FEN
[Event "rated blitz game"]
[Site "https://lichess.org/uFuywrN1"]
[Date "2020.08.31"]
[Round "-"]
[White "arj1234"]
[Black "S3tter"]
[Result "1-0"]
[GameId "uFuywrN1"]
[UTCDate "2020.08.31"]
[UTCTime "17:36:42"]
[WhiteElo "994"]
[BlackElo "1075"]
[WhiteRatingDiff "+19"]
[BlackRatingDiff "-7"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "C20"]
[Opening "King's Pawn Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.0] } 1... e5 { [%eval 0.4] } 2. b3? { (0.40 → -0.87) Mistake. Nf3 was best. } { [%eval -0.87] } { C20 King's Pawn Opening } (2. Nf3 Nc6 3. Bc4 Nf6 4. d3 Bc5 5. c3 d6 6. O-O O-O) 2... c6?! { (-0.87 → 0.16) Inaccuracy. Nf6 was best. } { [%eval 0.16] } (2... Nf6 3. Nc3 Bc5 4. Nf3 O-O 5. Na4 Be7 6. Nxe5 Nxe4 7. Bd3) 3. Bb2 { [%eval 0.04] } 3... d5 { [%eval 0.5] } 4. d3?! { (0.50 → -0.51) Inaccuracy. exd5 was best. } { [%eval -0.51] } (4. exd5) 4... Bd6 { [%eval -0.4] } 5. Nf3 { [%eval -0.39] } 5... Nf6 { [%eval -0.47] } 6. exd5 { [%eval -0.22] } 6... cxd5 { [%eval -0.41] } 7. Nc3? { (-0.41 → -1.90) Mistake. Bxe5 was best. } { [%eval -1.9] } (7. Bxe5 Bxe5) 7... Qe7? { (-1.90 → -0.71) Mistake. Nc6 was best. } { [%eval -0.71] } (7... Nc6) 8. g3 { [%eval -1.14] } 8... Bg4?! { (-1.14 → -0.41) Inaccuracy. d4 was best. } { [%eval -0.41] } (8... d4 9. Ne2) 9. Be2? { (-0.41 → -1.68) Mistake. h3 was best. } { [%eval -1.68] } (9. h3 Bxf3 10. Qxf3 d4 11. Ne2 Nc6 12. Bg2 Bb4+ 13. c3 dxc3 14. Nxc3 Nd4 15. Qxb7 Qxb7) 9... e4?? { (-1.68 → 1.00) Blunder. O-O was best. } { [%eval 1.0] } (9... O-O 10. d4) 10. dxe4 { [%eval 1.01] } 10... dxe4 { [%eval 0.91] } 11. Ng5 { [%eval 1.42] } 11... O-O { [%eval 1.73] } 12. O-O?! { (1.73 → 0.74) Inaccuracy. Bxg4 was best. } { [%eval 0.74] } (12. Bxg4) 12... h6?! { (0.74 → 1.51) Inaccuracy. Bf5 was best. } { [%eval 1.51] } (12... Bf5 13. Nd5 Nxd5 14. Qxd5 Qxg5 15. Qxd6 Nc6 16. Rad1 Rfd8 17. h4 Rxd6 18. hxg5 Rxd1 19. Rxd1) 13. Ngxe4 { [%eval 1.41] } 13... Nxe4?! { (1.41 → 2.06) Inaccuracy. Bxe2 was best. } { [%eval 2.06] } (13... Bxe2 14. Qxe2) 14. Bxg4 { [%eval 1.68] } 14... Nc6?! { (1.68 → 2.54) Inaccuracy. Nxc3 was best. } { [%eval 2.54] } (14... Nxc3 15. Bxc3 Nc6 16. Re1 Qg5 17. Qe2 Bb4 18. Bxb4 Nxb4 19. Bf3 Rad8 20. Rad1 Nc6 21. Bxc6) 15. Re1?! { (2.54 → 1.67) Inaccuracy. Nd5 was best. } { [%eval 1.67] } (15. Nd5 Qg5) 15... Nxf2?? { (1.67 → 4.79) Blunder. Nxc3 was best. } { [%eval 4.79] } (15... Nxc3) 16. Kxf2 { [%eval 4.75] } 16... Bc5+ { [%eval 5.82] } 17. Kf1 { [%eval 4.91] } 17... Rad8?! { (4.91 → 6.48) Inaccuracy. Qf6+ was best. } { [%eval 6.48] } (17... Qf6+ 18. Kg2 Qf2+ 19. Kh3 Rad8 20. Qe2 Qxe2 21. Rxe2 f5 22. Bh5 Bd4 23. Rf1 Kh7 24. Bf3) 18. Nd5?! { (6.48 → 4.94) Inaccuracy. Rxe7 was best. } { [%eval 4.94] } (18. Rxe7) 18... Qg5 { [%eval 5.06] } 19. Qf3?? { (5.06 → 0.13) Blunder. Bf3 was best. } { [%eval 0.13] } (19. Bf3) 19... Rxd5 { [%eval 0.23] } 20. Rad1 { [%eval 0.05] } 20... Rxd1 { [%eval 0.17] } 21. Rxd1 { [%eval 0.01] } 21... Ne5 { [%eval 0.02] } 22. Bxe5 { [%eval 0.0] } 22... f6?? { (0.00 → 11.55) Blunder. Qxe5 was best. } { [%eval 11.55] } (22... Qxe5 23. Kg2 b6 24. Bf5 Re8 25. Bd3 g6 26. Bc4 Re7 27. Rf1 Kg7 28. Bxf7 Qe2+ 29. Qxe2) 23. h3?? { (11.55 → -8.74) Blunder. Bf4 was best. } { [%eval -8.74] } (23. Bf4 Qg6 24. Qd5+ Kh8 25. Qxc5 Rg8 26. Qf5 Qxf5 27. Bxf5 Ra8 28. Rd7 a5 29. Be4 a4) 23... fxe5 { [%eval -8.55] } 24. Be6+ { [%eval -8.74] } 24... Kh8 { [%eval -8.61] } 25. Qxf8+ { [%eval -8.36] } 25... Kh7?? { (-8.36 → Mate in 6) Checkmate is now unavoidable. Bxf8 was best. } { [%eval #6] } (25... Bxf8) 26. Qf7? { (Mate in 6 → 9.90) Lost forced checkmate sequence. Qg8+ was best. } { [%eval 9.9] } (26. Qg8+ Kg6 27. Qe8+ Kh7 28. Bg8+ Kh8 29. Bf7+ Bf8 30. Qxf8+ Kh7 31. Qg8#) 26... Qxg3? { (9.90 → Mate in 4) Checkmate is now unavoidable. Qf6+ was best. } { [%eval #4] } (26... Qf6+ 27. Bf5+ Kh8 28. Qxf6 gxf6 29. Rd8+ Kg7 30. Rd7+ Kf8 31. Rxb7 Be7 32. Rxa7 Kf7 33. g4) 27. Ke2?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Bf5+ was best. } { [%eval 0.0] } (27. Bf5+ Qg6 28. Bxg6+ Kh8 29. Rd8+ Bf8 30. Qxf8#) 27... Qxh3?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Qe3+ was best. } { [%eval #4] } (27... Qe3+ 28. Kf1 Qg1+ 29. Ke2) 28. Rg1?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Bxh3 was best. } { [%eval 0.0] } (28. Bxh3 Kh8 29. Rd8+ Bf8 30. Rxf8+ Kh7 31. Bf5#) 28... Qxe6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Qe3+ was best. } { [%eval #1] } (28... Qe3+ 29. Kd1 Qxg1+ 30. Ke2 Qe3+ 31. Kd1) 29. Qxg7# { White wins by checkmate. } 1-0