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[Event "rated rapid game"] [Site "https://lichess.org/uvSDTROY"] [Date "2025.09.04"] [Round "-"] [White "Papa_Hawk"] [Black "njazz"] [Result "1/2-1/2"] [GameId "uvSDTROY"] [UTCDate "2025.09.04"] [UTCTime "05:02:29"] [WhiteElo "1683"] [BlackElo "1678"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C20"] [Opening "King's Pawn Game: Wayward Queen Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Qh5 { [%eval -0.25] } { C20 King's Pawn Game: Wayward Queen Attack } 2... Nc6 { [%eval -0.27] } 3. Bc4 { [%eval -0.31] } 3... g6 { [%eval -0.22] } 4. Qf3 { [%eval -0.2] } 4... Qf6 { [%eval -0.1] } 5. d3 { [%eval -0.06] } 5... Qxf3 { [%eval 0.21] } 6. Nxf3 { [%eval 0.25] } 6... d6 { [%eval 0.21] } 7. h3 { [%eval 0.07] } 7... Nf6 { [%eval 0.29] } 8. Bg5 { [%eval 0.07] } 8... Nh5 { [%eval 0.33] } 9. g3 { [%eval 0.07] } 9... h6 { [%eval 0.17] } 10. Bd2 { [%eval 0.05] } 10... Be7 { [%eval 0.3] } 11. Nc3 { [%eval 0.29] } 11... Nb4 { [%eval 0.43] } 12. Bb3 { [%eval 0.47] } 12... Be6 { [%eval 0.44] } 13. a3?? { (0.44 → -1.45) Blunder. Nb5 was best. } { [%eval -1.45] } (13. Nb5 Na6) 13... Bxb3?! { (-1.45 → -0.74) Inaccuracy. Nxd3+ was best. } { [%eval -0.74] } (13... Nxd3+) 14. axb4 { [%eval -0.89] } 14... Bxc2 { [%eval -0.79] } 15. Nd5 { [%eval -1.18] } 15... Kd7?? { (-1.18 → 1.03) Blunder. Bxd3 was best. } { [%eval 1.03] } (15... Bxd3 16. Nxc7+ Kd7 17. Nxa8 Rxa8 18. Bxh6 Bxe4 19. Ke2 Rh8 20. Be3 a6 21. Rhd1) 16. Ra3 { [%eval 1.18] } 16... Nf6?? { (1.18 → 3.11) Blunder. f5 was best. } { [%eval 3.11] } (16... f5 17. g4) 17. Nxf6+ { [%eval 3.01] } 17... Bxf6 { [%eval 3.07] } 18. Ke2 { [%eval 3.35] } 18... b5 { [%eval 3.25] } 19. Rc1 { [%eval 3.3] } 19... Ba4 { [%eval 3.27] } 20. b3 { [%eval 3.17] } 20... Bxb3 { [%eval 3.55] } 21. Rxb3 { [%eval 3.4] } 21... h5 { [%eval 3.42] } 22. Ng5 { [%eval 3.31] } 22... Bxg5 { [%eval 3.58] } 23. Bxg5 { [%eval 3.66] } 23... a5 { [%eval 3.75] } 24. bxa5 { [%eval 3.63] } 24... Rxa5 { [%eval 3.68] } 25. Bd2 { [%eval 3.67] } 25... Ra2 { [%eval 3.67] } 26. Rxb5 { [%eval 3.75] } 26... Rha8 { [%eval 3.76] } 27. Ke3 { [%eval 3.29] } 27... R8a7 { [%eval 3.78] } 28. Rb3 { [%eval 3.39] } 28... c5 { [%eval 3.62] } 29. Rcb1 { [%eval 3.4] } 29... Ke6 { [%eval 3.37] } 30. f4 { [%eval 3.09] } 30... exf4+ { [%eval 3.59] } 31. gxf4 { [%eval 3.58] } 31... f5 { [%eval 3.31] } 32. e5?! { (3.31 → 2.16) Inaccuracy. h4 was best. } { [%eval 2.16] } (32. h4 Rc2 33. Rc1 Rxc1 34. Bxc1 Ra1 35. Rc3 Kd7 36. Rc2 Ra4 37. Kf3 Ke6) 32... d5?? { (2.16 → 4.74) Blunder. dxe5 was best. } { [%eval 4.74] } (32... dxe5) 33. Rb6+ { [%eval 4.5] } 33... Kf7 { [%eval 4.72] } 34. Rb7+ { [%eval 4.6] } 34... Ke6?? { (4.60 → Mate in 1) Checkmate is now unavoidable. Rxb7 was best. } { [%eval #1] } (34... Rxb7 35. Rxb7+ Ke6 36. Rb6+ Ke7 37. Ke2 h4 38. Rc6 Ra1 39. Rxc5 Rh1 40. Rc7+) 35. Rxa7?? { (Mate in 1 → 5.19) Lost forced checkmate sequence. R1b6# was best. } { [%eval 5.19] } (35. R1b6#) 35... Rxa7 { [%eval 5.03] } 36. Rb6+ { [%eval 4.97] } 36... Kf7 { [%eval 4.83] } 37. Rf6+ { [%eval 4.9] } 37... Kg7 { [%eval 5.2] } 38. Be1 { [%eval 4.7] } 38... d4+ { [%eval 4.91] } 39. Kf3 { [%eval 4.73] } 39... Ra3 { [%eval 4.76] } 40. Ke2 { [%eval 4.74] } 40... Ra2+ { [%eval 5.16] } 41. Bd2 { [%eval 4.9] } 41... Ra1 { [%eval 5.01] } 42. Rc6 { [%eval 4.83] } 42... Rh1 { [%eval 5.01] } 43. e6 { [%eval 4.38] } 43... Rxh3 { [%eval 4.27] } 44. e7 { [%eval 4.24] } 44... Kf7 { [%eval 4.24] } 45. Re6 { [%eval 4.6] } 45... Rh2+ { [%eval 4.46] } 46. Kd1 { [%eval 4.26] } 46... Rh1+ { [%eval 4.65] } 47. Kc2 { [%eval 4.39] } 47... Kxe6?? { (4.39 → Mate in 24) Checkmate is now unavoidable. Ke8 was best. } { [%eval #24] } (47... Ke8 48. Ba5 Rh2+ 49. Kb3 Rh3 50. Kc4 Re3 51. Rxg6 Kxe7 52. Rh6 Rh3 53. Bb6) 48. e8=Q+ { [%eval 14.55] } 48... Kd5?! { (14.55 → Mate in 1) Checkmate is now unavoidable. Kf6 was best. } { [%eval #1] } (48... Kf6) 49. Qf7+ { [%eval #20] } 49... Kc6 { [%eval 12.32] } 50. Qxg6+ { [%eval #15] } 50... Kb5 { [%eval #12] } 51. Qe8+ { [%eval #11] } 51... Kb6 { [%eval #11] } 52. Qe6+ { [%eval #14] } 52... Kb5 { [%eval #16] } 53. Qxf5? { (Mate in 16 → 8.23) Lost forced checkmate sequence. Qd7+ was best. } { [%eval 8.23] } (53. Qd7+ Kb6 54. Qd6+ Kb5 55. Qc7 Ka6 56. Qc6+ Ka7 57. Qxh1 h4 58. Qxh4 Kb6) 53... Ra1 { [%eval 7.94] } 54. Qxh5 { [%eval 7.65] } 54... Ra2+ { [%eval 7.5] } 55. Kd1 { [%eval 7.45] } 55... Ra1+ { [%eval 7.73] } 56. Ke2 { [%eval 7.65] } 56... Ra8 { [%eval 8.19] } 57. f5 { [%eval 7.84] } 57... Rf8 { [%eval 7.71] } 58. Qg6 { [%eval 7.46] } 58... c4? { (7.46 → Mate in 11) Checkmate is now unavoidable. Rh8 was best. } { [%eval #11] } (58... Rh8 59. Be1 Rh2+ 60. Kf3 Rh8 61. f6 c4 62. Qf5+ Ka4 63. Qd7+ Kb3 64. Qb5+) 59. dxc4+ { [%eval #17] } 59... Kxc4 { [%eval #9] } 60. f6?! { (Mate in 9 → 15.67) Lost forced checkmate sequence. Qc6+ was best. } { [%eval 15.67] } (60. Qc6+ Kb3 61. Qd5+ Ka3 62. Qxd4 Rc8 63. Qb4+ Ka2 64. Kd3 Rd8+ 65. Kc2 Rc8+) 60... Rd8?! { (15.67 → Mate in 10) Checkmate is now unavoidable. Ra8 was best. } { [%eval #10] } (60... Ra8 61. Qe4) 61. f7 { [%eval #9] } 61... d3+ { [%eval #8] } 62. Kf3 { [%eval #7] } 62... Kc5 { [%eval #5] } 63. Qf5+ { [%eval #7] } 63... Kd4 { [%eval #5] } 64. f8=Q { [%eval #6] } 64... Rxf8 { [%eval #6] } 65. Qxf8 { [%eval #6] } 65... Kd5 { [%eval #5] } 66. Qf5+ { [%eval #6] } 66... Kc4 { [%eval #4] } 67. Qf4+ { [%eval #6] } 67... Kd5 { [%eval #6] } 68. Qe3 { [%eval #6] } 68... Kc4 { [%eval #4] } 69. Kf4 { [%eval #5] } 69... Kd5 { [%eval #5] } 70. Qe4+ { [%eval #5] } 70... Kd6 { [%eval #5] } 71. Ke3 { [%eval #6] } 71... Kc5 { [%eval #4] } 72. Qxd3 { [%eval #6] } 72... Kc6 { [%eval #6] } 73. Qc3+ { [%eval #6] } 73... Kd5 { [%eval #5] } 74. Qd3+ { [%eval #6] } 74... Ke6 { [%eval #5] } 75. Qe4+ { [%eval #5] } 75... Kd7 { [%eval #4] } 76. Qd5+ { [%eval #5] } 76... Ke7 { [%eval #4] } 77. Bb4+ { [%eval #4] } 77... Kf6 { [%eval #4] } 78. Bc3+ { [%eval #4] } 78... Kg6 { [%eval #3] } 79. Qf3 { [%eval #4] } 79... Kh7 { [%eval #2] } 80. Bh8 { [%eval #5] } 80... Kg6 { [%eval #4] } 81. Qf6+ { [%eval #3] } 81... Kh5 { [%eval #3] } 82. Kf4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Qg7 was best. } { [%eval 0.0] } { Draw by stalemate. } (82. Qg7 Kh4 83. Kf4 Kh5 84. Qg5#) 1/2-1/2