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[Event "rated blitz game"] [Site "https://lichess.org/typDVY2T"] [Date "2026.01.31"] [Round "-"] [White "puyvol"] [Black "KevinMagui"] [Result "0-1"] [GameId "typDVY2T"] [UTCDate "2026.01.31"] [UTCTime "14:53:59"] [WhiteElo "924"] [BlackElo "967"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+59"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C50"] [Opening "Four Knights Game: Italian Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } 4. Nc3 { [%eval 0.05] } 4... Nf6 { [%eval 0.09] } { C50 Four Knights Game: Italian Variation } 5. Ng5 { [%eval -0.32] } 5... O-O { [%eval -0.32] } 6. Nxf7? { (-0.32 → -1.72) Mistake. d3 was best. } { [%eval -1.72] } (6. d3 d6 7. h3 Ne7 8. O-O h6 9. Nf3 c6 10. a3 a5) 6... Rxf7 { [%eval -1.87] } 7. Bxf7+ { [%eval -1.75] } 7... Kxf7 { [%eval -1.73] } 8. O-O?! { (-1.73 → -2.79) Inaccuracy. d3 was best. } { [%eval -2.79] } (8. d3 Kg8 9. O-O h6 10. Be3 d6 11. Qd2 Bxe3 12. fxe3 Be6) 8... Ng4?? { (-2.79 → 3.52) Blunder. d5 was best. } { [%eval 3.52] } (8... d5 9. d3 Bg4 10. Qe1 Nd4 11. Bg5 Nxc2 12. Qc1 Nxa1 13. Nxd5 c6 14. Qxc5) 9. Qxg4 { [%eval 3.26] } 9... d5 { [%eval 3.95] } 10. exd5?? { (3.95 → -4.13) Blunder. Qh5+ was best. } { [%eval -4.13] } (10. Qh5+ Kg8 11. Nxd5 Be6 12. d3 Nd4 13. Be3 Bf7 14. Qg4 Be6 15. Qd1 Qh4) 10... Bxg4 { [%eval -4.13] } 11. dxc6 { [%eval -4.11] } 11... bxc6 { [%eval -3.97] } 12. h3 { [%eval -3.91] } 12... Bf5 { [%eval -4.05] } 13. g4?! { (-4.05 → -5.90) Inaccuracy. d3 was best. } { [%eval -5.9] } (13. d3 Kg8 14. Re1 Qd7 15. Be3 Bd6 16. Rad1 Rf8 17. Ne4 Qe8 18. Bc5 Bxc5) 13... Bxc2 { [%eval -5.75] } 14. b3 { [%eval -6.37] } 14... Qd3 { [%eval -6.2] } 15. Re1?? { (-6.20 → Mate in 3) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-3] } (15. Kg2 Rf8 16. b4 Bxb4 17. Bb2 Ke6 18. f3 Qxd2+ 19. Rf2 Bxc3 20. Rxd2 Bxd2) 15... Bd6?? { (Mate in 3 → -5.10) Lost forced checkmate sequence. Qg3+ was best. } { [%eval -5.1] } (15... Qg3+ 16. Kh1 Bxf2 17. Re2 Qxh3#) 16. f4?? { (-5.10 → Mate in 7) Checkmate is now unavoidable. Re3 was best. } { [%eval #-7] } (16. Re3 Qg6 17. Bb2 h5 18. Rf3+ Ke7 19. Rg3 h4 20. Rf3 Re8 21. Re1 Kd7) 16... exf4? { (Mate in 7 → -8.69) Lost forced checkmate sequence. Qg3+ was best. } { [%eval -8.69] } (16... Qg3+ 17. Kh1 Qxe1+ 18. Kg2 exf4 19. d3 Qg3+ 20. Kf1 f3 21. Bb2 Bxd3+ 22. Ne2) 17. Ba3? { (-8.69 → Mate in 14) Checkmate is now unavoidable. Ne4 was best. } { [%eval #-14] } (17. Ne4 Qd4+ 18. Nf2 Qxa1 19. d3 Re8 20. Rf1 Qd4 21. Bd2 Re2 22. Ba5 f3) 17... Qxh3? { (Mate in 14 → -8.72) Lost forced checkmate sequence. Qg3+ was best. } { [%eval -8.72] } (17... Qg3+ 18. Kh1 Qxh3+ 19. Kg1 Qxg4+ 20. Kh1 Qh3+ 21. Kg1 f3 22. Re2 Qg3+ 23. Kh1) 18. Rac1? { (-8.72 → Mate in 7) Checkmate is now unavoidable. Ne4 was best. } { [%eval #-7] } (18. Ne4 Qxg4+ 19. Kf2 Bxa3 20. Rac1 Bxe4 21. Rxe4 Bxc1 22. d3 Qh4+ 23. Kf1 Qh1+) 18... f3 { [%eval #-12] } 19. Rxc2 { [%eval #-1] } 19... Qg2# { Black wins by checkmate. } 0-1