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[Event "rated blitz game"] [Site "https://lichess.org/urSFXuoG"] [Date "2026.01.28"] [Round "-"] [White "NasserT"] [Black "LanduLandu"] [Result "0-1"] [GameId "urSFXuoG"] [UTCDate "2026.01.28"] [UTCTime "13:33:10"] [WhiteElo "1259"] [BlackElo "1300"] [WhiteRatingDiff "-27"] [BlackRatingDiff "+5"] [Variant "Standard"] [TimeControl "180+2"] [ECO "B34"] [Opening "Sicilian Defense: Accelerated Dragon, Exchange Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... Nc6 { [%eval 0.3] } 3. d4 { [%eval 0.27] } 3... cxd4 { [%eval 0.27] } 4. Nxd4 { [%eval 0.21] } 4... g6 { [%eval 0.35] } 5. Nxc6 { [%eval 0.0] } { B34 Sicilian Defense: Accelerated Dragon, Exchange Variation } 5... bxc6 { [%eval 0.0] } 6. Nc3 { [%eval 0.12] } 6... Bg7 { [%eval 0.13] } 7. Bc4 { [%eval 0.0] } 7... Nf6?! { (0.00 → 0.59) Inaccuracy. Qc7 was best. } { [%eval 0.59] } (7... Qc7 8. O-O Nf6 9. Re1 d6 10. Rb1 O-O 11. Bf4 Nh5 12. Bd2) 8. Bf4?! { (0.59 → -0.12) Inaccuracy. e5 was best. } { [%eval -0.12] } (8. e5 Ng4 9. Qxg4 d5 10. Qe2 dxc4 11. f4 O-O 12. Be3 Rb8) 8... O-O { [%eval -0.05] } 9. O-O { [%eval -0.03] } 9... Nxe4 { [%eval -0.02] } 10. Nxe4 { [%eval -0.2] } 10... d5 { [%eval -0.11] } 11. Bxd5?? { (-0.11 → -2.17) Blunder. Bb3 was best. } { [%eval -2.17] } (11. Bb3 dxe4 12. Qe2 a5 13. Rfd1 Qb6 14. Rab1 Bd4 15. Qxe4 Bxf2+ 16. Kh1 Qb4) 11... cxd5 { [%eval -1.77] } 12. Ng5?! { (-1.77 → -2.66) Inaccuracy. Nc5 was best. } { [%eval -2.66] } (12. Nc5 Bxb2 13. Rb1 Bg7 14. Re1 Re8 15. Be5 f6 16. Bg3 e5 17. f4 Qd6) 12... Bxb2 { [%eval -2.75] } 13. Rb1 { [%eval -2.64] } 13... Bg7 { [%eval -2.72] } 14. Qf3?! { (-2.72 → -4.10) Inaccuracy. Rb5 was best. } { [%eval -4.1] } (14. Rb5 d4 15. Re1 Ba6 16. Rc5 Qb6 17. Ne4 Rfc8 18. Rxc8+ Rxc8 19. Ng5 e6) 14... e5 { [%eval -4.11] } 15. Bg3 { [%eval -5.14] } 15... h6?! { (-5.14 → -3.88) Inaccuracy. Qxg5 was best. } { [%eval -3.88] } (15... Qxg5 16. Qa3 h5 17. h4 Qf5 18. c4 dxc4 19. Rfe1 e4 20. Bd6 c3 21. Bxf8) 16. Nh3 { [%eval -3.94] } 16... Bxh3 { [%eval -3.89] } 17. gxh3 { [%eval -3.83] } 17... f5 { [%eval -3.94] } 18. Qe2 { [%eval -4.28] } 18... f4 { [%eval -4.37] } 19. Bxf4 { [%eval -5.03] } 19... exf4 { [%eval -5.19] } 20. Rb7 { [%eval -5.21] } 20... Rf7 { [%eval -4.91] } 21. Qe6 { [%eval -5.15] } 21... Qe8 { [%eval -4.58] } 22. Qxd5 { [%eval -4.51] } 22... Rd8 { [%eval -4.46] } 23. Qc4 { [%eval -5.22] } 23... Kf8 { [%eval -4.44] } 24. Qc5+ { [%eval -5.15] } 24... Kg8 { [%eval -5.08] } 25. Rxa7 { [%eval -6.18] } 25... Rxa7 { [%eval -5.19] } 26. Qxa7 { [%eval -5.15] } 26... Qe2 { [%eval -4.68] } 27. Rb1?? { (-4.68 → Mate in 9) Checkmate is now unavoidable. Qb6 was best. } { [%eval #-9] } (27. Qb6 Qe8 28. Qb3+ Kh7 29. Qf3 Rc8 30. Rb1 Rxc2 31. Qxf4 Rc5 32. h4 Qc6) 27... Bd4?! { (Mate in 9 → -67.14) Lost forced checkmate sequence. Rd1+ was best. } { [%eval -67.14] } (27... Rd1+ 28. Rxd1 Qxd1+ 29. Kg2 f3+ 30. Kg3 Be5+ 31. Kh4 Qd8+ 32. Kg4 Qf8 33. Qa8) 28. Qc7?! { (-67.14 → Mate in 2) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-2] } (28. Qxd4) 28... Qxf2+ { [%eval #-1] } 29. Kh1 { [%eval #-1] } 29... Qf3# { Black wins by checkmate. } 0-1