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[Event "casual Antichess game"] [Site "https://lichess.org/uzFnUzzm"] [Date "2022.12.11"] [White "Ibozz91"] [Black "XzytNaow"] [Result "0-1"] [GameId "uzFnUzzm"] [UTCDate "2022.12.11"] [UTCTime "19:06:30"] [WhiteElo "1327"] [BlackElo "1145"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... a6?? { (1.30 → 7.70) Blunder. e6 was best. } { [%eval 7.7] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Bxa6 { [%eval 7.43] } 2... bxa6 { [%eval 7.0] } 3. Qg4 { [%eval 6.75] } 3... g5 { [%eval 8.2] } 4. Qxd7 { [%eval 7.47] } 4... Qxd7 { [%eval 4.67] } 5. h4?? { (4.67 → -0.22) Blunder. g4 was best. } { [%eval -0.22] } (5. g4) 5... gxh4 { [%eval 0.0] } 6. Rxh4 { [%eval -0.1] } 6... Qxd2 { [%eval -0.07] } 7. Nxd2?! { (-0.07 → -1.06) Inaccuracy. Bxd2 was best. } { [%eval -1.06] } (7. Bxd2 Bf5 8. Rxh7 Bxc2 9. Rxf7 Bxb1 10. Rxb1 Kxf7 11. e4 Ke6 12. e5 Kxe5 13. Bf4 Kxf4) 7... Nh6?? { (-1.06 → Mate in 11) Checkmate is now unavoidable. Be6 was best. } { [%eval #11] } (7... Be6 8. Rxh7) 8. Rxh6 { [%eval #11] } 8... Bxh6 { [%eval #10] } 9. e4?? { (Mate in 10 → 0.44) Lost forced checkmate sequence. f3 was best. } { [%eval 0.44] } (9. f3 Bxe3 10. Nb1 Bxg1 11. Be3 Bxe3 12. f4 Bxf4 13. g3 Bxg3 14. b4 Bxe1 15. b5 axb5) 9... Bxd2 { [%eval 0.53] } 10. Bxd2?? { (0.53 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (10. Kxd2 Bh3) 10... Bh3 { [%eval #-11] } 11. Nxh3 { [%eval #-10] } 11... f5 { [%eval #-10] } 12. exf5 { [%eval #-9] } 12... e5 { [%eval #-9] } 13. fxe6 { [%eval #-8] } 13... Kf7 { [%eval #-8] } 14. exf7 { [%eval #-7] } 14... Re8 { [%eval #-7] } 15. fxe8=K { [%eval #-6] } 15... Nd7 { [%eval #-6] } 16. Kxd7 { [%eval #-5] } 16... Re8?? { (Mate in 5 → Mate in 14) Lost forced checkmate sequence. h5 was best. } { [%eval #14] } (16... h5 17. Kxc7 Rd8 18. Kxd8 a5 19. Bxa5 h4 20. g4 hxg3 21. fxg3#) 17. Kxe8?? { (Mate in 14 → Mate in 4) Lost forced checkmate sequence. Kxc7 was best. } { [%eval #-4] } (17. Kxc7 Rxe1 18. Rxe1 h6 19. Bxh6 a5 20. b4 axb4 21. a4 bxa3 22. Bc1 a2 23. Kd6 a1=K) 17... a5 { [%eval #-4] } 18. Bxa5 { [%eval #-3] } 18... h5 { [%eval #-3] } 19. Bxc7 { [%eval #-2] } 19... h4 { [%eval #-2] } 20. f3# { Game ends by variant rule. } 0-1