lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/v5gLULM7"] [Date "2024.03.21"] [White "Nazar_kam"] [Black "MiladLouak0"] [Result "0-1"] [UTCDate "2024.03.21"] [UTCTime "13:26:19"] [WhiteElo "1842"] [BlackElo "2155"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+2"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... e6 2. Qb3 Bb4 3. Qxe6? { (-0.76 → -2.44) Mistake. Qxb4 was best. } (3. Qxb4 Qh4 4. Qxb7 Bxb7 5. Nf3 Bxf3 6. gxf3 Qxh2 7. Rxh2 h6) 3... fxe6 4. cxb4 c5 5. bxc5 d5?? { (-1.84 → 0.39) Blunder. Qf6 was best. } (5... Qf6 6. b3 Qxf2 7. Kxf2 d6 8. cxd6 Nd7 9. Ke3 Kd8 10. d3 Kc7 11. dxc7 g6 12. g3) 6. cxd6 Qxd6 7. Nc3?? { (0.43 → -1.57) Blunder. h4 was best. } (7. h4 Qxd2) 7... Qxd2 8. Kxd2 b5 9. Nxb5 Kd8?? { (-1.01 → Mate in 13) Checkmate is now unavoidable. Nd7 was best. } (9... Nd7 10. Nxa7) 10. Nxa7 Rxa7 11. Rb1?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. b4 was best. } (11. b4 Rxa2 12. Rxa2 g5 13. f4 gxf4 14. Ra6 Bxa6 15. b5 Bxb5 16. Kd3 Bxd3 17. Bxf4 Bxe2) 11... Rxa2 12. g4 Rxb2 13. Rxb2 Bb7 14. Rxb7 Ke8?? { (Mate in 7 → 1.15) Lost forced checkmate sequence. h6 was best. } (14... h6 15. Rxg7 Rh7 16. Rxh7 Nf6 17. Rxh6 Nxg4 18. Rxe6 Nxh2 19. Rxh2 Nc6 20. Rxc6 Kc8 21. Rxc8#) 15. Rxg7 Nf6? { (1.12 → 2.92) Mistake. Ne7 was best. } (15... Ne7 16. Rxh7 Rxh7 17. Kd3 Rxh2 18. Rxh2 Na6 19. g5 Ng8 20. Bg2 Nc7 21. Ba8 Nxa8 22. Rh6) 16. Rxh7 Nxg4 17. Rxh8 Nxf2?? { (2.47 → Mate in 12) Checkmate is now unavoidable. Nxh2 was best. } (17... Nxh2 18. R8xh2 Nc6 19. Rh4 Nb8 20. Kc3 Kf7 21. Kc4 e5 22. R4h2 Kg8 23. Nh3 Nc6 24. e4) 18. Rxe8 Nxh1 19. Rxb8 Ng3 20. hxg3 e5 21. Ba3?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Nf3 was best. } (21. Nf3 e4 22. e3 exf3 23. Bg2 fxg2 24. Ke2 g1=K 25. Kf2 Kxf2 26. e4 Kxg3 27. Bf4 Kxf4) 21... e4 22. Kc2 e3 23. Kd2 exd2 24. Bc1?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bh3 was best. } (24. Bh3 d1=B 25. Nf3 Bxe2 26. g4 Bxf3 27. Bf1 Bxg4 28. Be2 Bxe2 29. Rb5 Bxb5 30. Bd6 Bd3) 24... dxc1=N 25. e4 Ne2 26. Nxe2# { Game ends by variant rule. } 0-1