FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/u1XBAuNE"]
[Date "2026.05.11"]
[Round "-"]
[White "Artun2310"]
[Black "Yoghadev"]
[Result "1-0"]
[GameId "u1XBAuNE"]
[UTCDate "2026.05.11"]
[UTCTime "14:07:30"]
[WhiteElo "1500"]
[BlackElo "1399"]
[WhiteRatingDiff "+183"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... d5 { [%eval #-15] } 3. Bxe8 { [%eval #-14] } 3... Qxe8 { [%eval #-15] } 4. exd5 { [%eval -5.1] } 4... Qc6?? { (-5.10 → Mate in 13) Checkmate is now unavoidable. Bg4 was best. } { [%eval #13] } (4... Bg4 5. Qxg4 Nc6 6. dxc6 Qxc6 7. Qxg7 Qxc2 8. Qxg8 Qxc1 9. Qxh8 Qxe1 10. Qxf8) 5. dxc6 { [%eval #13] } 5... Nxc6 { [%eval #12] } 6. b4 { [%eval #12] } 6... Nxb4 { [%eval #11] } 7. Qg4 { [%eval #12] } 7... Nxa2 { [%eval #10] } 8. Rxa2 { [%eval #10] } 8... Bxg4 { [%eval #9] } 9. Rxa7 { [%eval #9] } 9... Rxa7 { [%eval #8] } 10. d4?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Kd1 was best. } { [%eval #-8] } (10. Kd1 Bxd1 11. Nc3 Bxc2 12. d3 Bxd3 13. Ne4 Bxe4 14. h4 Bxg2 15. h5 Bxh1) 10... Ra3 { [%eval #-10] } 11. Nxa3 { [%eval #-9] } 11... Bd1 { [%eval #-9] } 12. Kxd1 { [%eval #-8] } 12... e5 { [%eval #-8] } 13. dxe5 { [%eval #-7] } 13... Bxa3 { [%eval #-7] } 14. Bxa3 { [%eval #-6] } 14... c5 { [%eval #-6] } 15. Bxc5 { [%eval #-5] } 15... f6?? { (Mate in 5 → Mate in 11) Lost forced checkmate sequence. Ne7 was best. } { [%eval #11] } (15... Ne7 16. Bxe7 Rd8 17. Bxd8 g5 18. Bxg5 h6 19. Bxh6 f5 20. exf6#) 16. exf6 { [%eval #11] } 16... Nxf6 { [%eval #8] } 17. Bf8 { [%eval #8] } 17... Rxf8 { [%eval #7] } 18. Nf3?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. g4 was best. } { [%eval #-4] } (18. g4 Nxg4 19. h4 Nxf2 20. Rh2 Nxd1 21. c3 Nxc3 22. Nf3 Rxf3 23. Rh3 Rxh3) 18... g5 { [%eval #-4] } 19. Nxg5 { [%eval #-3] } 19... Nd7?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. Ng4 was best. } { [%eval #7] } (19... Ng4 20. Nxh7 Nxf2 21. Nxf8 Nxd1 22. Rxd1#) 20. Nxh7 { [%eval #7] } 20... Rxf2 { [%eval #6] } 21. Ke1 { [%eval #6] } 21... Rxg2 { [%eval #5] } 22. Rg1?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. h3 was best. } { [%eval #-9] } (22. h3 Rxc2 23. Ke2 Rxe2 24. Rh2 Rxh2 25. h4 Rxh4 26. Nf6 Nxf6#) 22... Rxc2?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Rxg1 was best. } { [%eval #4] } (22... Rxg1 23. Ng5 Rxg5 24. Kf2 Ra5 25. Ke3 Rb5 26. Ke2 Nc5 27. Kd2 Nd3 28. cxd3) 23. Rg2 { [%eval #4] } 23... Rxg2 { [%eval #3] } 24. Kf2 { [%eval #3] } 24... Rxh2 { [%eval #2] } 25. Nf6?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Ng5 was best. } { [%eval #-2] } (25. Ng5 Rxf2 26. Nf3 Rxf3#) 25... Nxf6?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Rxf2 was best. } { [%eval #1] } (25... Rxf2 26. Nxd7 Rf6 27. Nxf6#) 26. Kg2 { [%eval #1] } 26... Rxg2# { Game ends by variant rule. } 1-0
