Qxd5 Qb6 17. Qxg8 Ba3 18. Qxe8 Bxc1 19. Rxc1 Qb5 20. Qxb5#) 16. Rxe8 { [%eval #4] } 16... Qxa1 { [%eval #3] } 17. Rxf8 { [%eval #3] } 17... Qxd1 { [%eval #2] } 18. Rxg8 { [%eval #2] } 18... Qxe1 { [%eval #1] } 19. Rg1 { [%eval #1] } 19... Qxg1# { Game ends by variant rule. } 1-0
