lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/uDVlZXh8"] [Date "2023.02.27"] [White "YASIN_FATHIAN1390"] [Black "FCN2007"] [Result "0-1"] [UTCDate "2023.02.27"] [UTCTime "15:41:58"] [WhiteElo "1284"] [BlackElo "1609"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+2"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 e6 3. Bxd7 Qxd7?? { (0.79 → Mate in 17) Checkmate is now unavoidable. Bxd7 was best. } (3... Bxd7 4. Nh3 Nh6 5. Ng5 Qxg5 6. Rf1 Qxg2 7. Qg4 Nxg4 8. Ke2) 4. d4?? { (Mate in 17 → 0.79) Lost forced checkmate sequence. b4 was best. } (4. b4 Bxb4 5. Qe2 Bxd2 6. Nxd2 Qxd2 7. Bxd2 c6 8. Rd1 Bd7) 4... Qxd4 5. Qxd4 Nc6?? { (0.75 → Mate in 12) Checkmate is now unavoidable. Bc5 was best. } (5... Bc5 6. Qxg7 Bxe3 7. Bxe3 Nd7 8. Bxa7 Rxa7 9. Qxg8 Rxg8 10. Nf3) 6. Qxa7 Nxa7 7. a4?? { (Mate in 11 → 0.22) Lost forced checkmate sequence. b4 was best. } (7. b4 Bxb4 8. e4 Bxe1 9. Nf3 Bxf2 10. Nd4 Bxd4 11. Na3 Bxa1 12. c3 Bxc3 13. Bb2 Bxb2) 7... Bb4?? { (0.22 → Mate in 11) Checkmate is now unavoidable. Ba3 was best. } (7... Ba3 8. Rxa3 Nb5 9. axb5 Rxa3 10. bxa3 c6 11. bxc6 Nh6 12. c7 Ke7 13. Ne2 Ng4 14. h3) 8. Ra3?? { (Mate in 11 → 0.69) Lost forced checkmate sequence. e4 was best. } (8. e4 Bxe1 9. Nf3 Bxf2 10. Nd4 Bxd4 11. Bf4 Bxb2 12. Bxc7 Bxa1 13. Be5 Bxe5 14. Re1 Bxh2) 8... Bxa3 9. bxa3 Nb5 10. axb5 Rxa3 11. Bxa3?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Nxa3 was best. } (11. Nxa3 c6 12. bxc6 Nh6 13. Ne2 Ke7 14. c7 Kf6 15. Rg1 Ng8 16. Rh1) 11... c6 12. bxc6 Bb7 13. cxb7 Kf8 14. Bxf8 e5 15. Bxg7 e4 16. Bxh8 Nf6?? { (Mate in 5 → Mate in 14) Lost forced checkmate sequence. Ne7 was best. } (16... Ne7 17. Nf3 exf3 18. gxf3 f6 19. Bxf6 h5 20. Bxe7 h4 21. Bxh4#) 17. Bxf6 h5 18. f3?? { (Mate in 13 → Mate in 3) Lost forced checkmate sequence. g4 was best. } (18. g4 hxg4 19. Nf3 gxf3 20. Ke2 fxe2 21. f4 exf3 22. Nd2 f2 23. Rg1 fxg1=K 24. b8=Q Kxh2) 18... exf3 19. gxf3 h4 20. Bxh4 f6 21. Bxf6# { Game ends by variant rule. } 0-1