FEN
[Event "rated blitz game"]
[Site "https://lichess.org/tynHgiTT"]
[Date "2025.12.25"]
[Round "-"]
[White "LemnoLemiko"]
[Black "martintd"]
[Result "1/2-1/2"]
[GameId "tynHgiTT"]
[UTCDate "2025.12.25"]
[UTCTime "05:14:18"]
[WhiteElo "1102"]
[BlackElo "1014"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+2"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C44"]
[Opening "Scotch Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. d4 { [%eval 0.07] } 3... exd4 { [%eval 0.04] } { C44 Scotch Game } 4. Ng5? { (0.04 → -1.29) Mistake. Nxd4 was best. } { [%eval -1.29] } (4. Nxd4 Nf6 5. Nxc6 bxc6 6. Nc3 Bb4 7. Bd3 O-O 8. O-O d5) 4... h6 { [%eval -1.07] } 5. Nxf7? { (-1.07 → -2.54) Mistake. Nf3 was best. } { [%eval -2.54] } (5. Nf3 Bc5 6. Bd3 Nge7 7. h3 O-O 8. O-O d6 9. c3 Ng6) 5... Kxf7 { [%eval -2.6] } 6. Bc4+ { [%eval -2.43] } 6... Kg6 { [%eval -2.54] } 7. Qg4+?! { (-2.54 → -3.47) Inaccuracy. O-O was best. } { [%eval -3.47] } (7. O-O Kh7 8. c3 d5 9. Bxd5 Nge7 10. Bb3 g6 11. f4 Bg7) 7... Kh7 { [%eval -3.48] } 8. Qf5+?! { (-3.48 → -4.84) Inaccuracy. Qe2 was best. } { [%eval -4.84] } (8. Qe2 Qe8 9. Nd2 d5 10. Bxd5 Nf6 11. Bc4 Ne5 12. O-O Nxc4) 8... g6 { [%eval -4.8] } 9. Qf7+ { [%eval -4.8] } 9... Bg7 { [%eval -5.1] } 10. Bxh6 { [%eval -6.28] } 10... Kxh6?! { (-6.28 → -4.11) Inaccuracy. Nxh6 was best. } { [%eval -4.11] } (10... Nxh6 11. Qf4 d5 12. Bxd5 Rf8 13. Qg3 Nb4 14. Bb3 d3 15. c3 Nc2+ 16. Bxc2) 11. Qf4+ { [%eval -4.76] } 11... g5 { [%eval -4.68] } 12. Qf7 { [%eval -5.62] } 12... Ne5 { [%eval -5.46] } 13. Qf5?! { (-5.46 → -7.38) Inaccuracy. Qd5 was best. } { [%eval -7.38] } (13. Qd5 Ne7 14. Qb5 c6 15. Qb3 d5 16. Be2 N7g6 17. Qg3 Bf6 18. h4 Kg7) 13... Nxc4?? { (-7.38 → 0.00) Blunder. d5 was best. } { [%eval 0.0] } (13... d5 14. Qxc8 Qxc8 15. Bxd5 c6 16. Bb3 Kh7 17. Nd2 Nh6 18. h4 g4 19. O-O-O) 14. Qh3+ { [%eval 0.0] } 14... Kg6 { [%eval 0.0] } 15. Qf5+ { [%eval 0.0] } 15... Kh6 { [%eval 0.0] } 16. Qh3+ { [%eval 0.0] } 16... Kg6 { [%eval 0.0] } 17. Qf5+ { [%eval 0.0] } 17... Kh5?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Kh6 was best. } { [%eval #3] } (17... Kh6) 18. Qh3+?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. h4 was best. } { [%eval 0.0] } (18. h4 Be5 19. hxg5+ Bh2 20. Rxh2#) 18... Kg6 { [%eval 0.0] } { The game is a draw. } 1/2-1/2