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[Event "rated Antichess game"] [Site "https://lichess.org/ukp6dNWj"] [Date "2025.04.15"] [White "samandar2047"] [Black "mandariinikyy"] [Result "1-0"] [GameId "ukp6dNWj"] [UTCDate "2025.04.15"] [UTCTime "08:29:36"] [WhiteElo "1570"] [BlackElo "1956"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.25] } 1... b5 { [%eval 0.17] } 2. c4 { [%eval -0.03] } 2... bxc4 { [%eval 0.0] } 3. bxc4 { [%eval 0.25] } 3... d5?? { (0.25 → 3.03) Blunder. e6 was best. } { [%eval 3.03] } (3... e6 4. g4 Ne7 5. Qa4 g6 6. Qxa7 Rxa7 7. Kd1 Rxa2 8. Rxa2) 4. cxd5 { [%eval 2.33] } 4... Qxd5 { [%eval 0.95] } 5. Qa4?! { (0.95 → 0.08) Inaccuracy. g4 was best. } { [%eval 0.08] } (5. g4 Bxg4 6. Qa4 Bxe2 7. Nxe2 Qxd2 8. Qxe8 Qxe2 9. Kxe2 g6) 5... Qxa2 { [%eval 0.07] } 6. Qxa7 { [%eval -0.45] } 6... Qxa1?? { (-0.45 → Mate in 12) Checkmate is now unavoidable. Qxa7 was best. } { [%eval #12] } (6... Qxa7) 7. Qxa1 { [%eval #12] } 7... Rxa1 { [%eval #11] } 8. g3 { [%eval #10] } 8... Rxb1 { [%eval #9] } 9. Bg2 { [%eval #9] } 9... Rxc1 { [%eval #9] } 10. h3 { [%eval #9] } 10... Rxe1 { [%eval #8] } 11. Nf3 { [%eval #8] } 11... Rxe2 { [%eval #7] } 12. Ne5?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. Nd4 was best. } { [%eval #-12] } (12. Nd4 Rxf2 13. h4 Rxd2 14. Nc2 Rxg2 15. Ne3 Rxg3 16. h5 Rxe3 17. h6 gxh6) 12... Bxh3 { [%eval #-15] } 13. Nxf7 { [%eval #-15] } 13... Rxf2 { [%eval #-15] } 14. Rxh3 { [%eval #-13] } 14... Rxg2 { [%eval #-13] } 15. Rxh7 { [%eval #-12] } 15... Rxg3?? { (Mate in 12 → Mate in 3) Lost forced checkmate sequence. Rxd2 was best. } { [%eval #3] } (15... Rxd2 16. Rxh8 Kxf7 17. Rxg8 Kxg8 18. g4 e6 19. g5 Bd6 20. g6 Kh7 21. gxh7) 16. Rxg7?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. Rxh8 was best. } { [%eval #-8] } (16. Rxh8 Kxf7 17. Rxg8 Kxg8 18. d3 Rxd3#) 16... Kxf7 { [%eval #-11] } 17. Rxg8 { [%eval #-10] } 17... Rgxg8 { [%eval #-10] } 18. d4 { [%eval #-9] } 18... c5 { [%eval #-9] } 19. dxc5 { [%eval #-8] } 19... Nd7 { [%eval #-8] } 20. c6 { [%eval #-7] } 20... Rh4 { [%eval #-7] } 21. cxd7 { [%eval #-6] } 21... Ke8?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. e6 was best. } { [%eval #2] } (21... e6 22. d8=N e5 23. Nxf7 Rh2 24. Nxe5 Rg6 25. Nxg6 Rh7 26. Nxf8 Rd7 27. Nxd7#) 22. dxe8=N { [%eval #2] } 22... Rg7 { [%eval #1] } 23. Nxg7 { [%eval #1] } 23... Bxg7# { Game ends by variant rule. } 1-0