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[Event "rated Antichess game"] [Site "https://lichess.org/uvSRZNgz"] [Date "2021.07.22"] [White "keremtanhan72"] [Black "AntiChess_only4"] [Result "0-1"] [GameId "uvSRZNgz"] [UTCDate "2021.07.22"] [UTCTime "00:21:46"] [WhiteElo "1963"] [BlackElo "1590"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } { [%eval -0.78] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... g5?! { (-0.78 → 0.00) Inaccuracy. e6 was best. } { [%eval 0.0] } (1... e6 2. b4 Bxb4 3. d4 Bxe1 4. Qxe1 e5 5. dxe5 f6 6. exf6) 2. Nxg5 { [%eval 0.0] } 2... f6?? { (0.00 → Mate in 21) Checkmate is now unavoidable. Bg7 was best. } { [%eval #21] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxh7 { [%eval 7.51] } 3... Rxh7 { [%eval #19] } 4. h3?? { (Mate in 19 → 0.40) Lost forced checkmate sequence. f4 was best. } { [%eval 0.4] } (4. f4 Rxh2 5. Rxh2 Nh6 6. Rxh6 Bxh6 7. e4 Bxf4 8. e5 Bxd2) 4... Rxh3 { [%eval 0.44] } 5. Rxh3 { [%eval 0.83] } 5... Bh6 { [%eval 0.83] } 6. Rxh6 { [%eval 1.06] } 6... Nxh6 { [%eval 0.59] } 7. g4 { [%eval 0.61] } 7... Nxg4 { [%eval 0.63] } 8. Bh3?! { (0.63 → -0.24) Inaccuracy. c4 was best. } { [%eval -0.24] } (8. c4 Nxf2 9. Kxf2 c6 10. Na3 Qc7 11. Kg3 Qxg3 12. Qa4 Qxa3 13. Qxa3 a6 14. Qxa6 Rxa6) 8... Nxf2 { [%eval -0.11] } 9. Bxd7 { [%eval -0.36] } 9... Qxd7? { (-0.36 → 0.74) Mistake. Nxd1 was best. } { [%eval 0.74] } (9... Nxd1 10. Kxd1 Kxd7 11. d3 f5 12. Nd2 Qe8 13. Ke1 Ke6 14. Rb1 Qa4 15. c3 Qxa2 16. Nf3) 10. Kxf2 { [%eval 0.3] } 10... Qxd2 { [%eval 0.24] } 11. Bxd2 { [%eval 0.0] } 11... Kd8?? { (0.00 → 3.07) Blunder. f5 was best. } { [%eval 3.07] } (11... f5 12. Be1 Bd7 13. Qxd7 Nxd7 14. Bb4 Kf7 15. Bxe7 Kxe7 16. Nd2 Ke6 17. Nf3 Nf6 18. Nd2) 12. Qe1?? { (3.07 → Mate in 9) Checkmate is now unavoidable. Bg5 was best. } { [%eval #-9] } (12. Bg5) 12... a5 { [%eval #-9] } 13. Bxa5 { [%eval #-8] } 13... Rxa5 { [%eval #-8] } 14. Qxa5 { [%eval #-7] } 14... Ke8?? { (Mate in 7 → 1.75) Lost forced checkmate sequence. c6 was best. } { [%eval 1.75] } (14... c6 15. Qxd8 Bh3 16. Qxe7 b6 17. Qxf6 Na6 18. Qxc6 Nc7 19. Qxc7 Be6 20. Qxb6 Bxa2 21. Rxa2#) 15. Qxc7 { [%eval 1.73] } 15... Bh3?? { (1.73 → Mate in 7) Checkmate is now unavoidable. Bf5 was best. } { [%eval #7] } (15... Bf5 16. Qxb8 Bxc2 17. Qxe8 Bxb1 18. Qxe7 Bxa2 19. Rxa2 f5 20. Qxb7 f4 21. Kg3 fxg3 22. Qf7) 16. Qxe7 { [%eval #7] } 16... Kxe7 { [%eval #6] } 17. Kg2 { [%eval #6] } 17... Bxg2 { [%eval #5] } 18. e4 { [%eval #5] } 18... Bxe4 { [%eval #4] } 19. a3?? { (Mate in 4 → -1.51) Lost forced checkmate sequence. Nd2 was best. } { [%eval -1.51] } (19. Nd2 Bxc2 20. Rd1 Bxd1 21. a4 Bxa4 22. Nb3 Bxb3#) 19... Bxc2 { [%eval -1.76] } 20. Ra2?? { (-1.76 → Mate in 14) Checkmate is now unavoidable. b4 was best. } { [%eval #-14] } (20. b4 Bxb1 21. Rxb1 f5 22. b5 f4 23. a4 f3 24. Rg1 Kf6 25. Rg6 Kxg6 26. b6 Kf5) 20... Bxb1 { [%eval #-14] } 21. b3 { [%eval #-12] } 21... Bxa2 { [%eval #-12] } 22. a4 { [%eval #-11] } 22... Bxb3 { [%eval #-11] } 23. a5 { [%eval #-10] } 23... b6 { [%eval #-10] } 24. axb6 { [%eval #-9] } 24... Kd8 { [%eval #-9] } 25. b7 { [%eval #-8] } 25... Kc8 { [%eval #-8] } 26. bxc8=K { [%eval #-3] } 26... f5?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Nd7 was best. } { [%eval 0.0] } (26... Nd7 27. Kxd7 Be6 28. Kxe6 f5 29. Kxf5#) 27. Kxb8 { [%eval 0.0] } 27... f4 { [%eval 0.0] } 28. Kc7 { [%eval 0.0] } 28... f3 { [%eval 0.0] } 29. Kd6 { [%eval 0.0] } 29... Bc2 { [%eval 0.0] } 30. Kd5 { [%eval 0.0] } 30... Bd1 { [%eval 0.0] } 31. Kd4 { [%eval 0.0] } 31... f2 { [%eval 0.0] } 32. Kd3?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Ke4 was best. } { [%eval #-2] } (32. Ke4 Ba4 33. Kd3 Bc2 34. Kxc2 f1=K 35. Kc3 Kf2 36. Kc4 Kf3 37. Kc5 Kf4 38. Kc6 Kf5) 32... Be2 { [%eval #-2] } 33. Kxe2 { [%eval #-1] } 33... f1=Q { [%eval #-1] } 34. Kxf1# { Game ends by variant rule. } 0-1