FEN
[Event "Weekly Antichess Arena"]
[Site "https://lichess.org/v35brgPY"]
[Date "2025.02.21"]
[White "Otaranca"]
[Black "TDK76"]
[Result "1-0"]
[GameId "v35brgPY"]
[UTCDate "2025.02.21"]
[UTCTime "21:24:53"]
[WhiteElo "1672"]
[BlackElo "2064"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... a5?? { (2.49 → 6.50) Blunder. b5 was best. } { [%eval 6.5] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 5.65] } 2... Nxa6 { [%eval 2.2] } 3. Qg4?? { (2.20 → 0.00) Blunder. b4 was best. } { [%eval 0.0] } (3. b4 axb4 4. Qg4 b3 5. cxb3 Nc5 6. Qxg7 Nxb3 7. Qxf7 Nxd2) 3... g6 { [%eval -0.27] } 4. Qxd7?! { (-0.27 → -1.38) Inaccuracy. Qxg6 was best. } { [%eval -1.38] } (4. Qxg6) 4... Kxd7 { [%eval -1.69] } 5. b4 { [%eval -1.31] } 5... axb4?? { (-1.31 → 0.86) Blunder. Nxb4 was best. } { [%eval 0.86] } (5... Nxb4) 6. Na3?? { (0.86 → -2.04) Blunder. d3 was best. } { [%eval -2.04] } (6. d3 Nb8) 6... bxa3 { [%eval -1.92] } 7. Bxa3 { [%eval -2.12] } 7... Nb4?? { (-2.12 → -0.08) Blunder. e6 was best. } { [%eval -0.08] } (7... e6) 8. Bxb4 { [%eval -0.59] } 8... Rxa2 { [%eval -0.23] } 9. Bxe7 { [%eval -0.53] } 9... Qxe7? { (-0.53 → 0.56) Mistake. Nxe7 was best. } { [%eval 0.56] } (9... Nxe7 10. Rxa2 Nc6 11. Ra5 Nxa5 12. c4 Nxc4 13. Ne2 Nxe3 14. dxe3 Qh4 15. Rg1) 10. Rxa2 { [%eval 1.0] } 10... Qxe3 { [%eval 0.53] } 11. fxe3? { (0.53 → -1.00) Mistake. dxe3 was best. } { [%eval -1.0] } (11. dxe3 b5 12. Ra6 Bxa6 13. Ne2 Bc8 14. Kd2 b4 15. Kc1 b3 16. cxb3 c5) 11... Ba3?? { (-1.00 → 3.17) Blunder. Bg7 was best. } { [%eval 3.17] } (11... Bg7 12. Ra4 Bd4 13. Rxd4 Nh6 14. Rxd7 Bxd7 15. Ne2 Ng4 16. Rg1 Nxe3 17. dxe3) 12. Rxa3 { [%eval 2.35] } 12... Ne7?? { (2.35 → Mate in 11) Checkmate is now unavoidable. Nh6 was best. } { [%eval #11] } (12... Nh6) 13. Ra6?? { (Mate in 11 → -0.21) Lost forced checkmate sequence. Rd3 was best. } { [%eval -0.21] } (13. Rd3 Nd5 14. Rxd5 f5 15. Rxd7 Bxd7 16. e4 fxe4 17. g4 Bxg4 18. Kd1 Bxd1) 13... bxa6 { [%eval -0.56] } 14. Ne2 { [%eval -0.89] } 14... Nc6? { (-0.89 → 0.51) Mistake. a5 was best. } { [%eval 0.51] } (14... a5 15. g3 Ke6 16. Nc3 a4 17. Nxa4 f5 18. Nb6 cxb6 19. e4 fxe4 20. Kf2) 15. e4?? { (0.51 → Mate in 8) Checkmate is now unavoidable. d4 was best. } { [%eval #-8] } (15. d4) 15... Ne7?? { (Mate in 8 → 0.47) Lost forced checkmate sequence. Nd4 was best. } { [%eval 0.47] } (15... Nd4 16. Nxd4 Kc6 17. Nxc6 a5 18. Nxa5 c6 19. Nxc6 Rd8 20. Nxd8 Bg4 21. Nxf7) 16. Nf4?? { (0.47 → -1.59) Blunder. Kf2 was best. } { [%eval -1.59] } (16. Kf2) 16... Nd5?? { (-1.59 → 3.30) Blunder. Rg8 was best. } { [%eval 3.3] } (16... Rg8 17. Nxg6) 17. Nxg6 { [%eval 2.14] } 17... hxg6?? { (2.14 → 5.92) Blunder. fxg6 was best. } { [%eval 5.92] } (17... fxg6 18. exd5) 18. exd5 { [%eval 5.47] } 18... Rxh2 { [%eval 5.53] } 19. Rxh2 { [%eval 5.07] } 19... Kc6?! { (5.07 → 7.37) Inaccuracy. a5 was best. } { [%eval 7.37] } (19... a5) 20. dxc6 { [%eval 7.48] } 20... Bb7 { [%eval 9.69] } 21. cxb7 { [%eval 9.83] } 21... f5? { (9.83 → Mate in 11) Checkmate is now unavoidable. a5 was best. } { [%eval #11] } (21... a5) 22. g4 { [%eval #11] } 22... fxg4 { [%eval 8.37] } 23. Rh3 { [%eval #14] } 23... gxh3 { [%eval #13] } 24. Kf2 { [%eval #16] } 24... h2 { [%eval #12] } 25. b8=R { [%eval #12] } 25... a5 { [%eval #11] } 26. c4?? { (Mate in 11 → 5.35) Lost forced checkmate sequence. Rb4 was best. } { [%eval 5.35] } (26. Rb4 axb4 27. c4 bxc3 28. dxc3 h1=B 29. Kg2 Bxg2 30. c4 Bd5 31. cxd5 c5) 26... a4?? { (5.35 → Mate in 4) Checkmate is now unavoidable. c6 was best. } { [%eval #4] } (26... c6 27. Rh8) 27. c5?? { (Mate in 4 → 4.00) Lost forced checkmate sequence. Kg1 was best. } { [%eval 4.0] } (27. Kg1 hxg1=N 28. Rb6 cxb6 29. c5 bxc5 30. d4 cxd4#) 27... h1=K?! { (4.00 → 5.42) Inaccuracy. a3 was best. } { [%eval 5.42] } (27... a3 28. Rh8) 28. Kg1?? { (5.42 → 1.40) Blunder. d4 was best. } { [%eval 1.4] } (28. d4 a3 29. c6 a2 30. d5 a1=B 31. Rb6 cxb6 32. d6 b5 33. Ke3 Kg2) 28... Kxg1 { [%eval 0.29] } 29. d4 { [%eval 0.46] } 29... Kf2?? { (0.46 → Mate in 12) Checkmate is now unavoidable. a3 was best. } { [%eval #12] } (29... a3 30. c6 a2 31. Rf8 Kg2 32. d5 a1=B 33. d6 cxd6 34. c7 Bc3 35. Rc8) 30. c6 { [%eval #12] } 30... a3 { [%eval #11] } 31. d5?? { (Mate in 11 → 4.77) Lost forced checkmate sequence. Rf8 was best. } { [%eval 4.77] } (31. Rf8 Ke2 32. Rf5 gxf5 33. d5 Kd3 34. d6 cxd6 35. c7 Kc4 36. c8=R f4) 31... Ke3?? { (4.77 → Mate in 8) Checkmate is now unavoidable. a2 was best. } { [%eval #8] } (31... a2 32. Rf8) 32. Rh8 { [%eval #10] } 32... a2 { [%eval #9] } 33. d6 { [%eval #9] } 33... cxd6 { [%eval #8] } 34. c7 { [%eval #8] } 34... Kd4 { [%eval #4] } 35. c8=K?? { (Mate in 4 → 1.40) Lost forced checkmate sequence. c8=R was best. } { [%eval 1.4] } (35. c8=R Kc3 36. Rxc3 g5 37. Rc5 dxc5 38. Rh4 gxh4#) 35... a1=R?? { (1.40 → Mate in 10) Checkmate is now unavoidable. Ke5 was best. } { [%eval #10] } (35... Ke5) 36. Kb7 { [%eval #10] } 36... Ra8 { [%eval #8] } 37. Rxa8 { [%eval #9] } 37... Kc3 { [%eval #6] } 38. Kb6 { [%eval #6] } 38... d5 { [%eval #5] } 39. Kb5 { [%eval #5] } 39... Kd4 { [%eval #3] } 40. Kc5 { [%eval #3] } 40... Kxc5 { [%eval #2] } 41. Rh8 { [%eval #2] } 41... g5 { [%eval #1] } 42. Rh4 { [%eval #1] } 42... gxh4# { Game ends by variant rule. } 1-0