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[Event "rated Antichess game"] [Site "https://lichess.org/ue9wv6HA"] [Date "2025.07.04"] [White "stonedplay"] [Black "Backrooms-Chess"] [Result "1-0"] [GameId "ue9wv6HA"] [UTCDate "2025.07.04"] [UTCTime "05:28:20"] [WhiteElo "1124"] [BlackElo "1208"] [WhiteRatingDiff "+82"] [BlackRatingDiff "-25"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. h3?? { (2.54 → -0.36) Blunder. Ba6 was best. } { [%eval -0.36] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... Ba3 { [%eval -1.05] } 3. bxa3 { [%eval -1.03] } 3... Qh4 { [%eval -0.54] } 4. Qh5?! { (-0.54 → -1.20) Inaccuracy. Nc3 was best. } { [%eval -1.2] } (4. Nc3 Qxf2) 4... Qxf2 { [%eval -1.51] } 5. Qxf7?? { (-1.51 → -3.65) Blunder. Kxf2 was best. } { [%eval -3.65] } (5. Kxf2 g6) 5... Qxg2?? { (-3.65 → Mate in 13) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #13] } (5... Kxf7 6. Kxf2 b5 7. Bxb5 Nh6 8. Bxd7 Nxd7 9. Kg3 Rf8 10. Kh2 Ke7 11. Nf3) 6. Qxg7?? { (Mate in 13 → -0.91) Lost forced checkmate sequence. Bxg2 was best. } { [%eval -0.91] } (6. Bxg2 Kxf7 7. Bxb7 Bxb7 8. Nc3 Bxh1 9. Ne4 Bxe4 10. Rb1 Bxc2 11. Rxb8 Rxb8) 6... Qxd2?! { (-0.91 → 0.06) Inaccuracy. Qxf1 was best. } { [%eval 0.06] } (6... Qxf1 7. Qxh8) 7. Qxh7?? { (0.06 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (7. Kxd2 b5) 7... Qxc2?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #13] } (7... Rxh7 8. Bxd2 Rxh3 9. Bxh3 Nh6 10. Bxe6 dxe6 11. Rxh6 Nd7 12. Rxe6 b5 13. Rxe8) 8. Qxd7?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #-12] } (8. Qxc2 Rxh3 9. Qxc7 Rxe3 10. Bxe3 Kf7 11. Bxa7 Rxa7 12. Qxb8 Rxa3 13. Qxc8 Rxa2) 8... Qxa2?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Bxd7 was best. } { [%eval #11] } (8... Bxd7 9. Bc4 Qxc1 10. Bxe6 Qxe1 11. Bxd7 Qxe3 12. Bxe8 Rxh3 13. Rxh3 Qxa3 14. Nxa3) 9. Qxe8 { [%eval #11] } 9... Qxa3 { [%eval #10] } 10. Qxe6?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rxa3 was best. } { [%eval #-10] } (10. Rxa3 Rxh3 11. Rxa7 Rxa7 12. Qxc8 Rxe3 13. Qxg8 Rxe1 14. Qxe6 Rxf1 15. Rh6 Rxg1) 10... Qxe3?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Bxe6 was best. } { [%eval #9] } (10... Bxe6 11. Rxa3 Rxh3 12. Rxa7 Rxa7 13. Rxh3 Bxh3 14. Nxh3 Na6 15. Bxa6 Rxa6 16. Kf2) 11. Rxa7?? { (Mate in 9 → 3.09) Lost forced checkmate sequence. Qxe3 was best. } { [%eval 3.09] } (11. Qxe3 Rxh3 12. Bxh3 Bxh3 13. Qxa7 Rxa7 14. Rxh3 Rxa1 15. Bb2 Rxb1 16. Bg7 Rxe1) 11... Qxh3?? { (3.09 → Mate in 8) Checkmate is now unavoidable. Qxe6 was best. } { [%eval #8] } (11... Qxe6 12. Rxb7) 12. Qxc8 { [%eval #8] } 12... Qxf1 { [%eval #7] } 13. Qxb7 { [%eval #7] } 13... Qxg1 { [%eval #6] } 14. Qxc7?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Rxa8 was best. } { [%eval #-5] } (14. Rxa8 Qxe1 15. Rxh8 Qxc1 16. Rxb8 Qxb1 17. Rbxg8 Qxb7 18. Rh1 Qxh1 19. Rh8 Qxh8#) 14... Qxa7?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Qxh1 was best. } { [%eval #5] } (14... Qxh1 15. Qxb8 Qxe1 16. Qxg8 Qxc1 17. Qxh8 Qxb1 18. Rxa8 Qh1 19. Qxh1#) 15. Qxb8 { [%eval #5] } 15... Qxb8 { [%eval #4] } 16. Rxh8 { [%eval #4] } 16... Qxb1 { [%eval #3] } 17. Rxg8 { [%eval #3] } 17... Qxc1 { [%eval #2] } 18. Rxa8 { [%eval #2] } 18... Qxe1 { [%eval #1] } 19. Ra5 { [%eval #1] } 19... Qxa5# { Game ends by variant rule. } 1-0