FEN
[Event "ANTICHESS Arena"]
[Site "https://lichess.org/uSoXsH2u"]
[Date "2026.04.13"]
[Round "-"]
[White "kaishakarthick"]
[Black "Aarvik_Sharda"]
[Result "0-1"]
[GameId "uSoXsH2u"]
[UTCDate "2026.04.13"]
[UTCTime "04:26:02"]
[WhiteElo "727"]
[BlackElo "541"]
[WhiteRatingDiff "-111"]
[BlackRatingDiff "+159"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g4?! { (0.15 → -0.79) Inaccuracy. e3 was best. } { [%eval -0.79] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (-0.79 → 2.46) Blunder. c5 was best. } { [%eval 2.46] } (1... c5 2. c3 Na6 3. Nf3 Nb4 4. cxb4 cxb4 5. b3 g6 6. Nd4) 2. gxf5 { [%eval 1.1] } 2... e6?? { (1.10 → Mate in 14) Checkmate is now unavoidable. g5 was best. } { [%eval #14] } (2... g5 3. fxg6 hxg6 4. e3 Rxh2 5. Rxh2 Bh6 6. Rxh6 Nxh6 7. Ba6) 3. fxe6 { [%eval #14] } 3... dxe6 { [%eval #15] } 4. Bh3?? { (Mate in 15 → -3.10) Lost forced checkmate sequence. Bg2 was best. } { [%eval -3.1] } (4. Bg2 Qxd2 5. Bxb7 Qxc1 6. Qxc1 Bxb7 7. Qg5 Bxh1 8. Qxg7 Bxg7) 4... Qxd2 { [%eval -10.01] } 5. Bxe6 { [%eval -2.9] } 5... Bxe6 { [%eval -2.08] } 6. Qxd2?? { (-2.08 → Mate in 12) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-12] } (6. Kxd2 Bxa2) 6... Bxa2 { [%eval #-12] } 7. Rxa2 { [%eval #-11] } 7... Ba3 { [%eval #-11] } 8. Rxa3 { [%eval #-10] } 8... Kd7?? { (Mate in 10 → 0.39) Lost forced checkmate sequence. a5 was best. } { [%eval 0.39] } (8... a5 9. Rxa5 Rxa5 10. Qxa5 c5 11. Qxc5 b6 12. Qxb6 Ne7 13. Qxb8 Kd7 14. Qxh8) 9. Rxa7 { [%eval 0.0] } 9... Rxa7 { [%eval -0.08] } 10. Qxd7 { [%eval 0.0] } 10... Nxd7 { [%eval 0.07] } 11. Bh6 { [%eval -0.67] } 11... gxh6?? { (-0.67 → 2.05) Blunder. Nxh6 was best. } { [%eval 2.05] } (11... Nxh6 12. Kd2) 12. Na3 { [%eval 1.82] } 12... Rxa3 { [%eval 1.64] } 13. bxa3 { [%eval 0.84] } 13... Ngf6?? { (0.84 → Mate in 8) Checkmate is now unavoidable. Ne7 was best. } { [%eval #8] } (13... Ne7 14. f4) 14. a4?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. e4 was best. } { [%eval #-7] } (14. e4 Nxe4 15. Kd2 Nxd2 16. c4 Nxc4 17. Nf3 Nxa3 18. Ne5 Nxe5 19. f3 Nxf3) 14... b5 { [%eval #-7] } 15. axb5 { [%eval #-6] } 15... c6 { [%eval #-6] } 16. bxc6 { [%eval #-5] } 16... Nh5?? { (Mate in 5 → Mate in 16) Lost forced checkmate sequence. Ng4 was best. } { [%eval #16] } (16... Ng4 17. cxd7 Nxh2 18. Rxh2 h5 19. Rxh5 Rb8 20. Rxh7 Rc8 21. dxc8=K#) 17. cxd7 { [%eval 4.38] } 17... Ng3?? { (4.38 → Mate in 11) Checkmate is now unavoidable. Rc8 was best. } { [%eval #11] } (17... Rc8 18. dxc8=R Ng7 19. f4 Ne8 20. Rxe8 h5 21. e3 h4 22. Ne2 h5 23. Kf2) 18. fxg3 { [%eval #11] } 18... Re8 { [%eval #10] } 19. dxe8=N { [%eval #11] } 19... h5 { [%eval #10] } 20. e4?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. h4 was best. } { [%eval #-2] } (20. h4 h6 21. g4 hxg4 22. h5 g3 23. Nd6 g2 24. Kf2 gxh1=Q 25. Nh3 Qxh3) 20... h4 { [%eval #-2] } 21. gxh4 { [%eval #-1] } 21... h5 { [%eval #-1] } 22. Nf3# { Game ends by variant rule. } 0-1