FEN
[Event "rated blitz game"]
[Site "https://lichess.org/uZqiGPmq"]
[Date "2026.05.19"]
[Round "-"]
[White "KASP24"]
[Black "PatteJaguar"]
[Result "0-1"]
[GameId "uZqiGPmq"]
[UTCDate "2026.05.19"]
[UTCTime "22:09:35"]
[WhiteElo "1191"]
[BlackElo "1111"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+7"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C47"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Bc4 { [%eval 0.0] } 2... Nf6 { [%eval 0.11] } 3. Nc3 { [%eval 0.0] } 3... Nc6 { [%eval 0.11] } 4. Nf3 { [%eval 0.0] } { C47 Four Knights Game: Italian Variation } 4... d6? { (0.00 → 1.24) Mistake. Nxe4 was best. } { [%eval 1.24] } (4... Nxe4 5. Nxe4 d5 6. Bd3 dxe4 7. Bxe4 Bd6 8. O-O O-O 9. Re1) 5. h3? { (1.24 → 0.04) Mistake. Ng5 was best. } { [%eval 0.04] } (5. Ng5 d5 6. exd5 Na5 7. Bb5+ c6 8. dxc6 bxc6 9. Bd3 Be7) 5... Be7 { [%eval 0.12] } 6. d4 { [%eval 0.1] } 6... O-O { [%eval 0.51] } 7. dxe5 { [%eval 0.22] } 7... Nxe5 { [%eval 0.15] } 8. Nxe5 { [%eval 0.15] } 8... dxe5 { [%eval 0.19] } 9. Qxd8 { [%eval 0.12] } 9... Bxd8 { [%eval 0.4] } 10. Bg5 { [%eval 0.15] } 10... c6 { [%eval 0.12] } 11. Bxf6 { [%eval -0.27] } 11... Bxf6 { [%eval -0.27] } 12. O-O-O { [%eval -0.41] } 12... b5 { [%eval -0.34] } 13. Bb3 { [%eval -0.44] } 13... a5 { [%eval -0.24] } 14. a3 { [%eval -0.64] } 14... a4 { [%eval -0.61] } 15. Ba2 { [%eval -0.63] } 15... Be6?? { (-0.63 → 1.07) Blunder. Be7 was best. } { [%eval 1.07] } (15... Be7 16. Ne2 Rb8 17. c3 g6 18. Ng1 Kg7 19. Nf3 f6 20. Rhe1 h5 21. Re2) 16. Bxe6?! { (1.07 → 0.17) Inaccuracy. Rd6 was best. } { [%eval 0.17] } (16. Rd6 Bxa2 17. Nxa2 c5 18. Rc6 Bg5+ 19. Kb1 b4 20. axb4 cxb4 21. Nxb4 a3) 16... fxe6 { [%eval 0.21] } 17. Rd6 { [%eval 0.37] } 17... Be7 { [%eval 0.84] } 18. Rxc6 { [%eval 0.72] } 18... Rab8? { (0.72 → 2.18) Mistake. Rxf2 was best. } { [%eval 2.18] } (18... Rxf2 19. Kb1 b4 20. axb4 Bxb4 21. Nxa4 Rxa4 22. Rc4 Rxg2 23. b3 Ra8 24. Rxb4) 19. Rxe6 { [%eval 1.62] } 19... b4 { [%eval 1.84] } 20. axb4?! { (1.84 → 1.24) Inaccuracy. Rxe7 was best. } { [%eval 1.24] } (20. Rxe7 bxc3 21. bxc3 Rxf2 22. Rd1 Rxg2 23. c4 Rc8 24. Kb2 Rg3 25. Rd3 Rg6) 20... Bxb4 { [%eval 1.37] } 21. Rxe5?? { (1.37 → -1.21) Blunder. Nxa4 was best. } { [%eval -1.21] } (21. Nxa4 Rxf2 22. Kb1 Rxg2 23. Rxe5 Re2 24. Rd1 h6 25. c4 Bf8 26. Rd3 g5) 21... Rxf2?? { (-1.21 → 0.65) Blunder. a3 was best. } { [%eval 0.65] } (21... a3 22. Na2 Bd6 23. Rd5 Bf4+ 24. Kb1 Rxb2+ 25. Ka1 Rxc2 26. g3 Bh6 27. Rf1) 22. g4?? { (0.65 → -4.95) Blunder. Nxa4 was best. } { [%eval -4.95] } (22. Nxa4 Rc8 23. Kb1 Rcxc2 24. Rd1 Rcd2 25. Rc1 Rd8 26. Rb5 Bd2 27. Rd1 Re8) 22... a3 { [%eval -4.87] } 23. Nd1?? { (-4.87 → Mate in 4) Checkmate is now unavoidable. Na2 was best. } { [%eval #-4] } (23. Na2 Bd2+ 24. Kb1 Rxb2+ 25. Ka1 Be3 26. Rd5 Rfxc2 27. Nc3 Rxc3 28. Rb1 Rxb1+) 23... axb2+?? { (Mate in 4 → -0.43) Lost forced checkmate sequence. a2 was best. } { [%eval -0.43] } (23... a2 24. Re8+ Rxe8 25. Nc3 Bxc3 26. bxc3 a1=Q#) 24. Nxb2?? { (-0.43 → -7.05) Blunder. Kb1 was best. } { [%eval -7.05] } (24. Kb1 Re2 25. Rf5 Be1 26. Rhf1 h5 27. R1f3 Rc8 28. Nxb2 Bc3 29. Rb5 h4) 24... Bd2+ { [%eval -6.61] } 25. Kb1 { [%eval -6.95] } 25... Bc3 { [%eval -6.45] } 26. Rd1?? { (-6.45 → Mate in 4) Checkmate is now unavoidable. Rc5 was best. } { [%eval #-4] } (26. Rc5 Rxb2+ 27. Ka1 Rbxc2+ 28. Rxc3 Rxc3 29. h4 Rf6 30. Rh2 Rb6 31. Rb2 Rxb2) 26... Bxe5? { (Mate in 4 → -7.46) Lost forced checkmate sequence. Rxb2+ was best. } { [%eval -7.46] } (26... Rxb2+ 27. Ka1 Rbxc2+ 28. Kb1 Rb2+ 29. Kc1 Rfc2#) 27. Kc1? { (-7.46 → Mate in 5) Checkmate is now unavoidable. Rd8+ was best. } { [%eval #-5] } (27. Rd8+ Rxd8 28. Nd3 Rf1+ 29. Ka2 Bd4 30. Kb3 Rf3 31. Kb4 Rc8 32. Kb5 Rxh3) 27... Rxb2?! { (Mate in 5 → -44.19) Lost forced checkmate sequence. Bxb2+ was best. } { [%eval -44.19] } (27... Bxb2+ 28. Kb1 Bd4+ 29. Ka2 Rxc2+ 30. Ka3 Bc5+ 31. Ka4 Ra2#) 28. Rd8+?! { (-44.19 → Mate in 21) Checkmate is now unavoidable. Rd2 was best. } { [%eval #-21] } (28. Rd2 Rf1+ 29. Rd1 Rb1+ 30. Kxb1 Rxd1+ 31. Ka2 Kf7 32. Kb3 Ke6 33. Kc4 Rd2) 28... Kf7 { [%eval -10.77] } 29. Rd7+?! { (-10.77 → Mate in 16) Checkmate is now unavoidable. Rd2 was best. } { [%eval #-16] } (29. Rd2 Rf1+ 30. Rd1 Rb1+ 31. Kxb1 Rxd1+ 32. Ka2 Rg1 33. Kb3 Rg3+ 34. Kb4 Rc3) 29... Ke6 { [%eval -10.24] } 30. Rd5?! { (-10.24 → Mate in 4) Checkmate is now unavoidable. Rd2 was best. } { [%eval #-4] } (30. Rd2 Rf1+ 31. Rd1 Rb1+ 32. Kxb1 Rxd1+ 33. Ka2 Kd6 34. Kb3 Kc5 35. c3 Rc1) 30... Rbxc2+ { [%eval #-4] } 31. Kd1 { [%eval #-4] } 31... Ra2 { [%eval #-3] } 32. Ke1 { [%eval #-3] } 32... Rh2 { [%eval #-3] } 33. Kf1 { [%eval #-1] } 33... Ra1+ { [%eval #-1] } 34. Rd1 { [%eval #-1] } 34... Rxd1# { Black wins by checkmate. } 0-1