FEN
[Event "rated blitz game"]
[Site "https://lichess.org/urlGo6wL"]
[Date "2024.11.27"]
[Round "-"]
[White "revkae"]
[Black "AJ_Nonch"]
[Result "0-1"]
[GameId "urlGo6wL"]
[UTCDate "2024.11.27"]
[UTCTime "07:47:28"]
[WhiteElo "1430"]
[BlackElo "1401"]
[WhiteRatingDiff "-14"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "D02"]
[Opening "Queen's Pawn Game: Zukertort Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.24] } 2. Nf3 { [%eval 0.08] } { D02 Queen's Pawn Game: Zukertort Variation } 2... Bf5 { [%eval 0.32] } 3. Nc3 { [%eval -0.01] } 3... e6 { [%eval 0.0] } 4. Bf4 { [%eval 0.0] } 4... a6 { [%eval 0.0] } 5. e3 { [%eval 0.0] } 5... Nf6 { [%eval 0.11] } 6. a3 { [%eval -0.18] } 6... c5 { [%eval -0.17] } 7. h3 { [%eval -0.35] } 7... b5 { [%eval 0.0] } 8. b3?! { (0.00 → -0.60) Inaccuracy. Ne5 was best. } { [%eval -0.6] } (8. Ne5 cxd4 9. exd4 Nfd7 10. Bd3 Nxe5 11. dxe5 Bxd3 12. cxd3 Nc6) 8... Nc6 { [%eval -0.48] } 9. Bd3 { [%eval -0.83] } 9... Bxd3 { [%eval -0.32] } 10. cxd3 { [%eval -0.56] } 10... Qb6 { [%eval -0.19] } 11. O-O { [%eval -0.53] } 11... Be7 { [%eval -0.05] } 12. Be5 { [%eval -0.48] } 12... Nxe5 { [%eval -0.48] } 13. dxe5 { [%eval -0.42] } 13... Nd7 { [%eval -0.45] } 14. Qe2 { [%eval -0.9] } 14... O-O { [%eval -0.97] } 15. Rfd1 { [%eval -1.16] } 15... h6 { [%eval -1.03] } 16. Nb1 { [%eval -1.23] } 16... c4?? { (-1.23 → 0.88) Blunder. Qc7 was best. } { [%eval 0.88] } (16... Qc7 17. d4 Rfc8 18. e4 dxe4 19. Qxe4 cxd4 20. Qxd4 Nc5 21. Nbd2 Rd8 22. Qc3) 17. d4?? { (0.88 → -1.80) Blunder. dxc4 was best. } { [%eval -1.8] } (17. dxc4) 17... f6?! { (-1.80 → -0.88) Inaccuracy. cxb3 was best. } { [%eval -0.88] } (17... cxb3 18. Qb2 Rfc8 19. Nbd2 Qb7 20. Ne1 Nb6 21. Qxb3 Rc7 22. Rac1 Nc4 23. Nb1) 18. Nc3?! { (-0.88 → -1.90) Inaccuracy. exf6 was best. } { [%eval -1.9] } (18. exf6 Nxf6) 18... fxe5 { [%eval -1.74] } 19. Nxe5?! { (-1.74 → -2.93) Inaccuracy. dxe5 was best. } { [%eval -2.93] } (19. dxe5 cxb3 20. Qb2 b4 21. Nxd5 exd5 22. Qxb3 Nc5 23. Qxd5+ Kh8 24. axb4 Qxb4) 19... Nxe5 { [%eval -2.73] } 20. dxe5 { [%eval -2.64] } 20... a5?? { (-2.64 → -0.52) Blunder. Qc7 was best. } { [%eval -0.52] } (20... Qc7 21. f4 cxb3 22. Rd3 d4 23. exd4 Rxf4 24. Qd1 Rxd4 25. Rxd4 b2 26. Rb1) 21. bxc4 { [%eval -0.5] } 21... bxc4 { [%eval -0.66] } 22. Rab1?! { (-0.66 → -1.38) Inaccuracy. Qg4 was best. } { [%eval -1.38] } (22. Qg4 Rae8) 22... Qc7 { [%eval -1.38] } 23. a4?! { (-1.38 → -2.58) Inaccuracy. Qb2 was best. } { [%eval -2.58] } (23. Qb2) 23... Qxe5 { [%eval -2.57] } 24. Nb5 { [%eval -2.68] } 24... Rab8 { [%eval -2.49] } 25. Ra1 { [%eval -2.81] } 25... d4?? { (-2.81 → -0.27) Blunder. Bc5 was best. } { [%eval -0.27] } (25... Bc5 26. Ra2 Rf6 27. Re1 Rbf8 28. f3 Qg3 29. Kh1 Kh8 30. Rc2 Qe5 31. Nd4) 26. Rxd4 { [%eval -0.35] } 26... Bc5 { [%eval -0.19] } 27. Rdd1 { [%eval -0.25] } 27... Rfd8?? { (-0.25 → 1.50) Blunder. c3 was best. } { [%eval 1.5] } (27... c3 28. Rd3 Bb4 29. Rc1 Rbc8 30. Rd4 Qf5 31. Rc2 e5 32. Rd5 h5 33. e4) 28. Rxd8+ { [%eval 1.0] } 28... Rxd8 { [%eval 0.96] } 29. Rc1 { [%eval 0.91] } 29... c3 { [%eval 1.02] } 30. Qc4? { (1.02 → -0.21) Mistake. Rxc3 was best. } { [%eval -0.21] } (30. Rxc3 Bb4 31. Rc1 Rd2 32. Rc8+ Kf7 33. Qf3+ Qf5 34. Qg3 Qg5 35. Qxg5 hxg5) 30... Bd6?? { (-0.21 → 2.22) Blunder. Bxe3 was best. } { [%eval 2.22] } (30... Bxe3 31. Qe2 Bf4 32. Qxe5 Bxe5 33. Nxc3 Bxc3 34. Rxc3 Rd4 35. Rc6 Kf7 36. Ra6) 31. f4?? { (2.22 → -8.60) Blunder. Rd1 was best. } { [%eval -8.6] } (31. Rd1 h5 32. Nxc3 Be7 33. Rxd8+ Bxd8 34. g3 Kf7 35. Qc6 Qf5 36. Qb7+ Be7) 31... Qxe3+ { [%eval -7.88] } 32. Kh2? { (-7.88 → Mate in 6) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-6] } (32. Kf1 Qxc1+ 33. Kf2 Qxf4+ 34. Qxf4 Bxf4 35. Nxc3 Rd2+ 36. Ke1 Rxg2 37. Ne4 Rc2) 32... Bxf4+ { [%eval #-5] } 33. g3 { [%eval #-2] } 33... Qxc1?! { (Mate in 2 → -11.15) Lost forced checkmate sequence. Qxg3+ was best. } { [%eval -11.15] } (33... Qxg3+ 34. Kh1 Qh2#) 34. Qxe6+ { [%eval -8.46] } 34... Kh7 { [%eval -8.81] } 35. Qe4+ { [%eval -8.1] } 35... g6?? { (-8.10 → 0.00) Blunder. Kh8 was best. } { [%eval 0.0] } (35... Kh8 36. h4 Qd2+ 37. Kh3 c2 38. Nd6 Qxd6 39. Qxc2 Qd7+ 40. Kh2 Qd2+ 41. Qxd2) 36. Qe7+ { [%eval 0.0] } 36... Kg8 { [%eval 0.0] } 37. Qe6+ { [%eval 0.0] } 37... Kf8 { [%eval 0.0] } 38. Qf6+ { [%eval 0.0] } 38... Ke8 { [%eval 0.0] } 39. Nc7+?? { (0.00 → -8.41) Blunder. Qe6+ was best. } { [%eval -8.41] } (39. Qe6+ Kf8 40. Qf6+ Ke8) 39... Kd7 { [%eval -8.19] } 40. Qd4+ { [%eval -8.73] } 40... Kxc7 { [%eval -8.29] } 41. Qc4+ { [%eval -8.18] } 41... Kd7 { [%eval -8.03] } 42. Qd4+? { (-8.03 → Mate in 19) Checkmate is now unavoidable. gxf4 was best. } { [%eval #-19] } (42. gxf4 Qd2+ 43. Kg1 Qe3+ 44. Kh1 Qf3+ 45. Kh2 Qc6 46. Qf1 c2 47. Qc1 Kc7) 42... Ke8? { (Mate in 19 → -8.59) Lost forced checkmate sequence. Ke6 was best. } { [%eval -8.59] } (42... Ke6 43. Qc4+ Ke5 44. Qb5+ Ke4 45. Qc4+ Rd4 46. Qe2+ Qe3 47. Qc2+ Ke5 48. gxf4+) 43. Qe4+ { [%eval -8.12] } 43... Be5 { [%eval -8.03] } 44. Qxe5+ { [%eval -8.42] } 44... Kf8?? { (-8.42 → 0.00) Blunder. Kf7 was best. } { [%eval 0.0] } (44... Kf7 45. Qc7+ Ke6 46. Qc4+ Kf6 47. Qc6+ Ke5 48. Qb5+ Rd5 49. Qe2+ Kd4 50. Qg4+) 45. Qf6+ { [%eval 0.0] } 45... Ke8 { [%eval 0.0] } 46. Qxg6+?? { (0.00 → -6.44) Blunder. Qe6+ was best. } { [%eval -6.44] } (46. Qe6+ Kf8 47. Qf6+ Kg8 48. Qxd8+ Kf7 49. Qd7+ Kf6 50. Qd6+ Kf7) 46... Kd7 { [%eval -6.89] } 47. Qg7+?? { (-6.89 → Mate in 14) Checkmate is now unavoidable. Qd3+ was best. } { [%eval #-14] } (47. Qd3+ Ke7 48. Qe4+ Kd6 49. Qd4+ Ke6 50. Qc4+ Ke5 51. Qc7+ Ke4 52. Qe7+ Kf3) 47... Kc8 { [%eval #-14] } 48. Qg6 { [%eval #-1] } 48... Rd2# { Black wins by checkmate. } 0-1