FEN
[Event "Antichess Misión de Rescate Arena"]
[Site "https://lichess.org/v0sar34h"]
[Date "2020.04.30"]
[Round "-"]
[White "Aletoso"]
[Black "Lala_campos"]
[Result "1-0"]
[GameId "v0sar34h"]
[UTCDate "2020.04.30"]
[UTCTime "00:43:50"]
[WhiteElo "1392"]
[BlackElo "1340"]
[WhiteRatingDiff "+42"]
[BlackRatingDiff "-36"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.29] } 1... e6 { [%eval 2.95] } 2. Qh5?? { (2.95 → -1.73) Blunder. Ba6 was best. } { [%eval -1.73] } (2. Ba6 Nxa6) 2... Qg5?? { (-1.73 → 0.32) Blunder. Ba3 was best. } { [%eval 0.32] } (2... Ba3 3. Nxa3) 3. Qxh7? { (0.32 → -0.89) Mistake. Qxg5 was best. } { [%eval -0.89] } (3. Qxg5 Ba3) 3... Qxe3?? { (-0.89 → Mate in 14) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #14] } (3... Rxh7 4. b4) 4. fxe3 { [%eval #14] } 4... Rxh7 { [%eval #13] } 5. Ba6?? { (Mate in 13 → 0.73) Lost forced checkmate sequence. b4 was best. } { [%eval 0.73] } (5. b4 Bxb4 6. d4 Bxe1 7. d5 exd5 8. g3 Bxg3 9. hxg3 Rxh1 10. Ba3 Rxg1 11. g4 Rxg4) 5... bxa6?? { (0.73 → Mate in 12) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #12] } (5... Nxa6) 6. Nh3?? { (Mate in 12 → -2.45) Lost forced checkmate sequence. b4 was best. } { [%eval -2.45] } (6. b4 Bxb4 7. d3 Bxe1 8. Nc3 Bxc3 9. e4 Bxa1 10. c3 Bxc3 11. e5 Bxe5 12. Bf4 Bxf4) 6... Rxh3 { [%eval -1.91] } 7. gxh3 { [%eval -2.38] } 7... Nc6?! { (-2.38 → -1.19) Inaccuracy. Ba3 was best. } { [%eval -1.19] } (7... Ba3) 8. Rg1?? { (-1.19 → Mate in 12) Checkmate is now unavoidable. h4 was best. } { [%eval #-12] } (8. h4 Nd8) 8... g5 { [%eval #-12] } 9. Rxg5 { [%eval #-11] } 9... e5?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Rb8 was best. } { [%eval #12] } (9... Rb8 10. Rxg8 Rxb2 11. Bxb2 f6 12. Bxf6 Ne5 13. Bxe5 Kd8 14. Rxf8 c6 15. Rxd8 Bb7 16. Rxd7) 10. Rxe5 { [%eval #12] } 10... Nxe5 { [%eval #11] } 11. d3?? { (Mate in 11 → -0.29) Lost forced checkmate sequence. c4 was best. } { [%eval -0.29] } (11. c4 Nxc4 12. b4 Nxd2 13. Nxd2 Bxb4 14. Ne4 Bxe1 15. Nf6 Nxf6 16. Bd2 Bxd2 17. h4 Bxe3) 11... Nxd3 { [%eval 0.46] } 12. cxd3 { [%eval -0.29] } 12... Ba3?! { (-0.29 → 0.78) Inaccuracy. a5 was best. } { [%eval 0.78] } (12... a5) 13. Nxa3 { [%eval 0.1] } 13... Rb8?? { (0.10 → Mate in 9) Checkmate is now unavoidable. f5 was best. } { [%eval #9] } (13... f5 14. Ke2) 14. Nb5 { [%eval #16] } 14... Rxb5 { [%eval #7] } 15. Bd2 { [%eval #9] } 15... Rxb2 { [%eval #8] } 16. Kf2?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rc1 was best. } { [%eval #-8] } (16. Rc1 Rxd2 17. Rxc7 Rxh2 18. Rxa7 Rxa2 19. Rxd7 Bxd7 20. Kf1 Bxh3 21. e4 Bxf1 22. e5 Bxd3) 16... Rxa2 { [%eval #-8] } 17. Rxa2 { [%eval #-7] } 17... Nf6?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. d5 was best. } { [%eval #6] } (17... d5 18. Rxa6 Bxh3 19. Rxa7 f5 20. Rxc7 f4 21. exf4 Bc8 22. Rxc8 Kf8 23. Rxf8 d4 24. Rxg8#) 18. Rxa6 { [%eval #6] } 18... Bxa6 { [%eval #5] } 19. Bb4 { [%eval #5] } 19... Bxd3 { [%eval #4] } 20. Bd6?? { (Mate in 4 → -0.47) Lost forced checkmate sequence. Kf1 was best. } { [%eval -0.47] } (20. Kf1 Bxf1 21. Ba3 Bxh3 22. Bd6 cxd6 23. e4 Nxe4#) 20... cxd6 { [%eval -0.55] } 21. Kf1?? { (-0.55 → -3.45) Blunder. e4 was best. } { [%eval -3.45] } (21. e4 Nxe4) 21... Bxf1 { [%eval -3.09] } 22. h4?? { (-3.09 → Mate in 15) Checkmate is now unavoidable. e4 was best. } { [%eval #-15] } (22. e4) 22... d5?? { (Mate in 15 → Mate in 3) Lost forced checkmate sequence. Nh7 was best. } { [%eval #3] } (22... Nh7 23. h5 a5 24. h6 a4 25. e4 d5 26. exd5 a3 27. d6 Bd3 28. h3 Kf8 29. h4) 23. h5 { [%eval #3] } 23... Nxh5 { [%eval #2] } 24. e4 { [%eval #2] } 24... dxe4 { [%eval #1] } 25. h3 { [%eval #1] } 25... Bxh3# { Game ends by variant rule. } 1-0