FEN
[Event "casual Racing Kings game"]
[Site "https://lichess.org/uY0YjWN5"]
[Date "2025.11.16"]
[White "lichess AI level 5"]
[Black "EzequielGiauffret"]
[Result "1-0"]
[GameId "uY0YjWN5"]
[UTCDate "2025.11.16"]
[UTCTime "06:52:17"]
[WhiteElo "?"]
[BlackElo "1312"]
[Variant "Racing Kings"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kg3 { [%eval 0.0] } 1... Rb8?? { (0.00 → 4.78) Blunder. Kb3 was best. } { [%eval 4.78] } (1... Kb3 2. Kf4 Kc4 3. Nxc2 Nxf2 4. Rxf2 Rxc2 5. Kg5 Kb5 6. Kg6) 2. Bd4? { (4.78 → 2.81) Mistake. Nxc2 was best. } { [%eval 2.81] } (2. Nxc2 Kb3 3. Nc3 Nxc3 4. Kf4 Ne4 5. Kf5 Nxf1 6. Rg8 Nxf2) 2... Nc3?? { (2.81 → 6.11) Blunder. Bb2 was best. } { [%eval 6.11] } (2... Bb2 3. Kf4 Bxd4 4. Nxd4 Be4 5. Nec2 Qc3 6. Qh5 Ne3 7. Nxe3 Bxg2 8. Rxg2) 3. Nxc2 { [%eval 5.74] } 3... Qb2 { [%eval 6.25] } 4. Nf4?! { (6.25 → 3.98) Inaccuracy. Kf4 was best. } { [%eval 3.98] } (4. Kf4 Qxc2) 4... Qxc2?! { (3.98 → 5.62) Inaccuracy. Qb7 was best. } { [%eval 5.62] } (4... Qb7 5. Bxc3) 5. Bd3 { [%eval 4.47] } 5... Qb3?! { (4.47 → 6.85) Inaccuracy. Kb3 was best. } { [%eval 6.85] } (5... Kb3 6. Kh4) 6. Kg4 { [%eval 6.54] } 6... Ka3 { [%eval 8.07] } 7. Kf5 { [%eval 8.75] } 7... Ka4 { [%eval 9.62] } 8. Rxc1 { [%eval 9.18] } 8... Rb2 { [%eval 12.09] } 9. Ne6 { [%eval 11.71] } 9... Ka5 { [%eval 18.46] } 10. Kf6 { [%eval 16.14] } 10... Qb6 { [%eval 21.18] } 11. Rg7 { [%eval 18.22] } 11... Nb5?! { (18.22 → Mate in 5) Checkmate is now unavoidable. Rb5 was best. } { [%eval #5] } (11... Rb5 12. Rxc3) 12. Be5?! { (Mate in 5 → 22.63) Lost forced checkmate sequence. Kf7 was best. } { [%eval 22.63] } (12. Kf7 Ka6 13. Rc7 Rh8 14. Qxh8 Qb8 15. Nf8 Nb1 16. Kg8#) 12... Ka6 { [%eval 23.54] } 13. Kf7 { [%eval 23.87] } 13... Ka7?! { (23.87 → Mate in 9) Checkmate is now unavoidable. Qc6 was best. } { [%eval #9] } (13... Qc6 14. Nd8) 14. Rg8 { [%eval #9] } 14... Nf3 { [%eval #8] } 15. Qxf3 { [%eval #7] } 15... Rf2 { [%eval #5] } 16. Rf8 { [%eval #4] } 16... Rg2 { [%eval #3] } 17. Re8 { [%eval #2] } 17... Qc5 { [%eval #2] } 18. Nxc5 { [%eval #1] } 18... Rf2 { [%eval #1] } 19. Kf8# { Game ends by variant rule. } 1-0