- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/uVwBA51M"] [Date "2025.09.20"] [Round "-"] [White "Merzouk"] [Black "WGUP"] [Result "0-1"] [GameId "uVwBA51M"] [UTCDate "2025.09.20"] [UTCTime "17:22:55"] [WhiteElo "1277"] [BlackElo "1155"] [WhiteRatingDiff "-18"] [BlackRatingDiff "+8"] [Variant "Standard"] [TimeControl "60+0"] [ECO "C50"] [Opening "Italian Game: Giuoco Piano"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.12] } 3... Bc5 { [%eval 0.2] } { C50 Italian Game: Giuoco Piano } 4. O-O { [%eval 0.13] } 4... h6?! { (0.13 → 0.86) Inaccuracy. Nf6 was best. } { [%eval 0.86] } (4... Nf6 5. d3 d6 6. c3 O-O 7. h3 Bb6 8. Nbd2 a5 9. Re1) 5. Re1?! { (0.86 → 0.21) Inaccuracy. c3 was best. } { [%eval 0.21] } (5. c3 d6 6. d4 exd4 7. cxd4 Bb6 8. Nc3 Nge7 9. Be3 O-O) 5... Nf6 { [%eval 0.23] } 6. c3 { [%eval 0.19] } 6... O-O?! { (0.19 → 0.93) Inaccuracy. Bb6 was best. } { [%eval 0.93] } (6... Bb6 7. d4 d6 8. h3 O-O 9. Bb5 Bd7 10. a4 a5 11. Be3) 7. a3? { (0.93 → -0.38) Mistake. d4 was best. } { [%eval -0.38] } (7. d4 exd4 8. cxd4 Bb4 9. Nc3 d5 10. exd5 Ne7 11. Bd2 a5) 7... a6? { (-0.38 → 0.99) Mistake. Nxe4 was best. } { [%eval 0.99] } (7... Nxe4 8. d4 Bb6 9. Bd5 Nf6 10. Bxc6 dxc6 11. Nxe5 c5 12. Nc4) 8. d4 { [%eval 1.1] } 8... exd4 { [%eval 1.11] } 9. cxd4 { [%eval 1.09] } 9... Ba7 { [%eval 1.05] } 10. d5?! { (1.05 → 0.21) Inaccuracy. e5 was best. } { [%eval 0.21] } (10. e5 Ne8) 10... Ne7 { [%eval 0.71] } 11. Nc3 { [%eval 0.48] } 11... Ng6 { [%eval 0.74] } 12. e5? { (0.74 → -0.88) Mistake. h3 was best. } { [%eval -0.88] } (12. h3 d6 13. Be3 Bxe3 14. Rxe3 Bd7 15. Qd2 Ne5 16. Bf1 Nxf3+ 17. Rxf3 Rc8) 12... Nh7?? { (-0.88 → 2.46) Blunder. Ng4 was best. } { [%eval 2.46] } (12... Ng4) 13. e6?? { (2.46 → -0.31) Blunder. Bd3 was best. } { [%eval -0.31] } (13. Bd3 d6 14. Bxg6 fxg6 15. e6 Qf6 16. Qb3 Qf5 17. Qc4 g5 18. Be3 Bxe3) 13... dxe6 { [%eval -0.28] } 14. dxe6 { [%eval -0.26] } 14... Bxe6 { [%eval -0.33] } 15. Rxe6?? { (-0.33 → -3.08) Blunder. Qxd8 was best. } { [%eval -3.08] } (15. Qxd8 Raxd8) 15... fxe6 { [%eval -3.1] } 16. Bxe6+ { [%eval -3.3] } 16... Kh8 { [%eval -3.43] } 17. Bf4? { (-3.43 → -5.89) Mistake. Kf1 was best. } { [%eval -5.89] } (17. Kf1 Qxd1+ 18. Nxd1 Rae8 19. Bb3 Ne5 20. Nxe5 Rxe5 21. Bc2 Ng5 22. Bd2 Ne6) 17... Nxf4 { [%eval -5.73] } 18. Ba2 { [%eval -5.99] } 18... Qf6 { [%eval -5.86] } 19. Qb3 { [%eval -6.74] } 19... Rab8 { [%eval -5.62] } 20. Rd1 { [%eval -6.51] } 20... Ng6?! { (-6.51 → -4.34) Inaccuracy. Ng5 was best. } { [%eval -4.34] } (20... Ng5 21. Kh1 Nfh3 22. Rf1 Rbe8 23. Nd1 Nxf3 24. Qxf3 Qxf3 25. gxf3 h5 26. Ne3) 21. Nd4?? { (-4.34 → Mate in 3) Checkmate is now unavoidable. Nd5 was best. } { [%eval #-3] } (21. Nd5 Qf7 22. Qc4 Ng5 23. Nxg5 Qxf2+ 24. Kh1 hxg5 25. Nc3 Nh4 26. Qg4 Qxg2+) 21... Bxd4?? { (Mate in 3 → -6.67) Lost forced checkmate sequence. Qxf2+ was best. } { [%eval -6.67] } { Black wins on time. } (21... Qxf2+ 22. Kh1 Qf1+ 23. Rxf1 Rxf1#) 0-1