FEN
[Event "antichess"]
[Site "https://lichess.org/uv5PhAF0"]
[Date "2025.05.11"]
[White "letrinhnhatlong"]
[Black "mango_kaiju"]
[Result "1-0"]
[GameId "uv5PhAF0"]
[UTCDate "2025.05.11"]
[UTCTime "09:01:50"]
[WhiteElo "1114"]
[BlackElo "1369"]
[WhiteRatingDiff "+53"]
[BlackRatingDiff "-81"]
[Variant "Antichess"]
[TimeControl "420+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qg4 { [%eval #14] } 4... Qxd2 { [%eval #12] } 5. Qxc8?? { (Mate in 12 → -1.62) Lost forced checkmate sequence. Bxd2 was best. } { [%eval -1.62] } (5. Bxd2 Bxg4 6. Kd1 Bxd1 7. Nc3 Bxc2 8. Nb5 cxb5 9. Rb1 Bxb1) 5... Qxc2?? { (-1.62 → 1.90) Blunder. Qxe1 was best. } { [%eval 1.9] } (5... Qxe1 6. Qxa8 Qxf2 7. Qxc6 Qxg1 8. Rxg1 f5 9. Qxc7 f4 10. Qxf4) 6. Qxc7 { [%eval 1.27] } 6... Qxf2? { (1.27 → 2.76) Mistake. Qxc1 was best. } { [%eval 2.76] } (6... Qxc1 7. Qxa7) 7. Qxe7?! { (2.76 → 1.71) Inaccuracy. Kxf2 was best. } { [%eval 1.71] } (7. Kxf2 a6 8. Qxc6 Kd7 9. Qxa6 Rxa6 10. Bd2 Rxa2 11. Rxa2 Kc6 12. Ne2 h6) 7... Qxe1 { [%eval 1.49] } 8. Qxf7?? { (1.49 → -3.26) Blunder. Qxe8 was best. } { [%eval -3.26] } (8. Qxe8) 8... Qxe3?? { (-3.26 → 3.38) Blunder. Kxf7 was best. } { [%eval 3.38] } (8... Kxf7 9. Ne2) 9. Qxg7?? { (3.38 → -0.82) Blunder. Bxe3 was best. } { [%eval -0.82] } (9. Bxe3) 9... Qxg1?? { (-0.82 → Mate in 8) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #8] } (9... Qxc1 10. Qxf8 Qxb1 11. Rxb1 Kxf8 12. Nf3 Kf7 13. g4 Re8 14. Rhe1 Rxe1 15. Nxe1) 10. Qxh7?? { (Mate in 8 → -4.39) Lost forced checkmate sequence. Rxg1 was best. } { [%eval -4.39] } (10. Rxg1 Bxg7 11. Bf4 Bxb2 12. a4 Bxa1 13. Nc3 Bxc3 14. a5 Bxa5 15. Re1 Bxe1) 10... Qxh2 { [%eval -2.86] } 11. Qxg8?? { (-2.86 → Mate in 7) Checkmate is now unavoidable. Qxh2 was best. } { [%eval #-7] } (11. Qxh2 Rxh2 12. Rxh2 Ba3 13. Nxa3 Kd7 14. Nb5 cxb5 15. Bh6 Nxh6 16. Rxh6 Rc8) 11... Qxg2?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #7] } (11... Rxg8 12. Rxh2 Rxg2 13. Rxg2 Bg7 14. Rxg7 Rc8 15. Rxa7 Rc7 16. Rxc7 Kd8 17. Rxc6) 12. Qxf8?? { (Mate in 7 → -1.19) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -1.19] } (12. Qxg2 Rxh1 13. Qxc6 Rxc1 14. Qxa8 Rxb1 15. Qxa7 Rxb2 16. Qf7 Kxf7 17. Rb1 Rxb1) 12... Qxb2?? { (-1.19 → Mate in 12) Checkmate is now unavoidable. Rxh1 was best. } { [%eval #12] } (12... Rxh1 13. Qxe8 Rxc1 14. Qxa8 Qxb2 15. Qxa7 Qxb1 16. Rxb1 Rxb1 17. Qb6 Rxb6 18. a4) 13. Qxe8 { [%eval #12] } 13... Qxa2 { [%eval #5] } 14. Qxh8 { [%eval #7] } 14... Qxb1 { [%eval #4] } 15. Rxa7 { [%eval #4] } 15... Qxc1 { [%eval #3] } 16. Rxa8 { [%eval #5] } 16... Qxh1 { [%eval #4] } 17. Qxh1 { [%eval #4] } 17... c5 { [%eval #3] } 18. Qd1 { [%eval #3] } 18... c4 { [%eval #2] } 19. Qd3 { [%eval #3] } 19... cxd3 { [%eval #2] } 20. Rc8 { [%eval #2] } 20... d2 { [%eval #1] } 21. Rc1 { [%eval #1] } 21... dxc1=Q# { Game ends by variant rule. } 1-0