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[Event "casual classical game"] [Site "https://lichess.org/uzojWRvT"] [Date "2022.02.09"] [Round "-"] [White "Dylan2011"] [Black "far234"] [Result "1-0"] [GameId "uzojWRvT"] [UTCDate "2022.02.09"] [UTCTime "19:01:19"] [WhiteElo "1683"] [BlackElo "1371"] [Variant "Standard"] [TimeControl "600+25"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.09] } { A00 Van't Kruijs Opening } 1... d5 { [%eval 0.23] } 2. h4?! { (0.23 → -0.44) Inaccuracy. c4 was best. } { [%eval -0.44] } (2. c4 e6 3. Nf3 Nf6 4. b3 Bd6 5. Bb2 Nbd7 6. d4 b6) 2... Nf6 { [%eval -0.54] } 3. Rh3?? { (-0.54 → -4.59) Blunder. d4 was best. } { [%eval -4.59] } (3. d4 c5 4. c4 cxd4 5. exd4 Nc6 6. Nc3 dxc4 7. Nf3 Be6) 3... g6?? { (-4.59 → -2.08) Blunder. Bxh3 was best. } { [%eval -2.08] } (3... Bxh3 4. Nxh3) 4. Nf3?? { (-2.08 → -6.05) Blunder. Rh1 was best. } { [%eval -6.05] } (4. Rh1 c5 5. c4 d4 6. exd4 cxd4 7. d3 Nc6 8. Nd2 Bg7 9. Be2 h6 10. Nf1 a5) 4... Bg7?? { (-6.05 → -2.12) Blunder. Bxh3 was best. } { [%eval -2.12] } (4... Bxh3) 5. Be2?? { (-2.12 → -6.44) Blunder. Rh1 was best. } { [%eval -6.44] } (5. Rh1 c5) 5... O-O?? { (-6.44 → -2.29) Blunder. Bxh3 was best. } { [%eval -2.29] } (5... Bxh3 6. gxh3) 6. Rh1 { [%eval -2.16] } 6... Nc6 { [%eval -1.91] } 7. Kf1 { [%eval -2.36] } 7... e5 { [%eval -2.24] } 8. c3?! { (-2.24 → -3.30) Inaccuracy. d4 was best. } { [%eval -3.3] } (8. d4 e4 9. Ne5 h5 10. Nxc6 bxc6 11. Nd2 a5 12. a4 c5 13. dxc5 Ng4 14. Nb3 Qf6) 8... e4 { [%eval -3.63] } 9. Nh2?! { (-3.63 → -5.06) Inaccuracy. Ne1 was best. } { [%eval -5.06] } (9. Ne1 h5 10. g3 Re8 11. d4 Ne7 12. a4 Bg4 13. Ng2 Nf5 14. Nd2 b6 15. Bxg4 Nxg4) 9... a6 { [%eval -4.07] } 10. a4 { [%eval -4.65] } 10... Rb8 { [%eval -3.9] } 11. Na3 { [%eval -4.05] } 11... b5?? { (-4.05 → -1.87) Blunder. h5 was best. } { [%eval -1.87] } (11... h5 12. Kg1 Ne5 13. b4 b6 14. b5 axb5 15. axb5 Ra8 16. Bb2 Be6 17. c4 Nxc4 18. Nxc4) 12. axb5 { [%eval -1.76] } 12... axb5 { [%eval -1.89] } 13. Nxb5 { [%eval -1.93] } 13... Rxb5?? { (-1.93 → 0.80) Blunder. Ne5 was best. } { [%eval 0.8] } (13... Ne5 14. b4 Bd7 15. Nd4 Ra8 16. Ba3 Nc4 17. Bxc4 dxc4 18. b5 Re8 19. Kg1 h5 20. Bc5) 14. c4?? { (0.80 → -9.69) Blunder. Bxb5 was best. } { [%eval -9.69] } (14. Bxb5 Ne5) 14... Rb8 { [%eval -9.23] } 15. cxd5 { [%eval -9.37] } 15... Nxd5 { [%eval -9.54] } 16. f4 { [%eval -10.32] } 16... f5 { [%eval -9.15] } 17. b3 { [%eval -10.02] } 17... Qxh4 { [%eval -8.6] } 18. g3 { [%eval -9.68] } 18... Qh3+?! { (-9.68 → -6.41) Inaccuracy. Qxg3 was best. } { [%eval -6.41] } (18... Qxg3 19. Ra4) 19. Kf2 { [%eval -6.01] } 19... Ncb4 { [%eval -4.88] } 20. Ba3 { [%eval -5.63] } 20... c5?? { (-5.63 → -2.49) Blunder. Nf6 was best. } { [%eval -2.49] } (20... Nf6 21. Bxb4 Rxb4 22. Bf1 Qh6 23. Kg2 Be6 24. Be2 g5 25. Ng4 Qg6 26. Ne5 Qe8 27. Ra7) 21. d4?? { (-2.49 → -13.60) Blunder. Bxb4 was best. } { [%eval -13.6] } (21. Bxb4 Nxb4) 21... cxd4 { [%eval -8.38] } 22. exd4 { [%eval -24.75] } 22... Re8 { [%eval -11.65] } 23. Rb1?! { (-11.65 → Mate in 7) Checkmate is now unavoidable. Ng4 was best. } { [%eval #-7] } (23. Ng4 Nd3+) 23... e3+ { [%eval #-6] } 24. Ke1 { [%eval #-2] } 24... Nc3?! { (Mate in 2 → -19.70) Lost forced checkmate sequence. Qxg3+ was best. } { [%eval -19.7] } (24... Qxg3+ 25. Kf1 Qf2#) 25. Qc1?! { (-19.70 → Mate in 2) Checkmate is now unavoidable. Nf1 was best. } { [%eval #-2] } (25. Nf1 Qxh1) 25... Nxb1?! { (Mate in 2 → -14.31) Lost forced checkmate sequence. Qxg3+ was best. } { [%eval -14.31] } (25... Qxg3+ 26. Kf1 Qf2#) 26. Qxb1 { [%eval -17.32] } 26... Qxg3+ { [%eval -14.3] } 27. Kd1 { [%eval -14.54] } 27... Rd8 { [%eval -13.34] } 28. Qc1?! { (-13.34 → Mate in 6) Checkmate is now unavoidable. Kc1 was best. } { [%eval #-6] } (28. Kc1 Qg2) 28... Rxd4+ { [%eval #-5] } 29. Bd3 { [%eval #-5] } 29... Nxd3 { [%eval #-7] } 30. Qc4+ { [%eval #-4] } 30... Kh8 { [%eval #-7] } 31. Qxd4 { [%eval #-6] } 31... Nf2+?! { (Mate in 6 → -37.31) Lost forced checkmate sequence. Bxd4 was best. } { [%eval -37.31] } (31... Bxd4 32. Bc5 e2+ 33. Kd2 Qe3+ 34. Kc2 Ne1+ 35. Rxe1 Qc3+ 36. Kb1 Qb2#) 32. Kc2 { [%eval -80.65] } 32... Nxh1?? { (-80.65 → Mate in 2) Checkmate is now unavoidable. Bxd4 was best. } { [%eval #2] } (32... Bxd4) 33. Qd8+ { [%eval #1] } 33... Bf8 { [%eval #1] } 34. Qxf8# { White wins by checkmate. } 1-0