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[Event "Rated Antichess game"] [Site "https://lichess.org/uf0pLDiQ"] [Date "2020.05.14"] [White "Ripper13"] [Black "matecamper09"] [Result "0-1"] [UTCDate "2020.05.14"] [UTCTime "14:48:22"] [WhiteElo "1264"] [BlackElo "1445"] [WhiteRatingDiff "-31"] [BlackRatingDiff "+14"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -2.29) Blunder. e3 was best. } (1. e3 b5) 1... e6 2. b4 Bxb4 3. Ba3 Bxd2?! { (-2.40 → -1.77) Inaccuracy. Bxa3 was best. } (3... Bxa3) 4. Nxd2 c5 5. Bxc5 Qb6?? { (-1.82 → 1.72) Blunder. Qa5 was best. } (5... Qa5 6. Bxa7) 6. Bxb6 axb6 7. a4?? { (2.53 → 0.48) Blunder. Rc1 was best. } (7. Rc1 Rxa2) 7... Rxa4 8. Rxa4 Na6?! { (0.84 → 1.88) Inaccuracy. Ne7 was best. } (8... Ne7 9. Qc1) 9. Rxa6 bxa6 10. Nb1?? { (1.97 → -1.12) Blunder. Qa1 was best. } (10. Qa1 a5) 10... Nf6?? { (-1.12 → 0.93) Blunder. Ne7 was best. } (10... Ne7 11. Qxd7) 11. Qxd7 Bxd7?! { (0.52 → 1.13) Inaccuracy. Nxd7 was best. } (11... Nxd7 12. Kd2 Nb8 13. f4 e5 14. fxe5 Bh3 15. Nxh3 g5 16. Nxg5 Rf8 17. Nxh7 a5 18. Nxf8) 12. Nh3?! { (1.13 → 0.40) Inaccuracy. g4 was best. } (12. g4) 12... Ng4 13. fxg4 Rf8?! { (1.18 → 1.78) Inaccuracy. Ke7 was best. } (13... Ke7 14. Nf2) 14. g5 h6? { (1.39 → 3.31) Mistake. g6 was best. } (14... g6) 15. gxh6 gxh6 16. Ng5? { (3.17 → 1.82) Mistake. c4 was best. } (16. c4) 16... hxg5 17. Rg1?! { (1.68 → 0.85) Inaccuracy. Kd2 was best. } (17. Kd2) 17... g4 18. h3?? { (1.22 → Mate in 8) Checkmate is now unavoidable. g3 was best. } (18. g3 a5) 18... gxh3 19. gxh3 Rg8 20. Rxg8 Bc8?? { (Mate in 6 → 4.43) Lost forced checkmate sequence. Ba4 was best. } (20... Ba4 21. Rxe8 Bxc2 22. Rxe6 Bxb1 23. Rxb6 Bh7 24. Rxa6 f6 25. Rxf6 Bd3 26. exd3#) 21. Rxe8 e5?? { (3.67 → Mate in 12) Checkmate is now unavoidable. Bd7 was best. } (21... Bd7 22. Rxe6) 22. Rxe5 Bxh3 23. Bxh3 f5 24. Rxf5 b5 25. Rxb5 axb5 26. c4 bxc4 27. e4?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Nd2 was best. } (27. Nd2 c3 28. Nf3 c2 29. Kd1 cxd1=K 30. Bg2 Kxe2 31. Bf1 Kxf1 32. Ne1 Kxe1#) 27... c3 28. Nxc3# { Game ends by variant rule. } 0-1