FEN
[Event "rated rapid game"]
[Site "https://lichess.org/uiKCSaVe"]
[Date "2021.01.25"]
[Round "-"]
[White "SSkittless"]
[Black "alikabeel"]
[Result "0-1"]
[GameId "uiKCSaVe"]
[UTCDate "2021.01.25"]
[UTCTime "23:09:26"]
[WhiteElo "682"]
[BlackElo "821"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+19"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.13] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Bf5 { [%eval 0.4] } 3. Nf3 { [%eval 0.13] } 3... Nf6 { [%eval 0.32] } 4. e3 { [%eval 0.09] } 4... e6 { [%eval 0.24] } 5. c3 { [%eval 0.0] } 5... c6 { [%eval 0.13] } 6. Nbd2 { [%eval 0.0] } 6... Nbd7 { [%eval 0.48] } 7. Be2?! { (0.48 → -0.12) Inaccuracy. Nh4 was best. } { [%eval -0.12] } (7. Nh4 Be4 8. f3 Bg6 9. g4 Be7 10. a4 Qb6 11. Nxg6 hxg6) 7... Be7 { [%eval 0.32] } 8. O-O { [%eval -0.09] } 8... O-O { [%eval 0.1] } 9. Ne5 { [%eval -0.09] } 9... Nxe5 { [%eval -0.18] } 10. Bxe5 { [%eval -0.1] } 10... Ne4 { [%eval 0.02] } 11. Nxe4 { [%eval -0.03] } 11... dxe4?! { (-0.03 → 0.73) Inaccuracy. Bxe4 was best. } { [%eval 0.73] } (11... Bxe4 12. a4 a5 13. Bd3 Bxd3 14. Qxd3 Bd6 15. Bg3 Re8 16. e4 dxe4 17. Qxe4 Qc7 18. Qe3) 12. a3 { [%eval 0.44] } 12... b6 { [%eval 0.83] } 13. b4 { [%eval 0.5] } 13... c5?? { (0.50 → 2.25) Blunder. Bd6 was best. } { [%eval 2.25] } (13... Bd6 14. Bg3 Qc7 15. a4 Rfd8 16. a5 Qe7 17. Bxd6 Qxd6 18. Qb3 e5 19. Rfd1 exd4 20. Rxd4) 14. dxc5 { [%eval 2.12] } 14... bxc5 { [%eval 1.96] } 15. bxc5? { (1.96 → 0.58) Mistake. Qa4 was best. } { [%eval 0.58] } (15. Qa4) 15... Rc8?! { (0.58 → 1.50) Inaccuracy. Bxc5 was best. } { [%eval 1.5] } (15... Bxc5 16. Qxd8) 16. Rb1?! { (1.50 → 0.45) Inaccuracy. Bd6 was best. } { [%eval 0.45] } (16. Bd6) 16... Rxc5 { [%eval 0.46] } 17. h4?? { (0.46 → -4.94) Blunder. Bd4 was best. } { [%eval -4.94] } (17. Bd4 Rc7) 17... Rxe5 { [%eval -4.86] } 18. f3?! { (-4.86 → -8.40) Inaccuracy. Qxd8 was best. } { [%eval -8.4] } (18. Qxd8 Rxd8 19. Rfd1 Rxd1+ 20. Bxd1 h5 21. Bxh5 Bxh4 22. g3 Bf6 23. c4 Ra5 24. Kg2 Rxa3) 18... exf3 { [%eval -7.86] } 19. gxf3 { [%eval -10.48] } 19... Rxe3 { [%eval -8.74] } 20. Rb5 { [%eval -11.36] } 20... Rxc3 { [%eval -8.52] } 21. Qd4? { (-8.52 → Mate in 8) Checkmate is now unavoidable. Qxd8 was best. } { [%eval #-8] } (21. Qxd8 Rxd8) 21... Rxa3? { (Mate in 8 → -8.41) Lost forced checkmate sequence. Qxd4+ was best. } { [%eval -8.41] } (21... Qxd4+ 22. Kg2 Rc2 23. Re5 Qxe5 24. Rf2 Rxe2 25. Rxe2 Qxe2+ 26. Kg3 Bxh4+ 27. Kxh4 Qh2+ 28. Kg5) 22. Qc4 { [%eval -9.87] } 22... Re3 { [%eval -9.19] } 23. Qc2 { [%eval -25.48] } 23... Qd7 { [%eval -10.17] } 24. Qc5?! { (-10.17 → Mate in 7) Checkmate is now unavoidable. Rxf5 was best. } { [%eval #-7] } (24. Rxf5 Qd6) 24... Rxe2?! { (Mate in 7 → -21.51) Lost forced checkmate sequence. Bxc5 was best. } { [%eval -21.51] } (24... Bxc5 25. Rxc5 Rxe2 26. Re5 Qd4+ 27. Re3 Qxe3+ 28. Kh1 Qd4 29. Rf2 Qxf2 30. f4 Qh2#) 25. f4?! { (-21.51 → Mate in 4) Checkmate is now unavoidable. Qc4 was best. } { [%eval #-4] } (25. Qc4 Bd3) 25... Bxc5+ { [%eval #-3] } 26. Kh1 { [%eval #-2] } 26... Qxb5 { [%eval #-2] } 27. Rc1 { [%eval #-1] } 27... Be4# { Black wins by checkmate. } 0-1