FEN
[Event "rated blitz game"]
[Site "https://lichess.org/v0UF32ij"]
[Date "2023.07.10"]
[Round "-"]
[White "acosta33"]
[Black "Angelo_Castel"]
[Result "0-1"]
[GameId "v0UF32ij"]
[UTCDate "2023.07.10"]
[UTCTime "10:23:19"]
[WhiteElo "1030"]
[BlackElo "1121"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nf6 { [%eval 0.06] } 3. e3 { [%eval 0.09] } 3... Bg4 { [%eval 0.31] } 4. Nf3 { [%eval 0.16] } 4... Nc6 { [%eval 0.44] } 5. h3 { [%eval 0.5] } 5... Bh5 { [%eval 0.59] } 6. g4 { [%eval 0.49] } 6... Bg6 { [%eval 0.28] } 7. h4?! { (0.28 → -0.45) Inaccuracy. Ne5 was best. } { [%eval -0.45] } (7. Ne5 Nd7 8. Nxg6 hxg6 9. Nd2 e6 10. Qe2 g5 11. Bg3 Bd6) 7... h6?! { (-0.45 → 0.64) Inaccuracy. Nxg4 was best. } { [%eval 0.64] } (7... Nxg4 8. h5 Bf5 9. c4 e6 10. Nc3 Bb4 11. a3 Bxc3+ 12. bxc3) 8. h5 { [%eval 0.11] } 8... Be4 { [%eval 0.64] } 9. Bd3?! { (0.64 → -0.27) Inaccuracy. Nbd2 was best. } { [%eval -0.27] } (9. Nbd2 e6 10. Bb5 Bd6 11. g5 hxg5 12. Bxg5 Qd7 13. Rh4 Nh7 14. Nxe4 dxe4 15. Rxe4 Nxg5) 9... g5?? { (-0.27 → 1.51) Blunder. Bxd3 was best. } { [%eval 1.51] } (9... Bxd3 10. cxd3) 10. Bxe4?? { (1.51 → -2.42) Blunder. hxg6 was best. } { [%eval -2.42] } (10. hxg6 Bxg6 11. Bxg6 fxg6 12. g5 Nh5 13. Be5 Rg8 14. c4 dxc4 15. Qe2 e6 16. Nc3 Qe7) 10... Nxe4?? { (-2.42 → -0.16) Blunder. dxe4 was best. } { [%eval -0.16] } (10... dxe4 11. Nxg5 hxg5 12. Bxg5 Qd7 13. Bxf6 exf6 14. Nd2 f5 15. gxf5 Qxf5 16. Qe2 O-O-O 17. Rh4) 11. Bh2 { [%eval -0.16] } 11... Bg7 { [%eval -0.42] } 12. O-O { [%eval -0.73] } 12... O-O { [%eval -0.44] } 13. Qd3?? { (-0.44 → -2.77) Blunder. Nbd2 was best. } { [%eval -2.77] } (13. Nbd2 Nxd2) 13... e6?? { (-2.77 → -0.77) Blunder. Qc8 was best. } { [%eval -0.77] } (13... Qc8 14. Ne1 Qxg4+ 15. Ng2 Qxh5 16. f3 Nd6 17. Bxd6 cxd6 18. Nc3 e6 19. f4 f5 20. Ne2) 14. c4 { [%eval -1.29] } 14... f5?! { (-1.29 → -0.67) Inaccuracy. Nf6 was best. } { [%eval -0.67] } (14... Nf6 15. Nc3 Nxg4 16. cxd5 Nb4 17. Qb5 Nxd5 18. Qxb7 Rb8 19. Qc6 Rb6 20. Qc5 Nxc3 21. bxc3) 15. cxd5 { [%eval -0.82] } 15... exd5 { [%eval -0.56] } 16. Nc3 { [%eval -0.65] } 16... fxg4 { [%eval -0.58] } 17. Nxe4?? { (-0.58 → -2.39) Blunder. Ne5 was best. } { [%eval -2.39] } (17. Ne5 Nxe5 18. dxe5 g3 19. Bxg3 Nxg3 20. fxg3 c6 21. Rxf8+ Qxf8 22. Rf1 Qe7 23. e4 dxe4) 17... dxe4?? { (-2.39 → 0.91) Blunder. gxf3 was best. } { [%eval 0.91] } (17... gxf3 18. Nd2 Ne7 19. Qb5 Qc8 20. Kh1 c6 21. Qb4 Qd7 22. Rg1 Rae8 23. Qa5 b6 24. Qa3) 18. Qxe4?? { (0.91 → -4.29) Blunder. Qb3+ was best. } { [%eval -4.29] } (18. Qb3+ Kh8 19. Nd2 Qe8 20. Rac1 Rc8 21. a4 Qxh5 22. Qxb7 Ne7 23. Rxc7 Rxc7 24. Bxc7 Nf5) 18... Rxf3?! { (-4.29 → -3.32) Inaccuracy. gxf3 was best. } { [%eval -3.32] } (18... gxf3 19. Qe6+ Rf7 20. Rfc1 a6 21. Qb3 Qc8 22. Kh1 a5 23. Rc5 Bf8 24. Rxg5+ hxg5 25. Rg1) 19. Qd5+?? { (-3.32 → -9.29) Blunder. d5 was best. } { [%eval -9.29] } (19. d5 Ne7 20. Rfd1 Rf7 21. Rac1 Nf5 22. Bxc7 Rxc7 23. Qxf5 Qd7 24. Qd3 Rxc1 25. Rxc1 g3) 19... Kh7?? { (-9.29 → -3.32) Blunder. Qxd5 was best. } { [%eval -3.32] } (19... Qxd5 20. Rac1 Rh3 21. e4 Qxe4 22. Rfe1 Qxd4 23. Red1 g3 24. Rxd4 Bxd4 25. Bxg3 Rxg3+ 26. Kf1) 20. Qe4+ { [%eval -3.06] } 20... Kg8 { [%eval -3.24] } 21. Qd5+?? { (-3.24 → -9.45) Blunder. d5 was best. } { [%eval -9.45] } (21. d5 Ne7 22. Rfd1 Rf7 23. Rac1 Nf5 24. Bxc7 Rxc7 25. Qxf5 g3 26. Qe6+ Rf7 27. f3 Qf6) 21... Qxd5 { [%eval -9.4] } 22. Bxc7? { (-9.40 → Mate in 13) Checkmate is now unavoidable. Bg3 was best. } { [%eval #-13] } (22. Bg3 Raf8 23. Rac1 Qf7 24. a4 Ne7 25. a5 Qxh5 26. a6 bxa6 27. Rxc7 Qh3 28. Re1 Rxg3+) 22... Rh3 { [%eval #-9] } 23. f3 { [%eval #-10] } 23... gxf3 { [%eval #-9] } 24. Kf2 { [%eval #-5] } 24... Rxh5?! { (Mate in 5 → -12.48) Lost forced checkmate sequence. Qe4 was best. } { [%eval -12.48] } (24... Qe4 25. Bg3 Bxd4 26. Ke1 Qxe3+ 27. Kd1 Qd3+ 28. Kc1 Be3#) 25. Rad1 { [%eval #-9] } 25... Nb4?! { (Mate in 9 → -12.68) Lost forced checkmate sequence. Qe4 was best. } { [%eval -12.68] } (25... Qe4 26. Rd2 Re8 27. Re1 Rh3 28. Bg3 Nxd4 29. Kf1 f2 30. Rxd4 Qf3 31. Bh2 Rxh2 32. Rg4) 26. Ba5?! { (-12.68 → Mate in 5) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-5] } (26. Kg3 Qe4 27. Rh1 Qc2 28. Kg4 Nd5 29. Bd8 Rxd8 30. Rxh5 Qg2+ 31. Kf5) 26... Nxa2?! { (Mate in 5 → -12.86) Lost forced checkmate sequence. Rh2+ was best. } { [%eval -12.86] } (26... Rh2+ 27. Kg1 Rg2+ 28. Kh1 Qd6 29. Bc7 Qxc7 30. Rxf3 Qh2#) 27. Bc3?! { (-12.86 → Mate in 4) Checkmate is now unavoidable. Rh1 was best. } { [%eval #-4] } (27. Rh1 Qc4 28. Kg3 Qe2 29. Rd2 Rxh1 30. Rxe2 fxe2 31. Kf2 Nc1 32. Kg2 e1=R 33. Bxe1 Rxe1) 27... Nxc3 { [%eval #-6] } 28. bxc3 { [%eval #-4] } 28... Re8 { [%eval #-7] } 29. Rc1 { [%eval #-4] } 29... Rh2+ { [%eval #-3] } 30. Ke1 { [%eval #-3] } 30... Rxe3+ { [%eval #-2] } 31. Kd1 { [%eval #-2] } 31... Qb3+ { [%eval #-1] } 32. Rc2 { [%eval #-1] } 32... Qb1+ { [%eval #-1] } 33. Rc1 { [%eval #-1] } 33... Qd3# { Black wins by checkmate. } 0-1