FEN
[Event "Antichess Misión de Rescate Arena"]
[Site "https://lichess.org/u3cvXlaY"]
[Date "2020.04.30"]
[Round "-"]
[White "xXTuPapiPro666Xx"]
[Black "Juandiegorozomal"]
[Result "0-1"]
[GameId "u3cvXlaY"]
[UTCDate "2020.04.30"]
[UTCTime "00:23:35"]
[WhiteElo "1316"]
[BlackElo "1408"]
[WhiteRatingDiff "-50"]
[BlackRatingDiff "+77"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → -3.88) Blunder. e3 was best. } { [%eval -3.88] } (1. e3 b5) 1... d5?? { (-3.88 → Mate in 16) Checkmate is now unavoidable. e5 was best. } { [%eval #16] } (1... e5 2. Nxe5) 2. e4 { [%eval #16] } 2... dxe4 { [%eval #15] } 3. d3?? { (Mate in 15 → -2.65) Lost forced checkmate sequence. g4 was best. } { [%eval -2.65] } (3. g4 Bxg4 4. Ng5 Bxd1 5. Nxe4 Bxc2 6. Na3 Bxe4 7. f3 Bxf3 8. Nb5 Bxh1 9. Nxa7 Rxa7) 3... exd3 { [%eval -2.3] } 4. cxd3?? { (-2.30 → Mate in 15) Checkmate is now unavoidable. Bxd3 was best. } { [%eval #-15] } (4. Bxd3) 4... Qxd3 { [%eval #-15] } 5. Qxd3 { [%eval #-14] } 5... Kd8?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. Bh3 was best. } { [%eval #13] } (5... Bh3 6. gxh3 b5 7. Qxb5 Na6 8. Qxa6 Rd8 9. Qxa7 Rd5 10. Qxc7 Rb5 11. Bxb5 g6 12. Bxe8) 6. Qxd8?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Qxh7 was best. } { [%eval #-14] } (6. Qxh7 Rxh7 7. Ba6 Nxa6 8. b4 Nxb4 9. Be3 Nxa2 10. Rxa2 Rxh2 11. Bxa7 Rxg2 12. Na3 Rxa7) 6... e5 { [%eval -12.79] } 7. Qxc8 { [%eval -14.78] } 7... f5?? { (-14.78 → 10.50) Blunder. Na6 was best. } { [%eval 10.5] } (7... Na6) 8. Qxb8?? { (10.50 → Mate in 10) Checkmate is now unavoidable. Nxe5 was best. } { [%eval #-10] } (8. Nxe5) 8... Rxb8 { [%eval #-10] } 9. Nxe5 { [%eval #-9] } 9... Rd8?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. f4 was best. } { [%eval #11] } (9... f4 10. Bxf4 c6 11. Nxc6 bxc6 12. Bxb8 Ne7 13. Bxa7 c5 14. Bxc5 Ng8 15. Bxf8 Nh6 16. Bxg7) 10. Bg5?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Nd7 was best. } { [%eval #-9] } (10. Nd7 Rxd7 11. b4 Bxb4 12. Rg1 Bxe1 13. Bg5 Bxf2 14. Na3 Bxg1 15. g3 Bxh2 16. Re1 Bxg3) 10... Rd1 { [%eval #-9] } 11. Kxd1 { [%eval #-8] } 11... Be7?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. b5 was best. } { [%eval #11] } (11... b5 12. Bxb5 a6 13. Bxa6 c6 14. Nxc6 Bb4 15. Nxb4 f4 16. Bxf4 g5 17. Bxg5 Nh6 18. Bxh6) 12. Bxe7 { [%eval #11] } 12... Nxe7 { [%eval #10] } 13. Nc6?? { (Mate in 10 → 6.98) Lost forced checkmate sequence. Ba6 was best. } { [%eval 6.98] } (13. Ba6 bxa6 14. Ng6 hxg6 15. Rf1 Rxh2 16. a4 Rxg2 17. Rh1 Rxf2 18. Rh8 Rxb2 19. Ra3 Rxb1) 13... bxc6 { [%eval 6.87] } 14. Bb5? { (6.87 → 3.54) Mistake. Bc4 was best. } { [%eval 3.54] } (14. Bc4) 14... cxb5 { [%eval 3.8] } 15. Re1?? { (3.80 → Mate in 7) Checkmate is now unavoidable. f4 was best. } { [%eval #-7] } (15. f4 a5) 15... Rf8 { [%eval #-8] } 16. Rxe7 { [%eval #-7] } 16... Rf7?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. b4 was best. } { [%eval #7] } (16... b4 17. Rxg7 a6 18. Rxc7 Ra8 19. Rxh7 b3 20. axb3 Rf8 21. Rxa6 Rf6 22. Rxf6 f4 23. Rxf4#) 17. Rxf7?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Rxc7 was best. } { [%eval #-6] } (17. Rxc7 Rxc7 18. Kc1 Rxc1 19. Nd2 Rxa1 20. f3 Rxa2 21. b3 Rxd2 22. b4 Rxg2 23. f4 Rxh2#) 17... c6 { [%eval #-7] } 18. Rxg7 { [%eval #-6] } 18... c5 { [%eval #-6] } 19. Rxh7 { [%eval #-5] } 19... c4 { [%eval #-5] } 20. Rxa7 { [%eval #-4] } 20... b4?? { (Mate in 4 → Mate in 12) Lost forced checkmate sequence. c3 was best. } { [%eval #12] } (20... c3 21. bxc3 b4 22. cxb4 f4 23. Ke2 f3 24. Kxf3#) 21. b3 { [%eval #12] } 21... cxb3 { [%eval #11] } 22. axb3 { [%eval #11] } 22... f4 { [%eval #10] } 23. g3?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. R1a4 was best. } { [%eval #-1] } (23. R1a4 f3 24. Rxb4 fxg2 25. f3 g1=N 26. Rg7 Nxf3 27. Rg3 Nxh2 28. Rf3 Nxf3 29. Rd4 Nxd4) 23... fxg3 { [%eval #-1] } 24. fxg3# { Game ends by variant rule. } 0-1
