FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/uYq46SwI"]
[Date "2025.09.11"]
[White "ELECTR0MAGNET"]
[Black "ViolenceUltime"]
[Result "1-0"]
[GameId "uYq46SwI"]
[UTCDate "2025.09.11"]
[UTCTime "16:16:48"]
[WhiteElo "1919"]
[BlackElo "2268"]
[WhiteRatingDiff "+20"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g6 { [%eval -0.08] } 2. Nh3 { [%eval -0.27] } 2... b6?! { (-0.27 → 0.30) Inaccuracy. g5 was best. } { [%eval 0.3] } (2... g5 3. Nxg5 Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bd4 Rxh2 7. Bxa7) 3. b3 { [%eval -0.12] } 3... b5?! { (-0.12 → 0.76) Inaccuracy. Bh6 was best. } { [%eval 0.76] } (3... Bh6 4. Ng5 Bxg5 5. d3 Bxc1 6. Qxc1 h6 7. Qxh6 Rxh6 8. Bh3) 4. Ng5?! { (0.76 → 0.07) Inaccuracy. d3 was best. } { [%eval 0.07] } (4. d3 d6 5. g4 Bxg4 6. Ng5 Bxe2 7. Bxe2 h5 8. Nxf7 Kxf7 9. Bxh5 Rxh5) 4... d6?? { (0.07 → 2.84) Blunder. h6 was best. } { [%eval 2.84] } (4... h6 5. Nxf7 Kxf7 6. c4 bxc4 7. bxc4 a6 8. a4 c6 9. Nc3 Qa5 10. Nb1) 5. Nxh7 { [%eval 2.76] } 5... Rxh7 { [%eval 2.47] } 6. Bh3 { [%eval 3.11] } 6... Rxh3 { [%eval 3.27] } 7. g4 { [%eval 3.0] } 7... Bxg4 { [%eval 3.78] } 8. Rf1?? { (3.78 → -1.42) Blunder. b4 was best. } { [%eval -1.42] } (8. b4 Rxh2) 8... Rxh2?? { (-1.42 → Mate in 14) Checkmate is now unavoidable. Rxb3 was best. } { [%eval #14] } (8... Rxb3 9. cxb3 Bxe2 10. Kxe2 Nd7 11. Kd3 Qc8 12. Rh1 f6 13. a4 bxa4 14. bxa4) 9. Rg1?? { (Mate in 14 → -0.45) Lost forced checkmate sequence. Na3 was best. } { [%eval -0.45] } (9. Na3 Bxe2 10. Qxe2 Rxf2 11. Nxb5 Rxe2 12. Rxf7 Kxf7 13. Kxe2 a5 14. Nxd6 exd6) 9... Rxf2 { [%eval 0.0] } 10. Kxf2?! { (0.00 → -0.66) Inaccuracy. Rxg4 was best. } { [%eval -0.66] } (10. Rxg4 Rxe2 11. Kxe2 f6 12. Rxg6 Qd7 13. Rxf6 Nxf6 14. b4 Qe6 15. Qg1 Qxa2) 10... Bxe2 { [%eval -0.79] } 11. Qxe2 { [%eval -0.61] } 11... g5 { [%eval -0.45] } 12. Qxb5? { (-0.45 → -2.04) Mistake. Rxg5 was best. } { [%eval -2.04] } (12. Rxg5 Nh6) 12... Nd7? { (-2.04 → -0.62) Mistake. Qc8 was best. } { [%eval -0.62] } (12... Qc8 13. Rxg5) 13. Rxg5 { [%eval -0.28] } 13... Rc8? { (-0.28 → 1.33) Mistake. e6 was best. } { [%eval 1.33] } (13... e6 14. Rxg8) 14. Rxg8 { [%eval 1.51] } 14... Rb8? { (1.51 → 3.14) Mistake. f5 was best. } { [%eval 3.14] } (14... f5 15. Qxf5) 15. Rxf8 { [%eval 3.16] } 15... Rxb5 { [%eval 3.33] } 16. Rxe8 { [%eval 2.96] } 16... Rxb3?? { (2.96 → Mate in 12) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #12] } (16... Qxe8 17. Bb2 Rxb3 18. cxb3 Qh8 19. Bxh8 e5 20. Bxe5 dxe5 21. Na3 f5 22. Rb1) 17. cxb3?? { (Mate in 12 → 3.46) Lost forced checkmate sequence. Rxd8 was best. } { [%eval 3.46] } (17. Rxd8 Rxb1 18. Rxd7 Rxc1 19. Rxc7 Rxc2 20. Rxe7 Rxa2 21. Rxa7 Rxa7 22. Rxa7 d5) 17... Qxe8 { [%eval 3.24] } 18. Na3?? { (3.24 → Mate in 8) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-8] } (18. Bb2 Qh8) 18... Nb6?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Nc5 was best. } { [%eval #7] } (18... Nc5 19. Bb2 Nxb3 20. axb3 Qb5 21. Nxb5 d5 22. Rxa7 f5 23. Rxc7 f4 24. Rxe7) 19. Nb5 { [%eval #7] } 19... Qxb5 { [%eval #6] } 20. b4 { [%eval #6] } 20... Qxb4 { [%eval #5] } 21. Bb2 { [%eval #5] } 21... Qxd2 { [%eval #4] } 22. Rg1 { [%eval #4] } 22... Qxf2 { [%eval #3] } 23. Rg4 { [%eval #3] } 23... Qxb2 { [%eval #2] } 24. Rb4 { [%eval #2] } 24... Qxa2 { [%eval #1] } 25. Rxb6 { [%eval #1] } 25... cxb6# { Game ends by variant rule. } 1-0
