- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/upotP1UQ"] [Date "2024.05.11"] [White "AndreyZuychenkov"] [Black "B2erat7"] [Result "0-1"] [GameId "upotP1UQ"] [UTCDate "2024.05.11"] [UTCTime "19:49:19"] [WhiteElo "1082"] [BlackElo "1083"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+40"] [Variant "Standard"] [TimeControl "300+0"] [ECO "C46"] [Opening "Three Knights Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.14] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.19] } 2... Nc6 { [%eval 0.21] } 3. Nc3 { [%eval 0.12] } { C46 Three Knights Opening } 3... d6?! { (0.12 → 0.67) Inaccuracy. Nf6 was best. } { [%eval 0.67] } (3... Nf6 4. d4 exd4 5. Nxd4 Bb4 6. Nxc6 bxc6 7. Bd3 d5 8. Bd2) 4. d3?! { (0.67 → 0.05) Inaccuracy. d4 was best. } { [%eval 0.05] } (4. d4 Nf6 5. Bb5 exd4 6. Nxd4 Bd7 7. Bxc6 bxc6 8. Qf3 Qb8) 4... Bg4 { [%eval 0.42] } 5. Nd5 { [%eval 0.0] } 5... Be6 { [%eval 0.49] } 6. Bg5 { [%eval 0.3] } 6... f6?! { (0.30 → 0.89) Inaccuracy. Be7 was best. } { [%eval 0.89] } (6... Be7 7. Be3 f5 8. g3 Nf6 9. c4 O-O 10. Bg2 Kh8 11. Qc2 Qc8 12. O-O) 7. Bh4? { (0.89 → -0.67) Mistake. Be3 was best. } { [%eval -0.67] } (7. Be3 Nce7 8. c4 c6 9. Nc3 f5 10. Qb3 Nf6 11. Qxb7 Rb8 12. Qa6 g6) 7... Bxd5?! { (-0.67 → -0.05) Inaccuracy. g5 was best. } { [%eval -0.05] } (7... g5 8. Bg3) 8. exd5 { [%eval -0.08] } 8... Nd4? { (-0.08 → 1.14) Mistake. Nce7 was best. } { [%eval 1.14] } (8... Nce7 9. d4) 9. Nxd4 { [%eval 1.18] } 9... exd4 { [%eval 1.12] } 10. Qe2+?! { (1.12 → 0.39) Inaccuracy. Be2 was best. } { [%eval 0.39] } (10. Be2 Be7 11. O-O f5 12. Bh5+ g6 13. Re1 Qd7 14. Bxe7 Nxe7 15. Bf3 O-O-O) 10... Be7 { [%eval 0.88] } 11. O-O-O { [%eval 1.03] } 11... Qd7 { [%eval 1.06] } 12. f4 { [%eval 0.71] } 12... O-O-O { [%eval 0.7] } 13. g3?? { (0.70 → -2.96) Blunder. Bf2 was best. } { [%eval -2.96] } (13. Bf2) 13... Re8?? { (-2.96 → -0.16) Blunder. g5 was best. } { [%eval -0.16] } (13... g5 14. Qe4 Kb8 15. Qxd4 gxh4 16. Re1 c5 17. dxc6 Qxc6 18. Bh3 h5 19. gxh4) 14. h3?? { (-0.16 → -3.44) Blunder. Qf2 was best. } { [%eval -3.44] } (14. Qf2) 14... f5?? { (-3.44 → -0.48) Blunder. g5 was best. } { [%eval -0.48] } (14... g5 15. Bg2 gxh4 16. g4 Bd8 17. Qf2 Kb8 18. Rde1 Ne7 19. f5 c5 20. Re6) 15. g4?? { (-0.48 → -4.91) Blunder. Re1 was best. } { [%eval -4.91] } (15. Re1 h6 16. g4 Nf6 17. Bg2 Nxd5 18. Bxd5 Bxh4 19. Be6 Rxe6 20. Qxe6 Bxe1) 15... Bxh4 { [%eval -4.98] } 16. gxf5 { [%eval -5.96] } 16... Rxe2 { [%eval -5.93] } 17. Bxe2 { [%eval -5.9] } 17... Qe7 { [%eval -5.79] } 18. Rhe1 { [%eval -6.38] } 18... Nh6 { [%eval -5.51] } 19. Bh5 { [%eval -6.58] } 19... Bxe1 { [%eval -6.6] } 20. Rxe1?? { (-6.60 → Mate in 9) Checkmate is now unavoidable. f6 was best. } { [%eval #-9] } (20. f6 gxf6 21. Kb1 Kb8 22. a3 Ka8 23. Bf3 Bg3) 20... Qh4?? { (Mate in 9 → -6.50) Lost forced checkmate sequence. Qxe1+ was best. } { [%eval -6.5] } (20... Qxe1+ 21. Bd1 Nxf5 22. b3 Ne3 23. Kb1 Qxd1+ 24. Kb2 Qxc2+ 25. Ka3 Nxd5 26. h4) 21. Be8?? { (-6.50 → Mate in 1) Checkmate is now unavoidable. Re6 was best. } { [%eval #-1] } (21. Re6 Qxh5 22. f6 Qf7 23. c4 dxc3 24. bxc3) 21... Qxe1# { Black wins by checkmate. } 0-1