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[Event "rated variant:antichess game"] [Site "https://lichess.org/uDcSY0DT"] [Date "2021.01.04"] [Round "-"] [White "Walker07"] [Black "pro100Rival"] [Result "0-1"] [GameId "uDcSY0DT"] [UTCDate "2021.01.04"] [UTCTime "17:49:21"] [WhiteElo "1374"] [BlackElo "1500"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+167"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.64) Inaccuracy. e3 was best. } { [%eval -0.64] } (1. e3 b5) 1... g6? { (-0.64 → 0.71) Mistake. e6 was best. } { [%eval 0.71] } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb5 Qxh2 5. Nxc7 Qxg1 6. Rxh7) 2. g3 { [%eval -0.29] } 2... d6? { (-0.29 → 0.83) Mistake. c5 was best. } { [%eval 0.83] } (2... c5 3. d4 cxd4 4. Qxd4 g5 5. Bxg5 Qa5 6. Bxe7 Bxe7 7. Qxd7) 3. g4 { [%eval 0.48] } 3... Bxg4 { [%eval 0.47] } 4. Bg2? { (0.47 → -0.71) Mistake. Na3 was best. } { [%eval -0.71] } (4. Na3 Bxe2 5. Bxe2 h5 6. Bxh5 Rxh5 7. Qxh5 gxh5 8. Nb5 Kd7) 4... Bxe2 { [%eval 0.48] } 5. Bxb7 { [%eval -0.82] } 5... Bxd1 { [%eval -0.37] } 6. Bxa8 { [%eval 0.0] } 6... Bxc2 { [%eval 0.33] } 7. b4?? { (0.33 → Mate in 14) Checkmate is now unavoidable. Bc6 was best. } { [%eval #-14] } (7. Bc6 Nxc6 8. d4 Bxb1 9. Rxb1 Nxd4 10. Bh6 Nxh6 11. Kd2 Nxb3) 7... Bxb1 { [%eval #-14] } 8. Rxb1 { [%eval #-13] } 8... Nc6 { [%eval #-13] } 9. Bxc6 { [%eval #-12] } 9... Qd7?? { (Mate in 12 → -3.67) Lost forced checkmate sequence. Qa8 was best. } { [%eval -3.67] } (9... Qa8 10. Bxe8 Qxh1 11. Bxf7 Qxh2 12. Bxg6 Qxg1 13. Bxh7 Qxe1 14. Bxg8 Qxc1 15. Rxc1 Rxg8 16. Rxc7) 10. Bxd7 { [%eval -3.21] } 10... Kxd7 { [%eval -3.32] } 11. f3?? { (-3.32 → -10.28) Blunder. b5 was best. } { [%eval -10.28] } (11. b5) 11... a5?? { (-10.28 → -3.94) Blunder. Kc8 was best. } { [%eval -3.94] } (11... Kc8) 12. bxa5 { [%eval -2.46] } 12... e6? { (-2.46 → -0.76) Mistake. Nf6 was best. } { [%eval -0.76] } (12... Nf6) 13. Rb6?? { (-0.76 → -6.92) Blunder. Nh3 was best. } { [%eval -6.92] } (13. Nh3 Kc8) 13... cxb6 { [%eval -6.83] } 14. axb6 { [%eval -7.01] } 14... Ne7? { (-7.01 → -3.70) Mistake. Nf6 was best. } { [%eval -3.7] } (14... Nf6) 15. d3?? { (-3.70 → Mate in 9) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-9] } (15. Nh3) 15... f6?? { (Mate in 9 → 0.13) Lost forced checkmate sequence. Bh6 was best. } { [%eval 0.13] } (15... Bh6 16. Bxh6 Rf8 17. Bxf8 Kc8 18. Bxe7 e5 19. Bxd6 g5 20. Bxe5 f6 21. Bxf6 h5 22. Bxg5) 16. Bh6?? { (0.13 → -3.84) Blunder. Bg5 was best. } { [%eval -3.84] } (16. Bg5 fxg5 17. Ne2 g4 18. fxg4 d5 19. Nf4 d4 20. Nxe6 Kxe6 21. a4 Kd5 22. Ke2 Rg8) 16... Bxh6 { [%eval -4.1] } 17. f4?? { (-4.10 → Mate in 10) Checkmate is now unavoidable. b7 was best. } { [%eval #-10] } (17. b7) 17... Bxf4 { [%eval #-10] } 18. h3 { [%eval #-8] } 18... Bh2 { [%eval #-9] } 19. Rxh2 { [%eval #-8] } 19... h6 { [%eval #-10] } 20. Ne2 { [%eval #-8] } 20... h5?? { (Mate in 8 → -1.99) Lost forced checkmate sequence. Kc7 was best. } { [%eval -1.99] } (20... Kc7 21. bxc7 Rd8 22. cxd8=B e5 23. Bxe7 f5 24. Bxd6 g5 25. Bxe5 g4 26. hxg4 fxg4 27. Rxh6) 21. b7?? { (-1.99 → Mate in 9) Checkmate is now unavoidable. Nf4 was best. } { [%eval #-9] } (21. Nf4 f5) 21... Ra8?? { (Mate in 9 → -0.82) Lost forced checkmate sequence. Ke8 was best. } { [%eval -0.82] } (21... Ke8 22. Nf4 Nc8 23. bxc8=B Rg8 24. Bxe6 f5 25. Nxh5 gxh5 26. Bxg8 d5 27. Bxd5 Kf7 28. Bxf7) 22. bxa8=K? { (-0.82 → -2.05) Mistake. bxa8=B was best. } { [%eval -2.05] } (22. bxa8=B d5) 22... Nc8?? { (-2.05 → 0.00) Blunder. Kc6 was best. } { [%eval 0.0] } (22... Kc6) 23. Ka7? { (0.00 → -1.50) Mistake. Nc3 was best. } { [%eval -1.5] } (23. Nc3 d5 24. Nxd5 exd5 25. Kb7 h4 26. Kxc8 Kxc8 27. a4 Kd7 28. a5 d4 29. Rd2 f5) 23... Nxa7 { [%eval -1.34] } 24. Kd1? { (-1.34 → -2.92) Mistake. Nf4 was best. } { [%eval -2.92] } (24. Nf4 h4 25. Nxe6 Kxe6 26. Rb2 Nb5 27. Rxb5 f5 28. Rxf5 gxf5 29. a4 f4 30. a5 d5) 24... Kc6 { [%eval -2.45] } 25. a3 { [%eval -2.16] } 25... Kb7 { [%eval -1.56] } 26. Nc3?? { (-1.56 → Mate in 7) Checkmate is now unavoidable. a4 was best. } { [%eval #-7] } (26. a4 d5) 26... Nb5 { [%eval #-7] } 27. Nxb5 { [%eval #-6] } 27... g5 { [%eval #-6] } 28. Nxd6 { [%eval #-5] } 28... Ka8?? { (Mate in 5 → 0.61) Lost forced checkmate sequence. h4 was best. } { [%eval 0.61] } (28... h4 29. Nxb7 g4 30. hxg4 e5 31. Rxh4 e4 32. dxe4 f5 33. exf5#) 29. Nb7 { [%eval 0.62] } 29... Kxb7 { [%eval 0.52] } 30. Rd2 { [%eval 0.37] } 30... h4 { [%eval 0.1] } 31. Rc2 { [%eval 0.0] } 31... e5?! { (0.00 → 0.90) Inaccuracy. g4 was best. } { [%eval 0.9] } (31... g4 32. hxg4 h3 33. g5 fxg5 34. a4 g4 35. a5 g3 36. a6 Kxa6 37. Ke1 h2 38. Rxh2) 32. Rc6? { (0.90 → -0.57) Mistake. a4 was best. } { [%eval -0.57] } (32. a4 e4) 32... Kxc6 { [%eval -1.07] } 33. d4?! { (-1.07 → -1.87) Inaccuracy. a4 was best. } { [%eval -1.87] } (33. a4) 33... exd4 { [%eval -2.05] } 34. Kc1?! { (-2.05 → -3.02) Inaccuracy. a4 was best. } { [%eval -3.02] } (34. a4 f5) 34... g4?! { (-3.02 → -2.01) Inaccuracy. d3 was best. } { [%eval -2.01] } (34... d3 35. a4 g4 36. hxg4 h3 37. a5 h2 38. a6 f5 39. gxf5 h1=Q 40. f6 Qxc1 41. f7) 35. hxg4 { [%eval -2.25] } 35... f5?! { (-2.25 → -1.16) Inaccuracy. h3 was best. } { [%eval -1.16] } (35... h3) 36. gxf5 { [%eval -1.3] } 36... d3 { [%eval -1.36] } 37. Kc2?? { (-1.36 → Mate in 11) Checkmate is now unavoidable. f6 was best. } { [%eval #-11] } (37. f6 h3 38. Kb2 h2 39. a4 d2 40. a5 h1=Q 41. Ka2 d1=Q 42. Ka1 Qxa1 43. f7 Qxa5) 37... dxc2 { [%eval #-11] } 38. a4 { [%eval #-8] } 38... Kb5 { [%eval #-8] } 39. axb5 { [%eval #-7] } 39... c1=Q { [%eval #-7] } 40. f6 { [%eval #-6] } 40... h3 { [%eval #-6] } 41. f7 { [%eval #-5] } 41... h2 { [%eval #-5] } 42. f8=R { [%eval #-2] } 42... Qf1 { [%eval #-2] } 43. Rxf1 { [%eval #-1] } 43... h1=Q { [%eval #-1] } 44. Rxh1# { Game ends by variant rule. } 0-1