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Check MATE in What ???????

There is are some small problems with the post like the repeated game . that error was completely my skill issue please do not mind it thank you.

There is are some small problems with the post like the repeated game . that error was completely my skill issue please do not mind it thank you.

@TheFideChessPractice said in #2:

There is are some small problems with the post like the repeated game . that error was completely my skill issue please do not mind it thank you.
Never mind it was fixed please do enjoy the blog and tell me if you can win faster

@TheFideChessPractice said in #2: > There is are some small problems with the post like the repeated game . that error was completely my skill issue please do not mind it thank you. Never mind it was fixed please do enjoy the blog and tell me if you can win faster

Wont it be 50 move rule. Even 75 move rule works

Wont it be 50 move rule. Even 75 move rule works

that is True
You see this endgame is called a cursed win because it is drawn in fifty moves and cannot be won in a real game. But the computer and the table base agrees but if we remove that rule just for a second we will see it is winnable

that is True You see this endgame is called a cursed win because it is drawn in fifty moves and cannot be won in a real game. But the computer and the table base agrees but if we remove that rule just for a second we will see it is winnable

thats insane lol :D @TheFideChessPractice said in #5:

that is True
You see this endgame is called a cursed win because it is drawn in fifty moves and cannot be won in a real game. But the computer and the table base agrees but if we remove that rule just for a second we will see it is winnable

thats insane lol :D @TheFideChessPractice said in #5: > that is True > You see this endgame is called a cursed win because it is drawn in fifty moves and cannot be won in a real game. But the computer and the table base agrees but if we remove that rule just for a second we will see it is winnable

Tablebase just casually Tablebaseing

Tablebase just casually Tablebaseing