- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/v6fc6v0c"] [Date "2025.05.21"] [Round "-"] [White "Digdigi"] [Black "VORTEX354"] [Result "1/2-1/2"] [GameId "v6fc6v0c"] [UTCDate "2025.05.21"] [UTCTime "00:41:32"] [WhiteElo "1495"] [BlackElo "1520"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "180+2"] [ECO "D00"] [Opening "Queen's Pawn Game: Chigorin Variation, Alburt Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.2] } 2. Nc3 { [%eval -0.07] } 2... Bf5 { [%eval 0.02] } { D00 Queen's Pawn Game: Chigorin Variation, Alburt Defense } 3. Bf4 { [%eval -0.07] } 3... Nf6 { [%eval 0.01] } 4. e3 { [%eval 0.05] } 4... e6 { [%eval 0.0] } 5. a3 { [%eval -0.19] } 5... c5 { [%eval 0.3] } 6. Bd3?! { (0.30 → -0.25) Inaccuracy. Nb5 was best. } { [%eval -0.25] } (6. Nb5 Na6 7. c3 c4 8. b3 cxb3 9. Qxb3 Be7 10. Be2 O-O) 6... Bxd3 { [%eval -0.23] } 7. Qxd3 { [%eval -0.28] } 7... c4 { [%eval -0.2] } 8. Qe2 { [%eval -0.23] } 8... Nc6 { [%eval -0.1] } 9. Nf3 { [%eval -0.08] } 9... a6 { [%eval 0.0] } 10. h3 { [%eval -0.09] } 10... b5 { [%eval -0.05] } 11. O-O { [%eval -0.06] } 11... b4 { [%eval 0.4] } 12. axb4 { [%eval 0.6] } 12... Bxb4 { [%eval 0.53] } 13. Ne5?! { (0.53 → -0.06) Inaccuracy. Na4 was best. } { [%eval -0.06] } (13. Na4 Bd6) 13... Nxe5 { [%eval 0.02] } 14. Bxe5 { [%eval 0.0] } 14... O-O { [%eval 0.12] } 15. Qf3 { [%eval -0.16] } 15... Bxc3 { [%eval -0.07] } 16. Bxf6 { [%eval -0.08] } 16... Qxf6 { [%eval -0.11] } 17. Qxf6 { [%eval -0.12] } 17... gxf6 { [%eval -0.1] } 18. bxc3 { [%eval -0.11] } 18... Rfb8 { [%eval -0.13] } 19. Rfb1?! { (-0.13 → -0.98) Inaccuracy. Ra2 was best. } { [%eval -0.98] } (19. Ra2) 19... Rxb1+ { [%eval -0.89] } 20. Rxb1 { [%eval -0.6] } 20... e5?! { (-0.60 → -0.01) Inaccuracy. a5 was best. } { [%eval -0.01] } (20... a5 21. Ra1 a4 22. Ra3 Kg7 23. Kh2 Kg6 24. Kg3 Kg5 25. h4+ Kh5 26. f3) 21. Rb6 { [%eval -0.02] } 21... Kg7 { [%eval -0.01] } 22. Rd6 { [%eval -0.01] } 22... exd4 { [%eval 0.3] } 23. cxd4 { [%eval 0.38] } 23... a5 { [%eval 0.35] } 24. Rxd5 { [%eval 0.14] } 24... a4 { [%eval 0.14] } 25. Rb5 { [%eval 0.18] } 25... a3 { [%eval 0.16] } 26. Rb1 { [%eval 0.19] } 26... Kg6 { [%eval 0.56] } 27. Ra1 { [%eval 0.38] } 27... Kf5 { [%eval 0.24] } 28. f3 { [%eval 0.3] } 28... Ke6 { [%eval 0.24] } 29. e4 { [%eval 0.18] } 29... f5 { [%eval 0.32] } 30. e5?! { (0.32 → -0.33) Inaccuracy. g4 was best. } { [%eval -0.33] } (30. g4 f4) 30... c3 { [%eval 0.08] } 31. Kf2 { [%eval 0.11] } 31... Kd5 { [%eval 0.12] } 32. Ke3 { [%eval 0.3] } 32... f4+ { [%eval 0.38] } 33. Kd3 { [%eval 0.66] } 33... Ra4? { (0.66 → 2.35) Mistake. a2 was best. } { [%eval 2.35] } (33... a2) 34. Kxc3 { [%eval 2.07] } 34... Rxd4 { [%eval 2.23] } 35. Rxa3 { [%eval 2.19] } 35... Kxe5?? { (2.19 → 5.57) Blunder. Rd1 was best. } { [%eval 5.57] } (35... Rd1 36. Ra7 Ke6 37. h4 Rd8 38. Rc7 Rd1 39. Rb7 Rd8 40. Ra7 Rd1 41. h5) 36. Ra7? { (5.57 → 3.02) Mistake. Ra5+ was best. } { [%eval 3.02] } (36. Ra5+ Rd5 37. Rxd5+ Kxd5 38. Kb4 Kc6 39. Kc4 Kd6 40. Kb5 Kd5 41. c4+ Kd4) 36... Rd6 { [%eval 3.02] } 37. Rxf7 { [%eval 2.95] } 37... Rg6 { [%eval 3.37] } 38. Rxh7 { [%eval 3.09] } 38... Rxg2 { [%eval 2.85] } 39. h4?? { (2.85 → 0.00) Blunder. Re7+ was best. } { [%eval 0.0] } (39. Re7+) 39... Rg3 { [%eval 0.02] } 40. Re7+ { [%eval 0.0] } 40... Kf6 { [%eval 0.0] } 41. Re1 { [%eval 0.0] } 41... Rxf3+ { [%eval 0.03] } 42. Kd4 { [%eval 0.0] } 42... Rh3 { [%eval 0.0] } 43. c4 { [%eval 0.0] } 43... f3 { [%eval 0.0] } 44. Rf1 { [%eval 0.0] } 44... Rxh4+ { [%eval 0.0] } 45. Kd5 { [%eval 0.0] } 45... Rh5+ { [%eval 0.0] } 46. Kc6 { [%eval 0.0] } 46... Rh3 { [%eval 0.0] } 47. Kd7 { [%eval 0.0] } 47... Ke5 { [%eval 0.0] } 48. c5 { [%eval -0.1] } 48... Ke4 { [%eval 0.0] } 49. c6 { [%eval 0.0] } 49... Rh8 { [%eval 0.0] } 50. c7 { [%eval 0.0] } 50... Ke3 { [%eval 0.0] } 51. c8=Q { [%eval 0.0] } 51... Rxc8 { [%eval 0.0] } 52. Kxc8 { [%eval 0.0] } 52... f2 { [%eval 0.0] } 53. Kd7 { [%eval 0.0] } 53... Ke2 { [%eval 0.0] } 54. Rxf2+ { [%eval 0.0] } 54... Kxf2 { [%eval 0.0] } { The game is a draw. } 1/2-1/2