FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/v72QNpxH"]
[Date "2024.08.10"]
[Round "-"]
[White "PCC-CaiserCharletonS"]
[Black "Aminmdehghan"]
[Result "0-1"]
[GameId "v72QNpxH"]
[UTCDate "2024.08.10"]
[UTCTime "15:11:05"]
[WhiteElo "1313"]
[BlackElo "1194"]
[WhiteRatingDiff "-198"]
[BlackRatingDiff "+18"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.05] } 1... e6 { [%eval 0.25] } 2. Ba6 { [%eval 0.0] } 2... bxa6? { (0.00 → 1.21) Mistake. Nxa6 was best. } { [%eval 1.21] } (2... Nxa6 3. Qf3 Qg5 4. Qxb7 Qxg2 5. Qxa7 Rxa7 6. a4 Qxg1 7. Rxg1) 3. Nc3? { (1.21 → -0.26) Mistake. a4 was best. } { [%eval -0.26] } (3. a4 a5 4. c4 Nc6 5. e4 d5 6. cxd5 exd5 7. exd5 Qxd5) 3... Ba3 { [%eval -0.08] } 4. bxa3 { [%eval -0.17] } 4... a5 { [%eval 0.0] } 5. Nd5?! { (0.00 → -0.71) Inaccuracy. a4 was best. } { [%eval -0.71] } (5. a4 d5 6. Nxd5 Qxd5 7. c4 Qxg2 8. Qh5 Qxg1 9. Rxg1 Nh6 10. Rxg7 Rf8) 5... exd5 { [%eval -1.23] } 6. e4 { [%eval -1.29] } 6... dxe4 { [%eval -1.36] } 7. Nf3? { (-1.36 → -3.28) Mistake. a4 was best. } { [%eval -3.28] } (7. a4 Ne7) 7... exf3 { [%eval -3.29] } 8. gxf3?! { (-3.29 → -5.01) Inaccuracy. Qxf3 was best. } { [%eval -5.01] } (8. Qxf3) 8... Qh4? { (-5.01 → -2.84) Mistake. Nh6 was best. } { [%eval -2.84] } (8... Nh6 9. Rb1) 9. d3?? { (-2.84 → Mate in 12) Checkmate is now unavoidable. Qe2 was best. } { [%eval #-12] } (9. Qe2 Qxf2 10. Qxe8 Qxe1 11. Rxe1 d6 12. Qxg8 Rxg8 13. h3 Bxh3 14. Re6 fxe6) 9... Qxf2 { [%eval #-12] } 10. Kxf2 { [%eval #-11] } 10... Nf6?? { (Mate in 11 → -2.69) Lost forced checkmate sequence. g5 was best. } { [%eval -2.69] } (10... g5 11. Bxg5 Nf6 12. Bxf6 Nc6 13. Bxh8 Nd4 14. Bxd4 Rb8 15. Bxa7 d5 16. Bxb8) 11. Bh6 { [%eval -2.56] } 11... gxh6 { [%eval -2.12] } 12. Rg1?? { (-2.12 → Mate in 11) Checkmate is now unavoidable. Qe2 was best. } { [%eval #-11] } (12. Qe2 Ke7) 12... Ng4 { [%eval #-11] } 13. fxg4 { [%eval #-9] } 13... h5 { [%eval #-10] } 14. gxh5 { [%eval #-9] } 14... Rg8 { [%eval #-9] } 15. Rxg8 { [%eval #-8] } 15... Kf8 { [%eval #-8] } 16. Rxf8 { [%eval #-7] } 16... d6 { [%eval #-8] } 17. Rxc8 { [%eval #-7] } 17... Nd7 { [%eval #-7] } 18. Rxc7 { [%eval #-6] } 18... a6 { [%eval #-6] } 19. Rxd7 { [%eval #-5] } 19... Ra7?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Re8 was best. } { [%eval #8] } (19... Re8 20. Rxd6 h6 21. Rxa6 f6 22. Rxa5 f5 23. Rxf5 Re1 24. Qxe1#) 20. Rxd6?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. Rxf7 was best. } { [%eval #-4] } (20. Rxf7 Rxf7 21. h4 Rxf2 22. Qe2 Rxe2 23. Rd1 Rxc2 24. h6 Rxa2 25. d4 Rxa3) 20... Rd7?? { (Mate in 4 → -0.22) Lost forced checkmate sequence. Rb7 was best. } { [%eval -0.22] } (20... Rb7 21. Rxa6 a4 22. Rxa4 Ra7 23. Rxa7 h6 24. Rxf7#) 21. Rxa6 { [%eval -0.09] } 21... Rxd3 { [%eval 1.49] } 22. Qxd3?? { (1.49 → Mate in 3) Checkmate is now unavoidable. Rxa5 was best. } { [%eval #-3] } (22. Rxa5) 22... f5 { [%eval #-3] } 23. Rxa5 { [%eval #-1] } 23... f4 { [%eval #-2] } 24. Qxh7 { [%eval #-1] } 24... f3 { [%eval #-1] } 25. Kxf3# { Game ends by variant rule. } 0-1