FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/u9CF0qwd"]
[Date "2025.05.06"]
[White "xavicoca"]
[Black "Zooey"]
[Result "1-0"]
[GameId "u9CF0qwd"]
[UTCDate "2025.05.06"]
[UTCTime "13:41:42"]
[WhiteElo "1707"]
[BlackElo "2264"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.03] } 2. b3 { [%eval -0.45] } 2... b6?! { (-0.45 → 0.33) Inaccuracy. c5 was best. } { [%eval 0.33] } (2... c5 3. c4 b5 4. cxb5 Ba6 5. bxa6 Nxa6 6. b4 cxb4 7. Ba3) 3. Nh3 { [%eval -0.12] } 3... Nh6 { [%eval 0.39] } 4. Ng5?! { (0.39 → -0.27) Inaccuracy. g4 was best. } { [%eval -0.27] } (4. g4 Nxg4 5. Ng5 Nxf2 6. Kxf2 h5 7. Nxf7 Kxf7 8. c4 c5) 4... Ng4 { [%eval -0.34] } 5. Nxh7 { [%eval 0.05] } 5... Nxh2 { [%eval -0.09] } 6. Nxf8 { [%eval -0.49] } 6... Rxf8 { [%eval -0.01] } 7. Rxh2 { [%eval -0.38] } 7... Rh8 { [%eval -0.18] } 8. Rxh8 { [%eval -0.3] } 8... g5? { (-0.30 → 0.83) Mistake. c5 was best. } { [%eval 0.83] } (8... c5 9. Rxe8) 9. Rxe8 { [%eval -0.56] } 9... Qxe8 { [%eval 0.22] } 10. e3?? { (0.22 → Mate in 9) Checkmate is now unavoidable. b4 was best. } { [%eval #-9] } (10. b4 Qg8) 10... b5 { [%eval #-9] } 11. Bxb5 { [%eval #-8] } 11... g4 { [%eval #-11] } 12. Bxd7 { [%eval #-10] } 12... Nxd7 { [%eval #-10] } 13. Qxg4 { [%eval #-9] } 13... f5 { [%eval #-9] } 14. Qxf5 { [%eval #-8] } 14... e6?? { (Mate in 8 → Mate in 14) Lost forced checkmate sequence. Qg6 was best. } { [%eval #14] } (14... Qg6 15. Qxd7 Qxc2 16. Qxc8 Qxc1 17. Qxc7 Qxe1 18. Qxa7 Qxf2 19. Qxa8 Qxd2 20. Nxd2) 15. Qxe6 { [%eval #14] } 15... Qxe6 { [%eval #12] } 16. e4 { [%eval #12] } 16... Qxe4 { [%eval #11] } 17. c4 { [%eval #11] } 17... Qxe1 { [%eval #9] } 18. c5 { [%eval #9] } 18... Nxc5 { [%eval #8] } 19. a4?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. a3 was best. } { [%eval 0.0] } (19. a3 Qxc1 20. d4 Qxb1 21. dxc5 Qxb3 22. g4 Bxg4 23. Rh1 Qxa3 24. f4 Qxc5) 19... Nxa4? { (0.00 → 1.13) Mistake. Qxd2 was best. } { [%eval 1.13] } (19... Qxd2 20. Bxd2 Nxa4 21. bxa4 Bd7 22. Na3 Bxa4 23. Rd1 Bxd1 24. f3 Bxf3 25. g4) 20. bxa4 { [%eval 1.51] } 20... Qxd2 { [%eval 2.11] } 21. Nxd2 { [%eval 2.25] } 21... Ba6 { [%eval 2.12] } 22. Nc4?? { (2.12 → 0.00) Blunder. a5 was best. } { [%eval 0.0] } (22. a5 Bb5) 22... Bxc4 { [%eval 0.0] } 23. Ra2? { (0.00 → -1.41) Mistake. Rb1 was best. } { [%eval -1.41] } (23. Rb1 Ba6 24. Rb7 Bxb7 25. f3 Bxf3 26. g4 Bxg4 27. Bb2 Bf3 28. a5 Rd8) 23... Bxa2 { [%eval -0.28] } 24. g4? { (-0.28 → -1.41) Mistake. a5 was best. } { [%eval -1.41] } (24. a5 c5 25. g4 Rb8 26. g5 Bg8 27. Bf4 Rc8 28. Bc1 Re8 29. Bb2 c4) 24... a5 { [%eval -1.74] } 25. g5? { (-1.74 → -3.21) Mistake. Bh6 was best. } { [%eval -3.21] } (25. Bh6 c5) 25... Rh8? { (-3.21 → -1.64) Mistake. c5 was best. } { [%eval -1.64] } (25... c5 26. f4 c4 27. f5 Rb8 28. Bf4 Rb7 29. Bb8 Rxb8 30. g6 Rg8 31. f6) 26. f4?! { (-1.64 → -2.26) Inaccuracy. g6 was best. } { [%eval -2.26] } (26. g6 Rh1) 26... c5 { [%eval -2.3] } 27. g6 { [%eval -2.31] } 27... Bf7?? { (-2.31 → 0.00) Blunder. Rh2 was best. } { [%eval 0.0] } (27... Rh2) 28. gxf7 { [%eval 0.0] } 28... Rh3?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Rh2 was best. } { [%eval #4] } (28... Rh2 29. Bd2 Rxd2 30. f5 c4 31. f6 c3 32. f8=R c2 33. f7 Rd8 34. Rxd8) 29. Be3?? { (Mate in 4 → 1.03) Lost forced checkmate sequence. Ba3 was best. } { [%eval 1.03] } (29. Ba3 Rxa3 30. f8=B Rxa4 31. Bxc5 Rxf4 32. Bd4 Rxd4#) 29... Rxe3 { [%eval 1.78] } 30. f8=R?? { (1.78 → 0.00) Blunder. f5 was best. } { [%eval 0.0] } (30. f5 c4) 30... c4 { [%eval 0.0] } 31. f5 { [%eval 0.0] } 31... Rc3?? { (0.00 → 4.81) Blunder. c3 was best. } { [%eval 4.81] } (31... c3 32. f6 c2 33. f7 c1=B 34. Re8 Rxe8 35. fxe8=B Be3 36. Bc6 Bh6 37. Bd5) 32. Rb8?? { (4.81 → Mate in 10) Checkmate is now unavoidable. f6 was best. } { [%eval #-10] } (32. f6 Rb3) 32... Rb3 { [%eval #-10] } 33. Rxb3 { [%eval #-9] } 33... cxb3 { [%eval #-9] } 34. f6 { [%eval #-8] } 34... b2 { [%eval #-8] } 35. f7 { [%eval #-7] } { White wins on time. } 1-0