- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated classical game"] [Site "https://lichess.org/uGYqPXNP"] [Date "2025.10.09"] [Round "-"] [White "StrikingBolt"] [Black "sylvlondon"] [Result "1/2-1/2"] [GameId "uGYqPXNP"] [UTCDate "2025.10.09"] [UTCTime "12:00:58"] [WhiteElo "2403"] [BlackElo "2412"] [WhiteRatingDiff "+1"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "1800+30"] [ECO "A05"] [Opening "King's Indian Attack: Wahls Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.1] } 1... Nf6 { [%eval 0.18] } 2. g3 { [%eval 0.11] } 2... g6 { [%eval 0.21] } 3. Bg2 { [%eval 0.13] } 3... Bg7 { [%eval 0.18] } 4. O-O { [%eval 0.16] } 4... d5 { [%eval 0.13] } 5. d3 { [%eval -0.1] } 5... O-O { [%eval 0.0] } { A05 King's Indian Attack: Wahls Defense } 6. Nbd2 { [%eval -0.16] } 6... c5 { [%eval -0.08] } 7. e4 { [%eval -0.2] } 7... Nc6 { [%eval -0.06] } 8. Re1 { [%eval -0.34] } 8... e5 { [%eval -0.02] } 9. exd5 { [%eval 0.0] } 9... Nxd5 { [%eval -0.08] } 10. c3 { [%eval -0.22] } 10... f6?! { (-0.22 → 0.76) Inaccuracy. Qc7 was best. } { [%eval 0.76] } (10... Qc7 11. Nc4 Nb6 12. Ne3 h6 13. a4 a5 14. Nd2 Be6 15. Qe2 Rad8 16. Nec4) 11. Qe2?! { (0.76 → -0.17) Inaccuracy. Ne4 was best. } { [%eval -0.17] } (11. Ne4 b6) 11... Be6 { [%eval 0.29] } 12. Nc4?! { (0.29 → -0.70) Inaccuracy. Nb3 was best. } { [%eval -0.7] } (12. Nb3 Qe7 13. d4 cxd4 14. Nbxd4 exd4 15. Nxd4 Bf7 16. Bxd5 Bxd5 17. Qxe7 Nxe7) 12... Re8 { [%eval -0.66] } 13. Ne3 { [%eval -0.7] } 13... Qd7 { [%eval -0.7] } 14. a3 { [%eval -0.68] } 14... Rad8 { [%eval -0.71] } 15. Nxd5 { [%eval -0.73] } 15... Bxd5 { [%eval -0.71] } 16. Be3 { [%eval -0.63] } 16... Bf8 { [%eval -0.24] } 17. Qc2 { [%eval -0.4] } 17... Be6 { [%eval -0.4] } 18. Rad1 { [%eval -0.47] } 18... Qf7 { [%eval 0.01] } 19. Nd2 { [%eval -0.05] } 19... f5 { [%eval 0.11] } 20. f3 { [%eval -0.37] } 20... Rd7 { [%eval -0.27] } 21. Bf1 { [%eval -0.37] } 21... Red8 { [%eval 0.14] } 22. Bg5?! { (0.14 → -0.57) Inaccuracy. b4 was best. } { [%eval -0.57] } (22. b4) 22... Rc8 { [%eval -0.56] } 23. Qb1 { [%eval -0.62] } 23... h6 { [%eval -0.59] } 24. Be3 { [%eval -0.47] } 24... Rcd8 { [%eval -0.36] } 25. b4 { [%eval -0.32] } 25... cxb4 { [%eval -0.37] } 26. axb4 { [%eval -0.5] } 26... b6 { [%eval -0.43] } 27. Kg2 { [%eval -0.88] } 27... Bg7 { [%eval -0.92] } 28. b5 { [%eval -0.94] } 28... Ne7 { [%eval -0.87] } 29. c4 { [%eval -1.11] } 29... Kh7 { [%eval -0.61] } 30. Qc2 { [%eval -0.84] } 30... Nc8?! { (-0.84 → -0.06) Inaccuracy. g5 was best. } { [%eval -0.06] } (30... g5 31. Bf2 Ng6 32. Nb3 h5 33. Qe2 Nf8 34. Kg1 Kg8 35. Qc2 Bf6 36. Qe2) 31. f4 { [%eval -0.06] } 31... exf4 { [%eval 0.21] } 32. Bxf4 { [%eval 0.21] } 32... g5 { [%eval 0.24] } 33. Be5 { [%eval 0.31] } 33... Bxe5 { [%eval 0.28] } 34. Rxe5 { [%eval 0.37] } 34... Qf6 { [%eval 0.42] } 35. Rde1 { [%eval 0.47] } 35... Bf7 { [%eval 0.5] } 36. Kg1 { [%eval 0.5] } 36... Nd6 { [%eval 0.81] } 37. Bg2 { [%eval 0.63] } 37... Nb7?? { (0.63 → 2.47) Blunder. Kg7 was best. } { [%eval 2.47] } (37... Kg7 38. Nf3) 38. Bxb7?? { (2.47 → 0.56) Blunder. Rxf5 was best. } { [%eval 0.56] } (38. Rxf5 Qg7 39. Ne4 Kh8 40. Nf6 Rd6 41. Bxb7 Bg6 42. Rfe5 Qxb7 43. Ne8 Rxd3) 38... Rxb7 { [%eval 0.5] } 39. Nf3 { [%eval 0.63] } 39... Rbd7?? { (0.63 → 2.46) Blunder. Rc7 was best. } { [%eval 2.46] } (39... Rc7 40. R5e2) 40. d4 { [%eval 2.34] } 40... Rc7?! { (2.34 → 3.78) Inaccuracy. Kg8 was best. } { [%eval 3.78] } (40... Kg8 41. d5 f4 42. Nd4 Rf8 43. Qd2 Ra8 44. Rf5 Qg7 45. gxf4 a6 46. Nc6) 41. Qxf5+?? { (3.78 → 0.00) Blunder. Rxf5 was best. } { [%eval 0.0] } (41. Rxf5 Bg6 42. Rxf6 Bxc2 43. d5 Kg8 44. Rc6 Rf7 45. Ne5 Re7 46. g4 h5) 41... Qxf5 { [%eval 0.0] } 42. Rxf5 { [%eval 0.0] } 42... Bxc4 { [%eval 0.0] } 43. Rc1 { [%eval -0.1] } 43... Rdc8 { [%eval 0.02] } 44. Kf2 { [%eval 0.0] } 44... Bd3 { [%eval 0.1] } 45. Rxc7+ { [%eval 0.06] } 45... Rxc7 { [%eval 0.13] } 46. Rd5 { [%eval 0.0] } 46... Bc4 { [%eval 0.12] } 47. Re5 { [%eval 0.11] } 47... Kg7 { [%eval 0.1] } 48. Nd2 { [%eval 0.07] } 48... Bd3 { [%eval 0.07] } 49. Ke3 { [%eval 0.0] } 49... Bc2 { [%eval 0.08] } 50. Ne4 { [%eval 0.03] } 50... Kf8 { [%eval 0.07] } 51. Kd2 { [%eval 0.0] } 51... Bxe4 { [%eval 0.0] } 52. Rxe4 { [%eval 0.0] } 52... Rc4 { Black offers draw } { [%eval 0.0] } 53. Kd3 { [%eval 0.0] } 53... Rb4 { [%eval 0.04] } { The game is a draw. } 1/2-1/2