- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/v6QrfkYD"] [Date "2023.04.16"] [Round "-"] [White "vallecito"] [Black "ElCrackde3a"] [Result "1-0"] [GameId "v6QrfkYD"] [UTCDate "2023.04.16"] [UTCTime "16:23:55"] [WhiteElo "2233"] [BlackElo "2202"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-5"] [Variant "Standard"] [TimeControl "60+0"] [ECO "B00"] [Opening "Pirc Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... d6 { [%eval 0.75] } { B00 Pirc Defense } 2. Nf3 { [%eval 0.29] } 2... g6 { [%eval 0.75] } 3. Nc3 { [%eval 0.64] } 3... Bg7 { [%eval 0.76] } 4. Bc4 { [%eval 0.24] } 4... Nf6 { [%eval 0.46] } 5. d3 { [%eval 0.0] } 5... O-O { [%eval 0.0] } 6. h4 { [%eval -0.54] } 6... c6 { [%eval -0.43] } 7. h5 { [%eval -0.75] } 7... b5?! { (-0.75 → -0.03) Inaccuracy. Nxh5 was best. } { [%eval -0.03] } (7... Nxh5 8. Bb3 Nd7 9. g4 Nhf6 10. g5 Nh5 11. Nh4 Nc5 12. Nf5 Nxb3 13. axb3 Bxf5 14. exf5) 8. hxg6? { (-0.03 → -1.41) Mistake. h6 was best. } { [%eval -1.41] } (8. h6 Bh8 9. Bb3 Nbd7 10. a3 Nc5 11. Ba2 Be6 12. Bxe6 Nxe6 13. Ng5 Qd7 14. O-O Nd4) 8... hxg6?? { (-1.41 → 0.60) Blunder. bxc4 was best. } { [%eval 0.6] } (8... bxc4 9. gxh7+ Kh8 10. d4 Qa5 11. Bd2 Na6 12. Nd5 Qb5 13. Nxf6 exf6 14. a4 Qxb2 15. Rb1) 9. Bb3 { [%eval 0.6] } 9... a5 { [%eval 0.57] } 10. a3 { [%eval 0.31] } 10... a4 { [%eval 0.64] } 11. Ba2 { [%eval 0.79] } 11... Bg4 { [%eval 0.7] } 12. Bh6? { (0.70 → -0.52) Mistake. Bg5 was best. } { [%eval -0.52] } (12. Bg5 b4) 12... Qd7?? { (-0.52 → 2.86) Blunder. Bxh6 was best. } { [%eval 2.86] } (12... Bxh6 13. Rxh6 Kg7 14. Qd2 Rh8 15. Rxh8 Qxh8 16. O-O-O Nbd7 17. d4 Qh5 18. Qe3 Bxf3 19. gxf3) 13. Qd2 { [%eval 3.27] } 13... Nh5 { [%eval 3.43] } 14. Bxg7?! { (3.43 → 2.65) Inaccuracy. Nh4 was best. } { [%eval 2.65] } (14. Nh4 d5 15. f3 b4 16. Bxg7 Kxg7 17. Ne2 bxa3 18. bxa3 Rh8 19. fxg4 Qxg4 20. O-O-O e6) 14... Kxg7 { [%eval 2.75] } 15. Ng5 { [%eval 2.94] } 15... f6 { [%eval 2.87] } 16. Nh3? { (2.87 → 1.10) Mistake. f3 was best. } { [%eval 1.1] } (16. f3 fxg5 17. Qxg5 Be6 18. Rxh5 Bxa2 19. Rh4 e5 20. Nxa2 Na6 21. O-O-O Rh8 22. Rdh1 Qd8) 16... Bxh3 { [%eval 1.53] } 17. Rxh3 { [%eval 1.55] } 17... Rh8 { [%eval 1.75] } 18. O-O-O { [%eval 1.94] } 18... Na6 { [%eval 1.98] } 19. Rdh1 { [%eval 1.81] } 19... Nc5?! { (1.81 → 2.49) Inaccuracy. b4 was best. } { [%eval 2.49] } (19... b4 20. Ne2 Rab8 21. d4 Qb7 22. c3 bxa3 23. bxa3 Qd7 24. Rg1 e5 25. g4 Nf4 26. Nxf4) 20. f4 { [%eval 2.36] } 20... e5?! { (2.36 → 3.20) Inaccuracy. f5 was best. } { [%eval 3.2] } (20... f5) 21. f5 { [%eval 2.96] } 21... Nf4 { [%eval 3.25] } 22. Rxh8 { [%eval 3.14] } 22... Rxh8 { [%eval 3.32] } 23. Rxh8 { [%eval 3.3] } 23... Kxh8 { [%eval 3.37] } 24. b4?? { (3.37 → -0.82) Blunder. d4 was best. } { [%eval -0.82] } (24. d4 Nxe4 25. Nxe4 d5 26. Nxf6 Qxf5 27. dxe5 Kg7 28. g3 Nh3 29. Qe1 Ng5 30. Ne8+ Kh7) 24... axb3 { [%eval -0.96] } 25. cxb3?! { (-0.96 → -2.01) Inaccuracy. Bxb3 was best. } { [%eval -2.01] } (25. Bxb3 gxf5 26. Kb2 Kg7 27. g3 Nh3 28. exf5 Qxf5 29. Ne4 Nxb3 30. cxb3 Qg4 31. Qa5 Qe2+) 25... Ncxd3+ { [%eval -1.88] } 26. Kc2 { [%eval -1.71] } 26... Qa7?? { (-1.71 → 0.00) Blunder. b4 was best. } { [%eval 0.0] } (26... b4 27. Nd1) 27. a4?? { (0.00 → -3.36) Blunder. g3 was best. } { [%eval -3.36] } (27. g3 Qxa3 28. gxf4 Nxf4 29. fxg6 Kg7 30. Qh2 Kxg6 31. Qg3+ Kf7 32. b4+ d5 33. exd5 cxd5) 27... Qd4 { [%eval -3.24] } 28. Ne2?? { (-3.24 → Mate in 12) Checkmate is now unavoidable. Kb1 was best. } { [%eval #-12] } (28. Kb1 b4 29. Ne2 Qxe4 30. Nxf4 exf4 31. a5 Kg7 32. fxg6 d5 33. a6 Nc5+ 34. Kc1 Qe5) 28... Qb2+ { [%eval -5.85] } 29. Kd1 { [%eval -7.14] } 29... Nxe2?? { (-7.14 → 0.00) Blunder. Nf2+ was best. } { [%eval 0.0] } (29... Nf2+) 30. Kxe2?? { (0.00 → -4.99) Blunder. Qh6+ was best. } { [%eval -4.99] } (30. Qh6+ Kg8 31. Qxg6+ Kf8 32. Qxf6+ Ke8 33. Qe6+ Kd8 34. Qxd6+ Kc8 35. Qxc6+ Kd8 36. Qb6+ Kc8) 30... Nf4+?! { (-4.99 → -3.79) Inaccuracy. Nc1+ was best. } { [%eval -3.79] } (30... Nc1+ 31. Kd1 Qxd2+ 32. Kxd2 Nxa2 33. Ke3 Kg7 34. Kf3 Nb4 35. Ke2 gxf5 36. exf5 Na6 37. Kf1) 31. Ke3?! { (-3.79 → -4.93) Inaccuracy. Ke1 was best. } { [%eval -4.93] } (31. Ke1 Nxg2+ 32. Kd1 Qa1+ 33. Qc1 Ne3+ 34. Kd2 Nf1+ 35. Kd1 Qd4+ 36. Kc2 Ne3+ 37. Kb1 Qxe4+) 31... Qa3?? { (-4.93 → -2.24) Blunder. Nxg2+ was best. } { [%eval -2.24] } (31... Nxg2+ 32. Ke2 Nf4+ 33. Ke3 Qa1 34. fxg6 Kg7 35. Qh2 Kxg6 36. Qg3+ Kf7 37. Qxf4 exf4+ 38. Kxf4) 32. g3 { [%eval -2.51] } 32... Nh3 { [%eval -2.04] } 33. axb5?! { (-2.04 → -2.94) Inaccuracy. Qh2 was best. } { [%eval -2.94] } (33. Qh2 Qc1+ 34. Kd3 Qf1+ 35. Kc2 Kg7 36. fxg6 Kxg6 37. axb5 cxb5 38. b4 Nf2 39. Bg8 Qe2+) 33... cxb5 { [%eval -2.93] } 34. Qh2 { [%eval -3.18] } 34... Qc5+?? { (-3.18 → -0.13) Blunder. Qc1+ was best. } { [%eval -0.13] } (34... Qc1+ 35. Kd3 Qd1+ 36. Ke3 Qf1 37. Kd2 gxf5 38. exf5 Kg7 39. Kc3 Qxf5 40. Qd2 Qf3+ 41. Kb4) 35. Kf3 { [%eval -0.17] } 35... Qc3+ { [%eval 0.0] } 36. Kg4 { [%eval 0.0] } 36... Kh7? { (0.00 → 1.32) Mistake. Kg7 was best. } { [%eval 1.32] } (36... Kg7 37. Kxh3 Qf3 38. Qd2 Qh1+ 39. Qh2) 37. Qxh3+ { [%eval 1.45] } 37... Kg7 { [%eval 1.41] } 38. fxg6? { (1.41 → 0.00) Mistake. Qf1 was best. } { [%eval 0.0] } (38. Qf1 gxf5+) 38... Qd4?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Qc8+ was best. } { [%eval #2] } (38... Qc8+ 39. Kh4 Qh8+ 40. Kg4 Qc8+) 39. Kf5? { (Mate in 2 → 8.90) Lost forced checkmate sequence. Qh7+ was best. } { [%eval 8.9] } (39. Qh7+ Kf8 40. Qf7#) 39... Qd1? { (8.90 → Mate in 2) Checkmate is now unavoidable. Qf2+ was best. } { [%eval #2] } (39... Qf2+ 40. Ke6 Kxg6 41. Qf5+ Qxf5+ 42. exf5+ Kg5 43. Bb1 d5 44. Kxd5 Kg4 45. Ke6 Kxg3 46. Kxf6) 40. Qh7+ { [%eval #1] } { White wins on time. } 1-0