FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/u3Vo29Mm"]
[Date "2025.08.02"]
[White "Srithusindhu"]
[Black "Dev_anand_2005"]
[Result "0-1"]
[GameId "u3Vo29Mm"]
[UTCDate "2025.08.02"]
[UTCTime "15:05:26"]
[WhiteElo "1359"]
[BlackElo "1383"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+98"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... e6 { [%eval -1.61] } 2. b4 { [%eval -1.93] } 2... Bxb4 { [%eval -1.22] } 3. Ba3 { [%eval -0.88] } 3... Bxa3 { [%eval -1.7] } 4. Nxa3 { [%eval -0.93] } 4... b5 { [%eval -0.38] } 5. Nxb5 { [%eval -0.75] } 5... Qf6?? { (-0.75 → 3.56) Blunder. a5 was best. } { [%eval 3.56] } (5... a5 6. Nxc7) 6. Nxc7?? { (3.56 → -0.69) Blunder. Nxa7 was best. } { [%eval -0.69] } (6. Nxa7) 6... Qxf2 { [%eval -0.77] } 7. Nxe6?? { (-0.77 → Mate in 11) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-11] } (7. Kxf2 a5) 7... dxe6?? { (Mate in 11 → -0.53) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -0.53] } (7... Qxg2 8. Nxg7 Qxf1 9. Kxf1 d6 10. Nxe8 Bd7 11. Nxd6 Na6 12. Nxf7 Rb8 13. Nxh8) 8. Kxf2 { [%eval -0.71] } 8... Ba6?? { (-0.71 → Mate in 11) Checkmate is now unavoidable. a5 was best. } { [%eval #11] } (8... a5 9. e3) 9. c4 { [%eval #11] } 9... Bxc4 { [%eval #10] } 10. Qb3?? { (Mate in 10 → -4.91) Lost forced checkmate sequence. Qa4 was best. } { [%eval -4.91] } (10. Qa4 Bxe2 11. Qxe8 Bxf1 12. Qxf7 Bxg2 13. Qxg7 Bxh1 14. Qxh7 Rxh7 15. Rc1 Rxh2) 10... Bxe2?? { (-4.91 → -1.76) Blunder. Bxb3 was best. } { [%eval -1.76] } (10... Bxb3 11. axb3) 11. Bxe2?? { (-1.76 → Mate in 10) Checkmate is now unavoidable. Qxe6 was best. } { [%eval #-10] } (11. Qxe6 fxe6 12. Nxe2 Na6 13. d3 Kd7 14. Nc3 Kc6 15. Na4 Ne7 16. Ke3 Kb6) 11... Nf6?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Na6 was best. } { [%eval #9] } (11... Na6 12. Bxa6 Rc8 13. Bxc8 Kd7 14. Bxd7 Ne7 15. Qxe6 fxe6 16. Bxe6 Nf5 17. Bxf5) 12. Qxe6 { [%eval #10] } 12... fxe6 { [%eval #9] } 13. Ba6 { [%eval #10] } 13... Nxa6 { [%eval #9] } 14. h3?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. g4 was best. } { [%eval #-9] } (14. g4 Nxg4 15. h4 Nxf2 16. Rb1 Nxh1 17. Rb4 Nxb4 18. Ne2 Nxa2 19. Nc1 Nxc1) 14... Ng4 { [%eval #-9] } 15. hxg4 { [%eval #-8] } 15... h5?? { (Mate in 8 → 0.07) Lost forced checkmate sequence. Rg8 was best. } { [%eval 0.07] } (15... Rg8 16. Rxh7 Rh8 17. Rxg7 Rd8 18. Rxa7 Rxd2 19. Rxa6 Rxf2 20. Rxe6 Rxg2 21. Rxe8) 16. gxh5?? { (0.07 → Mate in 7) Checkmate is now unavoidable. Rxh5 was best. } { [%eval #-7] } (16. Rxh5 Rxh5) 16... Rxh5 { [%eval #-7] } 17. Rxh5 { [%eval #-6] } 17... e5 { [%eval #-6] } 18. Rxe5 { [%eval #-5] } 18... Nb8 { [%eval #-5] } 19. Rxe8 { [%eval #-4] } 19... Nc6 { [%eval #-4] } 20. Rxa8 { [%eval #-3] } 20... Ne5 { [%eval #-3] } 21. Rxa7 { [%eval #-2] } 21... Ng6 { [%eval #-2] } 22. Rxg7 { [%eval #-1] } 22... Ne7 { [%eval #-1] } 23. Rxe7# { Game ends by variant rule. } 0-1
